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while you're on those engine updates, could you not publish a Linux build for THOTH?
I do wonder if we're supposed to be able to jump while moving on the "ceiling"? Either I just missed something about that part, which is good if so, but it looks like I might be unable to proceed due to not being able to jump after the flip.
This is on the Linux build.
Many thanks for the update!
Usually it only seems to affect the music, which starts playing a lot faster than intended, and well, theoretically since 140 seems to sync things up with the music quite a bit, the flipping things were cycling at a quicker pace as well, which would explain my issues with it.
I'll see if I can check a look into it a bit more deeply at some point.
Yup, already got a video of it! The boss gets pretty funny when my thing is shooting several times within a second (though pretty much unbeatable... heh).
I'll get to you via e-mail.
As a sidey-note should anyone else stumble upon a similar issue: if I remember right, this only happens when I'm using the Linux Loopback device (not using it isn't trouble free with some applications either, but I digress). I do believe I used to be able to use it just fine, which is why I suspect my hardware (probably the motherboard) is the cause.