Guncraft

Guncraft

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thezmaniac  [開發人員] 2014 年 11 月 21 日 上午 9:35
2.13 is live
(Link to 2.12 readme http://steamcommunity.com/app/241720/discussions/0/613936039463430710/)

Not a major update but we changed the network packets so we have to change the version number.

Mostly crash fixes and optmisations from the Xbox version - especially in onslaught mode.

1. Fixed accidental prefab block limit for Quinn
2. Hopefully fixed random startup crashes that a few users were seeing
3. Fixed crash in gunsmithing when you expand world and then go to firing range
4. Onslaught: Fixed inaccurate soldier bots, fixed getting kill credit for falling off world, improved spider path finding, reduced network traffic.
5. Paranoia: Fixed kill streak defaults
6. Fixed block remover tool so it works with offset cursor
7. Fixed several translations
8. Fixed weapon loss if you get into vehicle while in object placement mode
9. Optimised homing missiles
10. Fixed ranks being set to huge values
11. Fixed not being able to use vehicles if spawn protection is 0
12. Fixed spawning so you don't see things in wrong place for 1 frame
13 Optimised hit detection code for non ray cast weapons
14. Fixed rare crash in death cam
15. Fixed item creation sometimes going missing - this fixes the issue where onslaught modes would occasionally never end.

Patch 11/24
1. Join In Progress seems to be broken in onslaught - fixed
2. Cannot save alternate controls - fixed
最後修改者:thezmaniac; 2014 年 11 月 24 日 上午 10:16
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Vyvyvn 2014 年 11 月 21 日 上午 10:17 
#3 Was bugging me for a while since I wasn't able to figure out what was causing it. Good work on tracking that one down.
Devil!Rat 2014 年 11 月 21 日 下午 12:16 
引用自 thezmaniac
(Link to 2.12 readme http://steamcommunity.com/app/241720/discussions/0/613936039463430710/)

.......
THANKS FOR THE FIX! :D 2.13 IS A GREAT UPDATE!
最後修改者:thezmaniac; 2014 年 11 月 21 日 下午 2:42
Devil!Rat 2014 年 11 月 21 日 下午 12:20 
引用自 thezmaniac
(Link to 2.12 readme http://steamcommunity.com/app/241720/discussions/0/613936039463430710/)

.......
I love you guys for doing this update. Maybe next update a custom prefab edit in the middle of the level editor just to improve level editing. Just no airblocks anymore? Just let us not have those? :)
最後修改者:thezmaniac; 2014 年 11 月 21 日 下午 2:43
TFC 2014 年 11 月 21 日 下午 1:08 
Thanks for the update! Biggest one fixed for me was the random white-screen crash on startup xD
thezmaniac  [開發人員] 2014 年 11 月 21 日 下午 2:41 
@Quinn - did you know that if you press ctrl-S while in the world editor whatevre blocks are inside your cursor will be saved as a prefab?

You can also use ctrl-C and ctrl-V for cutting and pasting sections of the world.

@BigBoy_V - has it gone away completely? Thats great news
HibernateZ 2014 年 11 月 21 日 下午 9:49 
引用自 thezmaniac
1. Fixed accidental prefab block limit for Quinn

Fixed "accidental" prefab block limit for Quinn XD I found that one funny
最後修改者:thezmaniac; 2014 年 11 月 21 日 下午 10:54
thezmaniac  [開發人員] 2014 年 11 月 21 日 下午 10:55 
It was accidental becuase we added the 2k block limit for Xbox and when we were merging other changes this one came along for the ride... for Quinn because he's the only one who makes such big prefabs for level editing... nobody else even noticed it was broken.
HibernateZ 2014 年 11 月 21 日 下午 11:25 
引用自 thezmaniac
It was accidental becuase we added the 2k block limit for Xbox and when we were merging other changes this one came along for the ride... for Quinn because he's the only one who makes such big prefabs for level editing... nobody else even noticed it was broken.
Ah that explains it! I thought it had something to do with his huge prefabs!
LiFE 2014 年 11 月 22 日 上午 7:47 
Yay. New update. Gimme.
Hisk 2014 年 11 月 22 日 下午 4:22 
hi , could you fix input saving please ? i'm playing on an azerty keyboard, and i need to redo inputs when i restart the game . thanks .
thezmaniac  [開發人員] 2014 年 11 月 23 日 下午 8:55 
引用自 GGFhisczaacques
hi , could you fix input saving please ? i'm playing on an azerty keyboard, and i need to redo inputs when i restart the game . thanks .

Do you mean configuring new inputs? We had no idea this was broken - was is 2.13 that changed it? We'll test on Monday and yes that will get fixed if we broke it.
Hisk 2014 年 11 月 24 日 上午 6:57 
just when i restart Guncraft , i need to reset all my inputs (wasd to zqsd ,q to a shift z to shift +w...)
thezmaniac  [開發人員] 2014 年 11 月 24 日 上午 8:21 
I just tested and you are right... not sure when we broke this. Should be a path fix out today for the onslaught issue so we will roll this change in.
Hisk 2014 年 11 月 24 日 上午 8:58 
yay ! thanks ^^
thezmaniac  [開發人員] 2014 年 11 月 24 日 上午 9:31 
We broke it for 2.13... a small number of people were getting startup crashes so we rearranged the startup order and the code that defaults the controls gets run after we load the settings... or something like that... testing the patch now should be up soon.
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