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Unless you really like the look of TXAA. In my opinion, it's amazing. I love it, and will sacrifice frames for it.
but.. the MSAA vs TXAA thing. Problem atm is,... just NEVER use TXAA at any game.. Its supposed to be a major nvidia AA that has the performance of FXAA but it better. Now comes the catch.. it indeed is as fps-lowering as FXAA BUT it anti-aliases EVERYTHING.. not just the edges, even the centers of textures it will try to blur :P some people like it.. i really dont. (at call of duty ghosts you can actually turn up TXAA so much that it will almost look like there is smoke hanging in front of the screen :P)
Now MSAA .. normally TXAA would cost less frames then MSAA but the AA performance hits in this game are actually alot smaller then i normally expect so TXAA and MSAA cost about the same fps.
If you dont think SMAA is enough and really want something else.. go for MSAA .
Aside from that.. would agree with mickster to turn down shadows, turn down god rays and i would add.. turn down ambient occlusion.
However i would never suggest to turn of the AA.. FXAA is minimal you need to actually make sure it doesnt start looking like minecaft.. and i would just keep it at SMAA minimally
tbh the AA only matters very slightly compared to some of the othr settings (the quality settings for example only differ 1 fps between low and very high :P)
GODRAYS TO LOW. You won't notice a difference unless you look for it, because the high quality godrays are TESSELATED, I'm not sure in what world somebody would need those, but unless you have a beast of a GPU it's just not worth it. (I am able to pull it off if I slightly OC my GTX 670, but I don't find it worth it). I cannot stress this one enough, it has the biggest hit on performance.
If SMAA and Godrays to low doesn't cut it, set shadows to Very high, and get rid of soft shadows. It won't look as photo-realistic, but it will still be very pretty. If you still have performance issues after that, start lowering other settings, but that's when you'll start noticing the quality drops more and more.