Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Jorji is also a comic relief with his badly faked passports in the beginning.
Call me naive but... sometimes, people are just nice? In the case of Jorji, maybe a little dim, but nice. The game is extremely grim, and Jorji is a contrast to that. Lots of war and suffering and ♥♥♥♥? He's happy anyway. Maybe because of the drugs, maybe because he's just happy with his choices, I don't know. What is his purpose in the game? To be a character, because sometimes characters like him exist and that's how you represent them.
Also, he gives you money at the end of the game even if you get him arressted every time, for absolutely no personal gain, so he's not just doing it for himself.
I also have a poorly-tested theory that the game is often forgiving so that you don't get to hate the people you screw over. It would be easy to make them retaliate but making them forgive you drives the nail in a little more.
Edit: another way of looking at it mechanically -- and it's sort of an obvious point but whatever -- is that he, along with many other characters in the game, is trying to challenge your perception of what is right. You're getting penalised, but who cares? Maybe being friendly to strangers is more valuable than following the rules all the time.
You get to be in Papers, Please something that you very likely are not in real life: a functional low level bureaucrat with the power of life and death over people, including your family. Your employer, The State, quickly becomes sociopathic. Do you follow orders like a good little Nazi (the Albert Speer Solution), or do you let your personal biases into your work life?
At one point, your are congratulated in the press for capturing a wanted criminal. Later, you are berated by a grieving father when you capture another criminal. In both cases, you are simply following the orders of The State, yet your personal values can achieve different outcomes. EZIC wants you to think more deeply about The State as well. Why are the people criminals? What did they do? Sometimes, their crimes are reported in the newspapers, but how reliable is that information?
Jorji is a lot smarter than he looks. Maybe you won't stamp his fake passport in the first game, but you probably will in a subsequent game. If you're like me, you'll play through a game as a complete Rules Nazi to unlock the Endless Mode. (Most people seem to just be pulling the code off the Internet, though). Then you'll play a game as an EZIC sympathizer. Then you'll play a game where you are trying to help everybody. They are only pixels, but it's still a sweet moment when you reunite the soldier with his wife.
No, seriously, I think Jorji was intended as a comic relief within all the terrorist attacks.
Based Jorji is here.
And why would they give you a free 40 credits for no reason?