Horizon Forbidden West™ Complete Edition

Horizon Forbidden West™ Complete Edition

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Wh1stl3 Mar 21, 2024 @ 8:51am
Best HDR settings? I have an LG C2
Was looking for a good baseline for HDR settings, is the default good?
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Showing 31-45 of 102 comments
sblantipodi Mar 22, 2024 @ 5:09pm 
Originally posted by CharlieMason:
So, if you want the Native HDR to do everything for you instead of a stop-gap measure like RTX HDR, these are the instructions:

-Use Windows HDR Calibration tool to set your max luminance, or manually select it in the game's HDR settings.

-Then set the Paper White setting to max, which should equal to the max luminance if not lower by a count or two.

-Then set Shadow boost to +7
Highlight Boost to -5

This should allow the peak brightness in the game to hit the max luminance without killing the contrast or lightness. Adjust Shadow and Highlight Boost to taste AFTER setting them to these values, but try these out first.

Native HDR is broken,
when you need to do this, RTX HDR is the way to go.
Photonboy Mar 22, 2024 @ 5:26pm 
G2 OLED user here...
Not only did I have to mess around with WINDOWS and in-game HDR settings for Horizon Zero Dawn (as I tried that first to make sure things were working), I had to change my G2's settings from "GAME MODE" to "Film Maker Mode" to get the color to not look washed out.

Then I fiddled around with HDR, somehow ended up back at "GAME MODE" on the TV and the color looked proper again (her hair was the proper red, etc).

I gave up, mostly because I have to switch between a 1440p monitor with no HDR and the OLED TV which messed up my settings every time.

My LONG mini-rant aside, there seems to be a lot of settings you have to fuss with related to HDR.
- make sure it's on in Windows
- make sure it's on in the game
- make sure the TV is at the right settings
- scratch your head when things look wrong

And yes, RTX HDR is very promising, but isn't it a way to turn SDR into HDR? Should you need it if using in-game HDR?
Last edited by Photonboy; Mar 22, 2024 @ 5:27pm
MonsterAb1 Mar 23, 2024 @ 5:10am 
Originally posted by Leihjir:
Originally posted by MonsterAb1:
HDR seems to be using the Windows calibration tool settings. Looks fine to me.

Try SDR and you will have litteraly the same picture, HDR does nothing on highlight (for example look at the Aloy focus when you trigger it)
Not on my Alienware ultrawide or my LG C2. There's a big difference between SDR and HDR.
Kaldaien Mar 23, 2024 @ 5:34am 
Originally posted by sblantipodi:
Originally posted by CharlieMason:
So, if you want the Native HDR to do everything for you instead of a stop-gap measure like RTX HDR, these are the instructions:

-Use Windows HDR Calibration tool to set your max luminance, or manually select it in the game's HDR settings.

-Then set the Paper White setting to max, which should equal to the max luminance if not lower by a count or two.

-Then set Shadow boost to +7
Highlight Boost to -5

This should allow the peak brightness in the game to hit the max luminance without killing the contrast or lightness. Adjust Shadow and Highlight Boost to taste AFTER setting them to these values, but try these out first.

Native HDR is broken,
when you need to do this, RTX HDR is the way to go.
Use Special K, it has a fix for the game's native HDR, and it's also superior to RTX HDR in just about every conceivable measure from multi-monitor support, to support for sRGB games, to support for OpenGL games, to actually being HDR and not simply post-processing an 8-bpc image (SK uses 10-bpc or 16-bpc) :)

Latest build with the fix for this game's HDR:

https://sk-data.special-k.info/repository/SpecialK_24.3.23.3.exe
Last edited by Kaldaien; Mar 23, 2024 @ 12:17pm
CharlieMason Mar 23, 2024 @ 10:21am 
Originally posted by Kaldaien:
Originally posted by sblantipodi:

Native HDR is broken,
when you need to do this, RTX HDR is the way to go.
Use Special K, it has a fix for the game's native HDR, and it's also superior to RTX HDR in just about every conceivable measure from multi-monitor support, to support for sRGB games, to support for OpenGL games, to actually being HDR and not simply post-processing an 8-bpc image (SK uses 10-bpc or 16-bpc) :)

Latest build with the fix for this game's HDR:

https://sk-data.special-k.info/repository/SpecialK_24.3.23.exe

Already do my friend, but good suggestion for others. It can be a bit daunting at first to engage with it but I think it's the best option for when the native implementation isn't perfect.
nbean16 Mar 23, 2024 @ 10:46am 
HDR is BROKEN. If you think it looks great its cause you have very poor vision or just cant recognize hdr. Stop trying to mess with settings to get it right. Either wait for a patch or use rtx hdr.
Gaz Mar 23, 2024 @ 10:47am 
i dont know what you're all talking about. works fine on my HDR monitor and HDR TV.
nbean16 Mar 23, 2024 @ 10:52am 
The hdr is locked to 300 nits. Just use something else or wait. Its a known issue.
nbean16 Mar 23, 2024 @ 10:52am 
Originally posted by Gaz:
i dont know what you're all talking about. works fine on my HDR monitor and HDR TV.
No it doesnt. You just dont know the difference
Gaz Mar 23, 2024 @ 10:53am 
Originally posted by nbean16:
Originally posted by Gaz:
i dont know what you're all talking about. works fine on my HDR monitor and HDR TV.
No it doesnt. You just dont know the difference

I've just read its locked to 300 nits, and looking into it, thats true, but otherwise it does work. I've just downloaded the fix and expect it to look even better shortly.
nbean16 Mar 23, 2024 @ 10:56am 
Originally posted by Gaz:
Originally posted by nbean16:
No it doesnt. You just dont know the difference

I've just read its locked to 300 nits, and looking into it, thats true, but otherwise it does work. I've just downloaded the fix and expect it to look even better shortly.
So other than it being totally broken it works? Haha ok.
Emig5m Mar 23, 2024 @ 10:58am 
Originally posted by nbean16:
HDR is BROKEN. If you think it looks great its cause you have very poor vision or just cant recognize hdr. Stop trying to mess with settings to get it right. Either wait for a patch or use rtx hdr.

Not touching any settings, both the games native and RTX HDR look identical to me. So I think the games is working, just the one slider isn't. Going to try the nexusmods one now to see if I get better results than the RTX HDR. Either way, something so simple shouldn't have been overlooked before release. Doesn't the game studios have HDR monitors?
nbean16 Mar 23, 2024 @ 10:59am 
Originally posted by Kip Enyan:
Originally posted by Gulivert:
Rtx hdr with these settings : https://www.reddit.com/r/nvidia/s/IwlDjXx2Qq

Can confirm RTX HDR has better highlights/contrast than the actual HDR implementation. However, by doing this you sacrifice wide color, which *does* appear to be working properly with the native HDR. You can compensate for this somewhat with the color saturation settings, but that’s a crude substitute for actual wide color gamut.
The rtx hdr looks like it is using the full color gamut and if anything is slightly over saturated to me already.
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Date Posted: Mar 21, 2024 @ 8:51am
Posts: 102