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https://www.twitch.tv/videos/524788610
https://www.pathofexile.com/account/view-profile/Steelmage/characters
extrem tanky and can do every content with close to no investment
Minion AI is in your hands, you have feeding frenzy and meat shield to control general behavior, and deathmark as mentioned to force a target.
The AI might have uncanny accuracy, but literally nothing is like homing Arrow in Diablo 2. :P
But the real reason to use it is this it gives you the skill deathmark that marks a target and forces all linked minions to attack this mob as well as giving your minions another 25% more damage to the deathmark target.
things NOT to support with deathmark:
specters, raging spirits, some golems (carrion is a lot of fun to use DMS with.)
My Minion build heavily uses my Mana, as I use buffs, to the entire party/minions, to have an incredibly high critical rate, accuracy, and high magical damage.
The problem is not the damage, I can achieve, as if bosses don't get a hit off on me, or an attack period, they die within seconds. The problem is again, mobility. If I am to move around endlessly, my majority of my minions/Specters/Animate weapon etc, etc. Does not generally get to do damage unless I'm running literally within 3ft of them.
I might have to try that hunters mark thingy, however, I'm not fully geared out yet, and do not have max number slotted items to build around anything more than the damage output I'm running. Not to mention anything I want to max number slots, is pretty garbage.
I also don't have an issue with mana either. Again, the way my build is currently run, I'm using 90% of my mana reserved, using Aura's and such.
Minion Frenzy (Support gem) is good for zombies, it will make zombies more aggresive instead of being passive walking near you. However the thing what you want the most is called "Araakali's Fang" - It has ability to summon up to 20 spiders. These spiders are aggresive and wont leave enemy unless you go too far away, the best part they are unkillable (They expire 30 seconds by default, but with skil web, you can make it up to ~80 seconds). If you're interested I can share my current build,currently running and T16 (highest tier maps) like it's nothing.