Dying Light

Dying Light

View Stats:
Why doesn't the sun kill the zombies?
https://www.youtube.com/watch?v=GdCRpvkbvHg


Have the developers responded to this? I mean, while some sins are for humor, it does however point out a few issues with the story like:

= If UV can kill zombies, then how are zombies not dead during the daytime? The sun gives off UV, and in greater doses than any UV flashlight/flares/lamps...

= If the infection is based off a form of rabies, pretty sure a cure or some kinds of vaccines would get made and tested. You could probably just start with using the rabies vaccine and going from there in research.
< >
Showing 1-12 of 12 comments
Nepgear Apr 19, 2020 @ 7:12am 
The UV light is only harmful to volatiles and night hunters, which do die in the day time. Shine the UV light on other zombies, it does nothing.

They wouldn't want to make a vaccine for something they're trying to weaponize.
Poppi !! Apr 19, 2020 @ 7:16am 
Dude, they're not Vampires.
Last edited by Poppi !!; Apr 19, 2020 @ 7:17am
JeffMakesGames Apr 19, 2020 @ 7:42am 
If UV light doesn't harm zombies, then why isn't every Safe Zone overrun then? The doorways to the tower are completely open and are only protected by UV lighting. Why aren't zombies entering the tower then?

Zombies won't enter a space where UV light is present, whether its day or night time.

So again, the sun should be killing off the infected with the great amount of UV it gives off.

Volatiles and night hunters have a higher intelligence, which is why they go into hiding until night time to avoid the sun.
Last edited by JeffMakesGames; Apr 19, 2020 @ 7:44am
MadBone12 Apr 19, 2020 @ 7:55am 
Originally posted by JeffMakesGames:
If UV light doesn't harm zombies, then why isn't every Safe Zone overrun then? The doorways to the tower are completely open and are only protected by UV lighting. Why aren't zombies entering the tower then?

Zombies won't enter a space where UV light is present, whether its day or night time.

So again, the sun should be killing off the infected with the great amount of UV it gives off.

Volatiles and night hunters have a higher intelligence, which is why they go into hiding until night time to avoid the sun.

Not sure what you're not understanding. UV does nothing to most zombies. The volatiles are affected by it so they hide. The biters, goons etc? UV means nothing to them. That's not what's keeping them out during the day. Most of the safe houses have barbed wire, are up high etc. and we know that the vast majority of day time zombies can't climb, and are easily stopped by any sort of barrier. Of course, demolishers and the like should be able to bash through some walls, but the game also needs balance - you need some places completely safe so even the few zombies that could get it, never do. It's got nothing to do with UV.
alka Apr 19, 2020 @ 9:24am 
It's interesting and fun to pick holes in the mechanics and story lines of video games (like it can be with movies too), but at some point you've got to remember it is just a game and go with a bit of suspension of disbelief. It's a zombie virus apocalypse game and you are a superhuman zombie killing machine, and to make it fun for players, some stuff can't be too realistic. There are games that try to have fun whilst remaining a little more realistic - The Long Dark, for example, is a good apocalypse game where much of it is quite believable.
Originally posted by _Stanley_:
Dude, they're not Vampires.

LOl, beat me to it by 2 hours.
MekaKamiyama Apr 19, 2020 @ 10:02am 
Originally posted by JeffMakesGames:
If UV light doesn't harm zombies, then why isn't every Safe Zone overrun then? The doorways to the tower are completely open and are only protected by UV lighting. Why aren't zombies entering the tower then?

Zombies won't enter a space where UV light is present, whether its day or night time.

So again, the sun should be killing off the infected with the great amount of UV it gives off.

Volatiles and night hunters have a higher intelligence, which is why they go into hiding until night time to avoid the sun.
Better question is what do zombies eat when they over run a city? How is their any energy to spend in a badly damaged body with nothing to eat?

For places like the tower you would assume the armed guards are supposed to clear zombies at the entrance all day. It's just not something they wanted to animate. Virals would be handled by guards but you might get killed in the safe zone and the game can't allow that.
Clone Apr 19, 2020 @ 11:26am 
Just for note the entry to the tower is not "wide open", there is an electric fence trap on both doorways.
Poppi !! Apr 19, 2020 @ 11:54am 
Originally posted by Clone:
Just for note the entry to the tower is not "wide open", there is an electric fence trap on both doorways.
I think it's safe to assume that they're live all the time too. The Tower has always had power.
MekaKamiyama Apr 19, 2020 @ 11:57am 
Originally posted by Clone:
Just for note the entry to the tower is not "wide open", there is an electric fence trap on both doorways.
Doesn't shock me when I walk over it. Probably because I have shoes. Most zombies would still be wearing shoes too. Would be easy to push zombies over on to the fence though.
MadBone12 Apr 19, 2020 @ 12:16pm 
Originally posted by MekaKamiyama:
Originally posted by Clone:
Just for note the entry to the tower is not "wide open", there is an electric fence trap on both doorways.
Doesn't shock me when I walk over it. Probably because I have shoes. Most zombies would still be wearing shoes too. Would be easy to push zombies over on to the fence though.

Even if the biters got into the entrance, the tower really starts one level up and they can't climb. There are also barriers outside, guards with guns near the entrances, fences etc.
D'zen Apr 19, 2020 @ 2:00pm 
You wrote a lot of text here, guys, but the main thing here is that games all are made to give us some sort of fun. If the game will be too realistic, it will be too slow and sometimes even boring (like RDR2). For example, we all love different effects on our weapons, but in real world that stuff will do nothing on hit. If the devs would've done this game too realistic, we will be unable to use potions, craft different weapons with different effects, use grappling hook (at least in in-game maner). Also, we would be unable to use loud weapons at all, because in a game you usually have 2-4 runner-zombies by using it, but in scenario like that the entire dead-land would like to kill you. Also, I'm more than sure that the volatiles, runners and night hunters would be able to climb on top of the tower and kill everyone there (second tower don't have any UV-lights on it, and those zombies can climb on any walls). BUT that is not in the game because we need to get fun, not just another piece of a real world.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Apr 19, 2020 @ 6:28am
Posts: 12