Dying Light

Dying Light

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K9vis Dec 11, 2020 @ 7:05pm
[Fixed]Failed reading quest definition from file data/quests/stadium/stadium_arena2_quest.xml
Computer Spec:
4GB
Radeon 6570
AMD Anthon(tm) Ii X4 640 Processor 3.01GHz
Windows 10 Pro

my computer's specs may not be the best, but I already played the game with her, but now it's giving an error and the game crashes here is the log, please help me

{23:35:27.828} INFO: [Game] > System locale is 'Br'
{23:35:28.001} INFO: [Game] > Speech locale is 'Br'
{23:35:29.154} INFO: [System] > Build version: 6.2020.1113.1456
{23:35:29.154} INFO: [System] > [PID] 8720
{23:35:35.141} INFO: [System] > [CPU] vendor: AuthenticAMD, features: SSE4A CX16 POPCNT LZCNT HTT, clock frequency: 3013.71MHz
{23:35:35.141} INFO: [System] > [CPU] CPUs: 1, Cores: 4, HT: Disabled, Logical processors: 4
{23:35:35.844} INFO: [JobManager] > TM1be15995, dedicated worker threads: 1 + 2, num cpus: 4
{23:35:36.111} INFO: [ODE] > [ode::dInitialize] SSE path
{23:36:11.512} INFO: [Renderer] > [r_Initialize] Loaded from rd3d11_x64_rwdi.dll.
{23:36:11.512} INFO: [Renderer] > Enumerating D3D11 video adapters:
{23:36:11.544} INFO: [Renderer] > Adapter 1: AMD Radeon HD 6570 4084MB/1792MB/0MB
{23:36:11.558} INFO: [Renderer] | Output 0: [0,0 - 1366,768] \\.\DISPLAY1
{23:36:11.559} INFO: [Renderer] > Adapter 2: Microsoft Basic Render Driver 0MB/2047MB/0MB
{23:36:11.757} INFO: [Renderer] > Renderer started in DX11 mode.
{23:36:12.775} INFO: [Renderer] > DDraw reported 4,091M free texture memory.
{23:36:14.020} INFO: [Renderer] > Renderer: supported display modes:
{23:36:14.020} INFO: [Renderer] | 640x480, bpp:24, hz:75.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 640x480, bpp:24, hz:72.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 640x480, bpp:24, hz:67.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 640x480, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 640x480, bpp:24, hz:59.94, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x480, bpp:24, hz:75.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x480, bpp:24, hz:75.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x480, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x480, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x576, bpp:24, hz:75.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x576, bpp:24, hz:75.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x576, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 720x576, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 800x600, bpp:24, hz:75.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 800x600, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1024x768, bpp:24, hz:75.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1024x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1280x720, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1280x720, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1280x720, bpp:24, hz:59.94, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1280x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1280x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1360x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1360x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.020} INFO: [Renderer] | 1366x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{23:36:14.071} INFO: [INFO] > Texture streaming lowest priority distance set to 100m
{23:36:14.206} INFO: [Renderer] > WindowOffset 0 0
{23:36:17.594} DEBG: [DXGI] > WM_SIZE 0, 1366x759
{23:36:17.594} INFO: [INFO] > CGame::AppWindowInit: window client area: 0x0, 1366x759
{23:36:17.594} DEBG: [DXGI] > [RChangeDeviceState] 1366x768, fullscreen, 60/1 Hz
{23:36:17.594} DEBG: [DXGI] > was 0x0, fullscreen, 0/0 Hz
{23:36:17.794} DEBG: [DXGI] > SetFullscreenState failed 0x887a0022
{23:36:17.831} INFO: [TexMgr] > Max texture dimensions: 16384x16384x2048
{23:36:17.965} INFO: [MatMgr] > Number of supported techniques: 61
{23:36:20.125} INFO: [MatMgr] > Material pack 'optimized_dx11.mp' loaded.
{23:36:20.416} ERRR: [Parser] > Param 2 in function glod() is not a float
{23:36:20.416} ERRR: [Parser] > Param 2 in function glod() is not a float
{23:36:21.419} INFO: [INFO] > Texture streaming buffer set to 1798MB
{23:36:21.441} INFO: [Video] > //Video settings:
{23:36:21.441} INFO: [Video] > Resolution(1366,768)
{23:36:21.441} INFO: [Video] > Fullscreen()
{23:36:21.441} INFO: [Video] > Monitor(0)
{23:36:21.441} INFO: [Video] > TextureQuality("High")
{23:36:21.441} INFO: [Video] > VisRange(2.00, 2.00)
{23:36:21.441} INFO: [Video] > ShadowMapSize(2048)
{23:36:21.441} INFO: [Video] > SpotShadowMapSize(2048)
{23:36:21.441} INFO: [Video] > GammaFloat(1.00)
{23:36:21.441} INFO: [Video] > GrassQuality(0)
{23:36:21.441} INFO: [Video] > VSync()
{23:36:21.441} INFO: [Video] > NvidiaEffects(1, 1, 0)
{23:36:21.441} INFO: [Video] > AmbientOcclusion(1)
{23:36:21.441} INFO: [Video] > MotionBlur(1)
{23:36:21.441} INFO: [Video] > AntiAliasing(1)
{23:36:21.441} INFO: [Video] > DisableDWM(1)
{23:36:21.441} INFO: [Video] > 3dtvSettings(-0.150000, 0.000000)
{23:36:21.441} INFO: [Video] > Version(1)
{23:36:21.441} INFO: [INFO] > >>>>> Audio init
{23:36:22.406} INFO: [INFO] > FMOD::Driver: Alto-falantes (VIA HD Audio)
{23:36:22.421} INFO: [INFO] > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM8
{23:36:22.421} INFO: [INFO] > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM16
{23:36:22.421} INFO: [INFO] > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM24
{23:36:22.421} INFO: [INFO] > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM32
{23:36:22.421} INFO: [INFO] > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCMFLOAT
{23:36:23.438} INFO: [INFO] > FMOD is using (8) output type.
{23:36:23.438} INFO: [INFO] > FMOD Software Format Info:
{23:36:23.438} INFO: [INFO] | Out Sample Rate: <48000>
{23:36:23.438} INFO: [INFO] | Format: <5>
{23:36:23.438} INFO: [INFO] | Out Channels: <2>
{23:36:23.438} INFO: [INFO] | Max Input Channels: <8>
{23:36:23.438} INFO: [INFO] | Bits: <32>
{23:36:23.438} INFO: [INFO] > FMOD Mixer blocksize = 21.33 ms
{23:36:23.438} INFO: [INFO] > FMOD Mixer blocks count = 4
{23:36:23.438} INFO: [INFO] > FMOD Mixer Total buffer size = 85.33 ms
{23:36:23.438} INFO: [INFO] > FMOD Mixer Average Latency = 53.33 ms
{23:36:23.464} INFO: [Audio] > //Audio settings:
{23:36:23.464} INFO: [Audio] > API("FMOD")
{23:36:23.464} INFO: [Audio] > MixFrequency(48000)
{23:36:23.464} INFO: [Audio] > Channels(40)
{23:36:23.464} INFO: [Audio] > Quality3D("high")
{23:36:23.464} INFO: [Audio] > MaxVolume(40)
{23:36:23.464} INFO: [Audio] > FXVolume(40)
{23:36:23.464} INFO: [Audio] > WaveVolume(40)
{23:36:23.464} INFO: [Audio] > SpeechVolume(40)
{23:36:23.464} INFO: [Audio] > MovieVolume(40)
{23:36:23.464} INFO: [Audio] > MovieVolumeSource(0)
{23:36:23.464} INFO: [Audio] > GlobalSettings("")
{23:36:23.464} INFO: [Audio] > ReverbChannels(1)
{23:36:23.464} INFO: [Audio] > MixerBlocksCount(0)
{23:36:23.464} INFO: [Audio] >
{23:36:23.726} INFO: [ResPack] > Free resource loading disabled
{23:36:41.837} INFO: [INFO] > [Input] Keyboard 0 enumerated: intance_name = Teclado, product_name = Teclado, GUID = {6f1d2b61-d5a0-11cf-bfc7-444553540000}
{23:36:41.882} INFO: [INFO] > [CInput::SelectKeyboard] Keyboard 0 selected: Teclado, Teclado
{23:36:42.071} INFO: [INFO] > [SDL::InitSDL] InitSDL successed!
{23:36:42.523} DEBG: [DXGI] > WM_SIZE 0, 1366x759
{23:36:42.523} DEBG: [DXGI] > [RWinOnWmSize] requested 1366x759
{23:36:42.523} DEBG: [DXGI] > [RWinOnWmSize] swapchain was 1366x768 windowed
{23:36:42.575} INFO: [Game] > Game version: 1.34.0
{23:36:42.630} DEBG: [DXGI] > [RWinOnWmSize] swapchain changed to 1366x759 windowed
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function Hidden() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function Hidden() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function Hidden() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.035} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.036} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.036} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.036} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.036} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.036} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:21.036} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:26.713} ERRR: [RestClient] > SendRequest failed. Unable to establish connection with server. Check you have a working network connection.
{23:38:30.872} ERRR: [RTTI] > ERROR in preset file humanai_dlc39.pre --- duplicated preset name enc_gaas_oldtown_new_enemy_02 in group Character
{23:38:30.873} ERRR: [RTTI] > ERROR in preset file humanai_dlc39.pre --- duplicated preset name Volatile_Final in group Character
{23:38:30.889} ERRR: [RTTI] > ERROR in preset file physicalswitchdi_dlc17.pre --- duplicated preset name IT_crate_opening in group Type
{23:38:32.945} ERRR: [Parser] > Param 0 in function BySpikes() is not a bool
{23:38:34.262} ERRR: [Quests] > [65535] [Quests::QuestManager::ReadFileDefinitions] There aren't any root nodes in the file - probably invalid xml contents
{23:38:34.262} ERRR: [Quests] > [65535] Failed reading quest definition from file data/quests/stadium/stadium_arena2_quest.xml
{23:38:37.115} ERRR: [Quests] > [65535] [Quests::QuestManager::ReadFileDefinitions] There aren't any root nodes in the file - probably invalid xml contents
{23:38:37.115} ERRR: [Quests] > [65535] Failed reading quest definition from file data/quests/stadium/stadium_arena2_quest.xml
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function Hidden() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function Hidden() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function Hidden() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:45.216} ERRR: [Parser] > Param 0 in function ID() is not a string
{23:38:55.748} DEBG: [DXGI] > WM_SIZE 0, 1366x759
{23:38:55.748} DEBG: [DXGI] > [RWinOnWmSize] requested 1366x759
{23:38:55.748} DEBG: [DXGI] > [RWinOnWmSize] swapchain was 1366x759 windowed
{23:38:55.753} DEBG: [DXGI] > [RWinOnWmSize] swapchain changed to 1366x759 windowed
{23:39:14.930} ERRR: [RTTI] > ERROR in preset file humanai_dlc39.pre --- duplicated preset name enc_gaas_oldtown_new_enemy_02 in group Character
{23:39:14.930} ERRR: [RTTI] > ERROR in preset file humanai_dlc39.pre --- duplicated preset name Volatile_Final in group Character
{23:39:14.945} ERRR: [RTTI] > ERROR in preset file physicalswitchdi_dlc17.pre --- duplicated preset name IT_crate_opening in group Type
{23:39:19.147} ERRR: [Quests] > [65535] [Quests::QuestManager::ReadFileDefinitions] There aren't any root nodes in the file - probably invalid xml contents
{23:39:19.147} ERRR: [Quests] > [65535] Failed reading quest definition from file data/quests/stadium/stadium_arena2_quest.xml

Edit:
I got it first of all I deactivated the Bozak dlc, then I put as initialization code "-safemode switch -windowed" and put my game to start as an administrator.
Last edited by K9vis; Dec 11, 2020 @ 11:30pm
< >
Showing 1-4 of 4 comments
Mirage Dec 11, 2020 @ 7:08pm 
Try checking integrity first of all.
K9vis Dec 11, 2020 @ 7:24pm 
Originally posted by Mirage:
Try checking integrity first of all.
i already tried this didn't work
K9vis Dec 11, 2020 @ 11:28pm 
I got it first of all I deactivated the Bozak dlc, then I put as initialization code "-safemode switch -windowed" and put my game to start as an administrator.
csxngib Oct 29, 2021 @ 9:40am 
My game still crash...
< >
Showing 1-4 of 4 comments
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Date Posted: Dec 11, 2020 @ 7:05pm
Posts: 4