Assassin's Creed IV Black Flag

Assassin's Creed IV Black Flag

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tia Aug 13, 2016 @ 6:37am
Tailing missions
Whoever designed these things definitely tortured animals as a child, and needs locking up before they hurt someone.
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Showing 1-6 of 6 comments
mbutton15 Aug 13, 2016 @ 6:48am 
One thing I only really learnt from a youtube comment was that if you use eagle vision and make the target go gold then all you need to do to reset the timeout clock is to look in their direction. You don't have to be in physical line-of-sight as you have the 'look through walls' ability to see marked targets.

But yeah, I agree, those tail/eavsdrop missions I kind of bungled my way through most of them.
tia Aug 13, 2016 @ 6:48am 
"Kill the theif stealthily" while he's in the open, surrounded by guards, without being seen by brother ♥♥♥♥♥♥♥♥ and while struggling with the god-awful controls. Was this playtested? And if so did not a single playtester attempt to massacre the present Ubisoft team in fury? I find that hard to believe.
Moban351 Aug 14, 2016 @ 12:21am 
this game was perfect. Complaining about the missions in this game lead Ubisoft to go in a slightly different direction with Unity and then Syndicate.

The tailing missions are part of the what makes the game great. They are challenging, but the game has a little bit of everything and the variety they provide is a good thing.
Inardesco Aug 14, 2016 @ 4:41am 
Originally posted by jbn56343:
this game was perfect.

This game is far from perfect. It's inconsistent as all hell with the tailing missions, both on and off water. Had plenty of moments when Kenway didn't want to assasinate a guard and instead walked right past him, triggering combat, which he doesn't even enter half of the time untill I receive a sword in the face.

Not to mention all the ♥♥♥♥♥♥♥ glitches concerning the climbing mechanics that haven't been changed since the inception of the Assasins Creed series, which granted, aren't such a "big" issue in this game since 90-95% of the time you're not climbing in cities but rather sit on the water with the boat. That however, doesn't excuse the poor implementation and the lack of fixes on that department.
Last edited by Inardesco; Aug 14, 2016 @ 4:41am
Moban351 Aug 15, 2016 @ 12:16am 
Originally posted by Inardesco:
Originally posted by jbn56343:
this game was perfect.

This game is far from perfect. It's inconsistent as all hell with the tailing missions, both on and off water. Had plenty of moments when Kenway didn't want to assasinate a guard and instead walked right past him, triggering combat, which he doesn't even enter half of the time untill I receive a sword in the face.

Not to mention all the ♥♥♥♥♥♥♥ glitches concerning the climbing mechanics that haven't been changed since the inception of the Assasins Creed series, which granted, aren't such a "big" issue in this game since 90-95% of the time you're not climbing in cities but rather sit on the water with the boat. That however, doesn't excuse the poor implementation and the lack of fixes on that department.

Yeah, the parkour was a bit glitchy, but it's not all that bad.

In Unity they improved the parkour a bit, actually quite a bit. However, that game has nowhere near the gravitas this game has. It has nowhere near the story or depth this game has, nor the character development.
Last edited by Moban351; Aug 15, 2016 @ 12:19am
Inardesco Aug 15, 2016 @ 2:22am 
I don't see much story at all tbh. Oh no Teach died, here's a sad tune whilst you "run away" or destroy all the English vessels because you eat lvl 60 man o wars for breakfast.
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Date Posted: Aug 13, 2016 @ 6:37am
Posts: 6