Path of Exile

Path of Exile

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EvilDude95 Jan 14, 2018 @ 2:48pm
are flask macro banned
i read that they are banned but someone else wrote that using a macro for only 3 flask is not banned, so idk what to think
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Showing 1-15 of 28 comments
Awesome! Jan 14, 2018 @ 2:51pm 
it depends on exactly what the macro is doing. basically your macro cant do more than 1 thing with each button press. so you cant have a macro that hits all your flasks when you hit it once. you can however have a macro that hits each flask in succession if you press it 5 times.
mss73055 Jan 15, 2018 @ 3:57am 
What does a toddler do when mama sais "no candy"?
EvilDude95 Jan 15, 2018 @ 11:03am 
Originally posted by RandomHero:
Originally posted by Awesome!:
it depends on exactly what the macro is doing. basically your macro cant do more than 1 thing with each button press. so you cant have a macro that hits all your flasks when you hit it once. you can however have a macro that hits each flask in succession if you press it 5 times.
This ^

Using AHK I made a macro to drink flask1 when I scroll my mouse wheel. Scrolling again drinks flask2 and so on till all 5 are used. Then the macro pauses for .5 seconds before it cycles back to flask one. (So I don't over scroll and drink flask 1 twice)

Definitely felt like cheating but just one flick of the mouse wheel drinks all my flasks :steamhappy:
wait if that is legit could you give me the code? id love to have that
gurt Dec 8, 2019 @ 10:20pm 
so i cant bind 1234 to f ?
The_Driver Dec 8, 2019 @ 10:24pm 
Originally posted by fatbiscuit395:
so i cant bind 1234 to f ?
You may be able to, but you're not allowed to either way.
Aurelia Dec 9, 2019 @ 6:01am 
Which I still can't wrap my head around, since this isn't an esports game, or even a competative one.
The_Driver Dec 9, 2019 @ 6:05am 
Originally posted by Luminaire:
Which I still can't wrap my head around, since this isn't an esports game, or even a competative one.
Just because you don't see it competitively doesn't mean it's not. Like why are there ladders*, why are there kill events with $30000 price pools** (plus mtx) if it's not competitive?

* https://www.pathofexile.com/forum/view-thread/2628575 https://www.pathofexile.com/ladder/labyrinth and co
** https://www.pathofexile.com/forum/view-thread/2684989
Aurelia Dec 9, 2019 @ 6:27am 
Originally posted by The_Driver:
Originally posted by Luminaire:
Which I still can't wrap my head around, since this isn't an esports game, or even a competative one.
Just because you don't see it competitively doesn't mean it's not. Like why are there ladders*, why are there kill events with $30000 price pools** (plus mtx) if it's not competitive?

* https://www.pathofexile.com/forum/view-thread/2628575 https://www.pathofexile.com/ladder/labyrinth and co
** https://www.pathofexile.com/forum/view-thread/2684989

Well that's certainly interesting.
Still though, the game itself is not a competative one as a core gameplay mechanic.
I don't much care for macros etc. Never used them, as I don't see much a reason to.
But I guess that's the answer right there. It won't really affect people who play normally, but could interfere with competative event gameplays.
Lyc Dec 9, 2019 @ 7:31am 
Originally posted by Sig. Feltri:
wait if that is legit could you give me the code? id love to have that

Nope, also against tos, since you are using only one click, but it sends different commands to the server with different flasks
Last edited by Lyc; Dec 9, 2019 @ 7:32am
The_Driver Dec 9, 2019 @ 7:39am 
Originally posted by Luminaire:
Still though, the game itself is not a competative one as a core gameplay mechanic.
Wait, it isn't? How come? And who decides what those "core gameplay mechanics" are?

Because if acquiring items is a core game mechanic, then the labyrinth ladder would be, as the best each day gets item(s) that are worth quite something, see e.g. https://poe.ninja/challenge/unique-jewels/emperors-mastery-prismatic-jewel
Aurelia Dec 9, 2019 @ 8:02am 
Originally posted by The_Driver:
Originally posted by Luminaire:
Still though, the game itself is not a competative one as a core gameplay mechanic.
Wait, it isn't? How come? And who decides what those "core gameplay mechanics" are?

Because if acquiring items is a core game mechanic, then the labyrinth ladder would be, as the best each day gets item(s) that are worth quite something, see e.g. https://poe.ninja/challenge/unique-jewels/emperors-mastery-prismatic-jewel

Would you consider PoE a PVP game at it's core, due to having a pvp arena in it, even though it's one tiny little side mechanism that isn't essential?
The_Driver Dec 9, 2019 @ 8:57am 
Originally posted by The_Driver:
And who decides what those "core gameplay mechanics" are?

Originally posted by Luminaire:
Would you consider

So I guess I'm the decider now.

Originally posted by Luminaire:
Would you consider PoE a PVP game at it's core, due to having a pvp arena in it, even though it's one tiny little side mechanism that isn't essential?
At its core based on that? No.

At its core if you are looking at the whole picture with the other PvP arenas, asynchronous PvP like the hall of grandmasters, cut-throat-PvP like (scam-)trading or making people miserable in chat, with all the ladders, race seasons (not currently active), people trying to off other players in HC by having them trying to help but have it really be a trap, private leagues to have comparisons with your friends (due to the "specialized" ladders) and so on... yes. And thereby it is "competitive".

You may opt to not participate in the competition, but not needing to obey all core properties is another debate. I mean, that's basically the story how we got SSF leagues: People not taking part in what others see as core of the game (and wanting to be able to proof that): trading.

(And yes, you probably meant that as a "that's an (mostly irrelevant) exception" kind of thing... but thanks for the slight change of wording^^)
Drake Dec 9, 2019 @ 9:28am 
Originally posted by Luminaire:
Originally posted by The_Driver:
Wait, it isn't? How come? And who decides what those "core gameplay mechanics" are?

Because if acquiring items is a core game mechanic, then the labyrinth ladder would be, as the best each day gets item(s) that are worth quite something, see e.g. https://poe.ninja/challenge/unique-jewels/emperors-mastery-prismatic-jewel

Would you consider PoE a PVP game at it's core, due to having a pvp arena in it, even though it's one tiny little side mechanism that isn't essential?

Competition and duels are 2 different things. Duels while being something competitive are not the only type of competition.

Poe can be very competitive in terms of racing.
Aurelia Dec 9, 2019 @ 12:26pm 
When I said it wasn't competative, I simply meant that the game wasn't designed as a competative game. Ultimately though, you're right. Whether something is competative or not, is really dependant on the individual.

Even if it had no score boards or rewards, i'm sure we'd still see people competing.
Last edited by Aurelia; Dec 9, 2019 @ 1:26pm
davidb11 Dec 9, 2019 @ 1:22pm 
I'm pretty sure that's not splitting hairs. At least by the definition of the expression I know.
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Date Posted: Jan 14, 2018 @ 2:48pm
Posts: 28