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Im curious if i went out with too much damage in the skilltree but idk, since certain fire immune mobbs tank so much i gota skip them
Im also missing certain upgrades for rings in example, like those oils havent found alot of them
Some mobs being resistant or downright immune to your type of damage is a normal thing tho. There are map modifiers you should avoid because it nerfs your character too much and monsters (usually the rare/yellow ones) that will be too hard/take too long and should be skipped.
Definitely get life on your gear as well. My current main character has in between + 100 and 120 life on most pieces of gear and it already feels pretty squish. I get one shotted sometimes.
And that is blowing up expedition remnants, and they tell you they will do that.
And yes, you want like double that amount of life starting maps.
Even more if you are melee.
So flat life on pretty much all gear pieces except weapon.
And % increased maximum life from tree.
Would also recommend to join the poe discord and use the help channels there, they are moderated, unlike steam here and posts usually attract trolls pretty fast
Guess ill check out my passives if i can remove some damage and add more life instead
Oh thank you for the additional info and correction, I will also check the discord. I pretty recently got to maps myself so I don't know everything.
Craft Chill & Freeze immunity on a Flask with Alternations.
Got one flask of these, was just always too slow to hammer down that button because i wasnt used to.
Its actually really nice that endgame, i like how i can feel the per hour progress.
It became alot easier since my posting to deal with tier1 maps