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Unji Dec 12, 2016 @ 2:41pm
Buying seeds?
How can i buy seeds? I've deposited 2500 fishes but i can't buy seeds
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Showing 1-11 of 11 comments
ebrumby Dec 12, 2016 @ 2:56pm 
You need a trading post. Merchants, carrying various items will come by and some will have seeds. If they have the seeds you want, you can buy them. If not, you can order specific seeds (there's a tab for that at the trading post) from that merchant. The problem with ordering items is that they are more expensive.
Unji Dec 12, 2016 @ 3:29pm 
Originally posted by ebrumby:
You need a trading post. Merchants, carrying various items will come by and some will have seeds. If they have the seeds you want, you can buy them. If not, you can order specific seeds (there's a tab for that at the trading post) from that merchant. The problem with ordering items is that they are more expensive.
Yes i know, apple seed need 2500 resources, i've 2500 fishes in the trading post but i can't sell they for seeds. Whatever merchants take iron tools.
Last edited by Unji; Dec 12, 2016 @ 3:30pm
Opt_0™ Dec 12, 2016 @ 4:20pm 
Some merchants only want certain items as payment. The only way to deal with this is to have a wide variety of things in your Trading Post in the hopes that you'll have what they'll want.
Unji Dec 12, 2016 @ 5:07pm 
Originally posted by Opt_0™:
Some merchants only want certain items as payment. The only way to deal with this is to have a wide variety of things in your Trading Post in the hopes that you'll have what they'll want.
Little b astards why you don't want my fishes
Last edited by Unji; Dec 12, 2016 @ 5:07pm
osvaldo01 Dec 12, 2016 @ 6:31pm 
The best thing for trading is firewood... Every trader accepts it...

Oh, and don't trade with iron tools. Iron is a limited resource and when you want to build a big city you will need it for yourself...
Unji Dec 12, 2016 @ 6:35pm 
Originally posted by osvaldo01:
The best thing for trading is firewood... Every trader accepts it...

Oh, and don't trade with iron tools. Iron is a limited resource and when you want to build a big city you will need it for yourself...
But mines don't produce iron? Don't worry btw i've put that on trading post only for try if the fish was the problem
Last edited by Unji; Dec 12, 2016 @ 6:38pm
Opt_0™ Dec 12, 2016 @ 8:19pm 
I think, to be more specific, Traders won't take anything they are selling. Im pretty sure that's the simple trick.

I find that wood tends to sell often at "1", and it's renewable. However I also agree with the other poster that brought up Firewood. If you can create a good production area for it, it can be a great trading resource.
Jazyk Dec 13, 2016 @ 5:17am 
You should trade products instead of raw resources. So they should be Firewoods, Tools (not recommended), Ales, and Clothing.
osvaldo01 Dec 13, 2016 @ 7:26am 
Originally posted by Dr. Beard:
Originally posted by osvaldo01:
The best thing for trading is firewood... Every trader accepts it...

Oh, and don't trade with iron tools. Iron is a limited resource and when you want to build a big city you will need it for yourself...
But mines don't produce iron? Don't worry btw i've put that on trading post only for try if the fish was the problem

Yes, mines produce iron but they take a lot of space, workers, tools and time to do that. There are also a lot of fatal accidents in those mines and people living nearby will become unhappy...

I stopped building them at all for these reasons. I just build a couple of foresters and woodcutters and that gives me so much firewood that I can import the iron I need, after I stripped what's on the surface...

I also import the steel tools I need so that I also don't have to mine for coal, for the same reasons and because it's hard to stop the villagers using it for heating...
Horoai Dec 14, 2016 @ 5:20am 
Firewood and ale(fruit) give the best cost / reward for trading.

Food can often only be traded for other food with food merchants. The point here is not to gain profit but to gain variety. A more diverse diet makes your people healthier. Or, in a pinch, you can trade your meat for 3 times the amount of less valuable food.
Last edited by Horoai; Dec 14, 2016 @ 5:27am
mbutton15 Dec 14, 2016 @ 8:10am 
Originally posted by osvaldo01:
I also import the steel tools I need so that I also don't have to mine for coal, for the same reasons and because it's hard to stop the villagers using it for heating...
There is a mod that stops coal being used for heating, called 'No Coal in Houses'.
But using mods disabled achievements.



Originally posted by Opt_0™:
I think, to be more specific, Traders won't take anything they are selling. Im pretty sure that's the simple trick.

I find that wood tends to sell often at "1", and it's renewable. However I also agree with the other poster that brought up Firewood. If you can create a good production area for it, it can be a great trading resource.
I always thought it was the other way round, and traders only trade for goods they trade in.

The General merchant is the only one that trades logs at "1", all others trade it at "2". Similarly firewood is "3" for a General merchant, and "4" at all others. If you have the patience then just trade with the General merchant. That's because they take food as payment - I always find it easier to build up food surplus, rather than firewood. The General merchant will sell everything, except livestock.
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Date Posted: Dec 12, 2016 @ 2:41pm
Posts: 11