Banished

Banished

View Stats:
Kmo Dec 4, 2020 @ 5:05pm
No traders coming
As the topic says, I am getting no trading boats. I have 1 trading post at the moment, I know how the game works, I have somewhere between 400-500 hour played and most achievements gained...

This has never happened to me before, am wondering whether to start a new game or keep at this one.

Will start building a new trading post now. If anyone else has experienced this I would really like to know if it's a bug or something I have done to prevent this from happening in the future.

Thanks all! =)
< >
Showing 1-15 of 18 comments
dixiechow Dec 4, 2020 @ 5:40pm 
It doesn't happen all the time but sometimes it takes the first trader forever to come. After he finally comes once it seems to even out. It's very frustrating. It's not a bug and there is nothing you can do to hurry things up. Like I said fortunately it doesn't happen very often.
Kmo Dec 4, 2020 @ 5:49pm 
5 years now since I build the post... Still nornal?

As I said, played the game quite a bit and this is something... very unusual...
dixiechow Dec 4, 2020 @ 6:04pm 
Yea,,,,still normal
28rommel Dec 4, 2020 @ 6:10pm 
The first trader does take a while to arrive, but not 5 years.
There must be something wrong, like a bug.
Are you playing with any mods or vanilla?
Kmo Dec 4, 2020 @ 6:58pm 
Vanilla. I'll let you know what happens.
Got a new one building... Hoping it's just that one post that is wrong and not the whole map.

It's a new game I started, so nothing massive lost here. Hoping it's just that one post that is somehow bugged and will act as a storage space for now.
Kmo Dec 4, 2020 @ 7:15pm 
And yay, I have a boat coming in now!
Didn't finish building the 2nd one, so cannot be due to that.

Guess it just took forever. Some very unlucky RNG.
Kmo Dec 4, 2020 @ 7:19pm 
And then again, it brought me 33 logs...=D
dixiechow Dec 4, 2020 @ 7:55pm 
Glad to hear you're in business. :)
maiden4meldin Dec 5, 2020 @ 4:01pm 
I once placed a trading post on a lake. Figured the boats could get there via the stream that fed the lake. Nope. no boats ever. so I just used that post as a back up source of storage. worked great.

Be sure that your trading post has access to the River that comes from the west and generally exits to the east. The river will sometimes go through lakes, so just check your map and follow the river.
dixiechow Dec 5, 2020 @ 4:37pm 
I too placed a trading post on a lake as an experiment. Nope. Doesn't work. I used it for extra storage also. In fact, since then I have often used a trading post on a lake for storage since they have a lot of space. You just have to make sure the workers can get to it.

North/South rivers work also. I think any river that has an established starting point and ending point will work. Actually, on one map I used the boat came up from the South and went back down to the South.
mbutton15 Dec 5, 2020 @ 4:59pm 
Not sure direction matters as such, I think it's just the boats will start at the higher point and exit via the lower point of the main river.

Traders will also trundle their boats down the narrow rivers. So if a lake is connected to the main river, even if only by narrow rivers, then traders will get there.
Parplaya Dec 5, 2020 @ 6:50pm 
put items in your trading post and hire one guy to manage it. I think the game triggers faster when you start stocking items in there. best items to put in early game is Ale and hides from the tailer. ale pays out 7 and the hides are 15. then when you trade later in the game, put in wool hides if you have a chance at buying sheeps. then when your crop source has a heigh yeild then put it in as a resource to scale up or trigger specific counts. I got some crops in at 1000 for the count. bbut the problem is the crops dont always trade.

the Ale and the hides always trade.
maiden4meldin Dec 6, 2020 @ 9:44am 
Originally posted by mbutton15:
Not sure direction matters as such, I think it's just the boats will start at the higher point and exit via the lower point of the main river.

Traders will also trundle their boats down the narrow rivers. So if a lake is connected to the main river, even if only by narrow rivers, then traders will get there.

Nope not all of the time. I had a stream aka narrow river feeding my north western lake, and never one boat ever made it to there. perhaps the creek was too long, idk, but it isn't a for sure thing. better off sticking to lakes that have the actual river connections
maiden4meldin Dec 6, 2020 @ 9:51am 
Originally posted by Parplaya:
put items in your trading post and hire one guy to manage it. I think the game triggers faster when you start stocking items in there. best items to put in early game is Ale and hides from the tailer. ale pays out 7 and the hides are 15. then when you trade later in the game, put in wool hides if you have a chance at buying sheeps. then when your crop source has a heigh yeild then put it in as a resource to scale up or trigger specific counts. I got some crops in at 1000 for the count. bbut the problem is the crops dont always trade.

the Ale and the hides always trade.
ale is a bad trade item in my opinion, and especially for the early game when food and fruits are hard to come by. Cuzz orchards are notoriously slow to produce, and expensive in labour as they often do not feed even one house for a year. notice i say house and not people. as i count my houses as five people. so my food producers need to produce five hundred food at a minimum each to be considered a productive crop/labour ratio.

Since fruit and grains are used to make the ale. first one needs to consider how much food they actually have, and whether or not, they should sell off their food for trade items. When a much cheaper, easier to produce, and less costly to produce is Firewood, and or Herbs, sure they are only worth 4 each. But nothing else suffers as a result of selling off these resources.

Early game selling off of your hides, could put the newer player into a cold winter with no coats. And then that could kill that player, it will for sure reduce overall production as the people go to warm themselves much more frequently thereby reducing how much other items they are producing. Later game, when your more established, and you have several pastures of beef, and sheep, sure why not. but it hasn't ever been my experience that i have had too many hides early game, even in my middle part of the game. Only once did I have such a massive glut in wool and haids, that my tailors couldn't keep up with using them, Was when I did the Food Achievement where you have to grow everything for a period of time. Then I had way too much of everything, and no reasons for trading at all.
mbutton15 Dec 6, 2020 @ 1:53pm 
Originally posted by maiden4meldin:
Originally posted by mbutton15:
Not sure direction matters as such, I think it's just the boats will start at the higher point and exit via the lower point of the main river.

Traders will also trundle their boats down the narrow rivers. So if a lake is connected to the main river, even if only by narrow rivers, then traders will get there.

Nope not all of the time. I had a stream aka narrow river feeding my north western lake, and never one boat ever made it to there. perhaps the creek was too long, idk, but it isn't a for sure thing. better off sticking to lakes that have the actual river connections
Just to clarify, the narrow river does need to connect to the main river. The narrow river can't just connect to the edge of the map.
https://steamcommunity.com/sharedfiles/filedetails/?id=2311416671
Last edited by mbutton15; Dec 6, 2020 @ 1:57pm
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Dec 4, 2020 @ 5:05pm
Posts: 18