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Fordítási probléma jelentése
exactly you hit the point ! ok, there are some games out there where those effects dont make any sense but here our OP got an example where those effects give you even more of your wanted "realistic" feeling like you wanted. Wouldnt make any sense if you getting dirt on your gasmask and still running happy your way ... i bet we would discuss why the feck there is no dirt on the Mask in LL if the feature wouldnt exist xD
You can't use "make your own" as any kind of debate tactic. It's really, really silly to do so. Let me explain why.
1. Ever gone out to eat and the food was bad? What if you told the waitress and she said, "If you don't like it, why don't you go back there and cook it yourself?"
2. Ever seen a movie you didn't like? What if you told your friend about it and they said, "Hey, if you don't like that movie, then why don't you go and make your own?"
3. Ever bought something and had it break after a few weeks of use? What if you took it back to the store or wrote the company who made it and their response to you was, "Well listen buddy, if you think you can do a better job, go construct a factory and make your own."
The list goes on and on and on.
Telling someone to make their own is one of the worst debate tactics out there.
You were doing good until there. Probably not a good idea to add a period in an attempt to bypass the language filter. Just use a phrase that means the same thing...
Your eyes are not a camera lens. So why should games treat them as such in first person games? Those black squigly lines when you look at a light are NOT lens flares. I went to an optometrist and he said that if you have too much then you may be going blind or have a serious eye problem. So if you have a lot of them, do yourself a favor and get checked out.
In games where you have a mask ,i.e. Metro: Last Light, it makes sense to have those lens and dirt effects, but at the same time they should not be turned on all of the time. BF3's sun and flashlight were actually lens flare effects. When the lens flare was turned off the crazy bright sun was removed. I remember DICE saying how it was cheating. There was an old super thread on the EA BF3 beta forums with people complaining about lens flares, blue tint, and overly bright whites and overly dark blacks. There is even a picture on the web that shows when those effects are removed. Some Battlefield 3 commentators even turned off the blue tint as you might notice in some videos, though quite rare.
The bokeh effect (Blur) is a problem because your eyes automatically adjust. It makes sense for photographers to use them so that you focus on a certain object in their photo, but in video games, this effect not only makes no sense but they hinder what you would naturally see.
FOV (field of view) is a simple concept that is determined by how large the screen you are looking at and how far you are viewing from said screen. If you are close, then a larger FOV would be better so that you do not get dizzy; at the same time, if you have the setting too high you can also get dizzy. FOV is almost a personal preference that all devs should put the option for. Why? Personal tastes and different viewing distances and screen sizes. Having one FOV setting is a bad design decision for PC and console gaming. Devs usually lock the FOV in console gaming because they are optimizing for that specific FOV amount. If that changes then their optimizations might not work because of the change in what amount of objects seen on screen at once.
Many game devs are putting in things that are considered a broken camera lense into their games. The only one that is not a lense problem is bokeh. That is an artistic effect for photos and should only be used for photos.
Now I will address those who say "Make your own game and do better." When you do a job, no matter what it is, you are supposed to do it right. When a customer(s) complain you investigate what is the problem. Thanks to the internet, it has become easier to know what your customers dislike. He (the OP) is providing his input as a consumer of the video game market. It is not his job to go and make a game as he might specialize in another field. When you buy a car, you have certain expectations and things you prefer or dislike in the automobiles. If the company of said car does not give enough leg room for the back-seat passengers, do you also say to the one complaining, "Make your own car and do better."? No, you do not or at least I hope you don't. You should take in consideration what the person said and compare them to your experiences. The company would take in consideration the complaint and may address them in their new model. In video games the devs will address complaints with an update or with a new version in the series.
You say you like immersion, well those effects are to give you immersion through sight since you cant physically immerse yourself.
^^^ what Raven says is 100% true as well.
The more detail the better. You don't know how to immerse yourself do you?
No, it's one of the worst actuallly. The worst is, "If you don't like it, make a better game yourself!" That's #1. That one you mentioned is top 5, though I'm not sure where on the list it is.
*sarcasm*
He didn't say anything about the graphics he was talking about the effects you idiot, did you not read his post?
OP why would you even give them another chance? Techland has already ♥♥♥♥♥♥ so many people so many times, I'll never support them again. OH and almost their ENTIRE community is cancer, I mean look at most of these ♥♥♥♥♥♥♥♥.
How many languages can you speak ♥♥♥♥♥♥♥♥?
Besides, graphics, by definition (In the context of video games), are a bunch of assets or effects to give you a visual interpretation of the game. Camera effects are a part of graphics, as well as lighting effects, FOV, textures, models, color spectrum and probably a dozen other things. So even if I were referring to his main point, you're still wrong.
Ignorance x2.