Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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IcyTorrent Mar 31, 2024 @ 1:01am
Why doesn't Dual Sense have full support over wireless?
For example, currently trigger effects are supported, but not the advanced wireless.

Whats stopping full support? Is it Sony?

Really sucks needing to use a cable to get all all of the effects. Is there anyway to get full effects without needing a cable? e.g. some type of bluetooth dongle that mimics USB connection


:Sadclot:
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Showing 1-7 of 7 comments
Swans Mar 31, 2024 @ 1:22am 
It's a limitation in the hardware when used on PC. Haptic data is sent as audio signals, which - for controllers on PC - is not supported over the wireless connection.
Last edited by Swans; Mar 31, 2024 @ 1:23am
GODzilla Mar 31, 2024 @ 1:45am 
It's the last frontier! You know I would actually pay money if Sony sold us some kind of proprietary dongle in order to get full wireless functionality. But they don't want our money you see! xD
Swans Mar 31, 2024 @ 1:50am 
You can get software that will translate and send haptic commands wirelessly, can't remember what it's called but have seen it mentioned.
DeNnIcOoL Mar 31, 2024 @ 2:02am 
1. If you wanna have the DualSense-Controller working with Bluetooth you will need 2 things: a BT dongle with the protocol version that also comes along with the PS5 and an application layer to actually recognize the Controller as a DualSense. DS4Windows and DualSenseX would be two softwares to mention. It will not work with just any BT Dongle or Protocol Version.
2. Just to give some insight: USB is industrial standard for quite a long time and the main things that change with each new protocol Version is the cables and the data transfer rates. Thus it is way easier for a company to hand out drivers for things that you connect to your PC via USB-Cable. Along with BT you will also need an application layer in between that can recognize the device that you are using, if that does not work the BT protocol will fall back down to a "generic" driver.

There is just way too many devices out there working with way too many different BT-Protocol Versions. But with the softwares mentioned, depending on your used BT dongle, you should be able to get it to work.
rogb1970 Mar 31, 2024 @ 4:38am 
Sony did their own PC dongle for the DS4, but, that was intended for use with PSNow which I don't think is still around. Fortunately, it worked in Steam as well.

It seems unlikely, however, that Sony will make one for DualSense as they'd rather you used that with the PS5. Steam does recognise a wireless Dualsense, sadly, games don't and they emulate DS4's.

I'm sure there are workarounds, but, I don't intend to look into them as I largely use an XBox pad these days. Even for HFW as I like the triggers better for firing arrows.
GODzilla Mar 31, 2024 @ 4:41am 
Indeed, I could use the Xbox controller aswell. But I really hate that quickscanning reveals the complete HUD.. It's different when using a DS or mouse and keyboard, these have a dedicated button / key for showing the full HUD.
Kaldaien Mar 31, 2024 @ 5:33am 
Originally posted by IcyTorrent:
For example, currently trigger effects are supported, but not the advanced wireless.

Whats stopping full support? Is it Sony?

Really sucks needing to use a cable to get all all of the effects. Is there anyway to get full effects without needing a cable? e.g. some type of bluetooth dongle that mimics USB connection


:Sadclot:
Because they use SONY's official input API. If you check the logs, it's using libScePad. That only supports haptics over USB. The protocol for doing this over Bluetooth -is- known, but certainly not to Nixxes in order for them to write their own code.

You don't want to run a DualSense controller over Bluetooth in the first place though, it's 2x the latency in the best-case since they upped the USB report rate to 1000 Hz on DualSense vs 250 Hz on DualShock 4.
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Date Posted: Mar 31, 2024 @ 1:01am
Posts: 7