Path of Exile

Path of Exile

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JFORTE77 Apr 2, 2018 @ 1:43pm
Has the templar got skills and concepts similar to Diablo II´s Paladin?
Because I would like to join the game due to the translated texts that they have finally added and I was thinking on a Paladin inspired on DII (of course, I know I will pick up the templar as first class in that case). What about a tank templar with "holy shield"? Are there any caster templar builds?

PD: I´m so sorry about how the questions are written: I don´t know about the number of gems and skills this game has.

Thanks for advance.
Last edited by JFORTE77; Apr 2, 2018 @ 1:44pm
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Showing 1-15 of 18 comments
Qiox Apr 2, 2018 @ 2:05pm 
https://pathofexile.gamepedia.com/Active_skill_gem

Any class can use any skill gem.
JFORTE77 Apr 2, 2018 @ 2:09pm 
Originally posted by Qiox:
https://pathofexile.gamepedia.com/Active_skill_gem

Any class can use any skill gem.

I know I know, but obviously the Templar focuses on red and blue gems for the first time, as well as their nodes. So, I´m searching skills similar to zeal (melee atack speed), vengeance (normal atack with elemental damage of each kind), blessed hammer, FoH (caster spells) or blessed shield, auras....

There are a lot of skills, so I would like to know if there are any similar to the ones I wrote.
Qiox Apr 2, 2018 @ 2:50pm 
You don't pick a class based on skills. Skill choice is 100% irrelevant when picking your class.

You pick the class based on what Ascendancy you plan on getting.

https://www.pathofexile.com/ascendancy/classes

Look at the passive skills that is available to each Ascendancy, and use that as your guide for selecting the starting class.

The idea of certain classes being tied to str or dex or int based skills is of very little significance. It should play no part in deciding your class.
Paroe Apr 2, 2018 @ 3:07pm 
Originally posted by Qiox:
You don't pick a class based on skills. Skill choice is 100% irrelevant when picking your class.

You pick the class based on what Ascendancy you plan on getting.

https://www.pathofexile.com/ascendancy/classes

Look at the passive skills that is available to each Ascendancy, and use that as your guide for selecting the starting class.

The idea of certain classes being tied to str or dex or int based skills is of very little significance. It should play no part in deciding your class.

Youre not helping or listening to the OP, i think.

@OP
That Zeal thing sounds like the curse punishment - an int/str curse that makes enemies who hit you give you a buff.

That vengence thing sounds like wild strike or elemental hit. WIld strike is viable, if you want to look into it.
Blessed hammer sounds like glacial hammer
Blessed shield sounds like mana before life...
And templar has an ascendancy that caters very heavily to the aura supports; Guardian. You can make some very tanky mana-guardians that also dish out the pain.
Qiox Apr 2, 2018 @ 3:12pm 
Originally posted by Paroe:
Youre not helping or listening to the OP, i think.

The OP said they don't know how many skills or what skills the game has. I linked to all the skills in the game.

How the ♥♥♥♥ is that not helpfull?

I also pointed out that any class can use any skill.

OP then makes a false statement about a class being focused on particular stat skills. That is plain wrong. You can very easily use any str or dex or int based skill with any class.

You should only ever pick your class based on your desired Ascendancy.

If you don't see how that is helpfull then you clearly don't know anything about this game.
Paroe Apr 2, 2018 @ 3:20pm 
Originally posted by Qiox:
Originally posted by Paroe:
Youre not helping or listening to the OP, i think.

The OP said they don't know how many skills or what skills the game has. I linked to all the skills in the game.

How the ♥♥♥♥ is that not helpfull?

I also pointed out that any class can use any skill.

OP then makes a false statement about a class being focused on particular stat skills. That is plain wrong. You can very easily use any str or dex or int based skill with any class.

You should only ever pick your class based on your desired Ascendancy.

If you don't see how that is helpfull then you clearly don't know anything about this game.

Dont be an elitist scumbag.
The OP doesnt know ANYTHING - you do. Its childsplay to pick out what you want when you know the options; OP DOESNT know the options and throwing them a hundred and one choices will not help them.

When you begin a game like this theres three questions you need to ask;
1) What is my preferred range?
2) What is my preferred playstyle?
3) What does that translate to?
The third question is the hardest - especially in a game like this where theres so MANY options. Thats where we - the people WITH the knowledge - can help by pointing them in a direction.


JFORTE77 Apr 2, 2018 @ 3:21pm 
Originally posted by Qiox:
Originally posted by Paroe:
Youre not helping or listening to the OP, i think.

The OP said they don't know how many skills or what skills the game has. I linked to all the skills in the game.

How the ♥♥♥♥ is that not helpfull?

I also pointed out that any class can use any skill.

OP then makes a false statement about a class being focused on particular stat skills. That is plain wrong. You can very easily use any str or dex or int based skill with any class.

You should only ever pick your class based on your desired Ascendancy.

If you don't see how that is helpfull then you clearly don't know anything about this game.


Calm down, calm down, you too were pretty much helpful, but in different ways. Both appreciated. I´ll look for my own Ascendancy class.

I think I would have to give some datails about the skills I´m trying to search:

- Zeal make multiple hits at one click, very fast. With the aura Fanatism, it gives a great bost on damage and atack speed. They are called Zealots.

- Vengeance is like a normal hit but it adds other elemental damages at the same time. Just that. With the conviction aura, You can break monster´s inmmunites so vengence becomes useful. Avengers are very helpful as you can see on coop games because of his aura (specially for sorcs, and elemental casters in general).

- Blessed hammer is a skill that casts ethereal hammers from the paladin, running in circles and dealing magical damage. Propably is the opest skill on D2 along with a few others. It´s used with the Concentration aura, which boosts the eth hammer damage and stops monsters from breaking your cast animation (you have to be near if you want to hit with that)

That are some examples.

Qiox Apr 2, 2018 @ 3:24pm 
I made specific points about what I know in POE.

I ignored all references to D2 skills because I've never played it.
Paroe Apr 2, 2018 @ 3:25pm 
Originally posted by JFORTE77:
Originally posted by Qiox:

The OP said they don't know how many skills or what skills the game has. I linked to all the skills in the game.

How the ♥♥♥♥ is that not helpfull?

I also pointed out that any class can use any skill.

OP then makes a false statement about a class being focused on particular stat skills. That is plain wrong. You can very easily use any str or dex or int based skill with any class.

You should only ever pick your class based on your desired Ascendancy.

If you don't see how that is helpfull then you clearly don't know anything about this game.


Calm down, calm down, you too were pretty much helpful, but in different ways. Both appreciated. I´ll look for my own Ascendancy class.

I think I would have to give some datails about the skills I´m trying to search:

- Zeal make multiple hits at one click, very fast. With the aura Fanatism, it gives a great bost on damage and atack speed. They are called Zealots.

- Vengeance is like a normal hit but it adds other elemental damages at the same time. Just that. With the conviction aura, You can break monster´s inmmunites so vengence becomes useful. Avengers are very helpful as you can see on coop games because of his aura (specially for sorcs, and elemental casters in general).

- Blessed hammer is a skill that casts ethereal hammers from the paladin, running in circles and dealing magical damage. Propably is the opest skill on D2 along with a few others. It´s used with the Concentration aura, which boosts the eth hammer damage and stops monsters from breaking your cast animation (you have to be near if you want to hit with that)

That are some examples.

Those would translate to;
Zeal = multistrike support. A red gem that repeats linked melee attacks.
Vengence sounds like a myriad of skills, but wild strike is probably the easiest to build.
Blessed hammer sounds like blade vortex but not stack-based. Blade vortex is a green physical spell. Cyclone might also be similar?

i think theres a unique mob that uses that blessed hammer skill too...

Qiox Apr 2, 2018 @ 3:34pm 
Originally posted by JFORTE77:
- Zeal make multiple hits at one click, very fast. With the aura Fanatism, it gives a great bost on damage and atack speed. They are called Zealots.

Look at the Support Gem: Multistrike

When linked to any "Melee Attack" skill Gem, it cause 1 click to generate 3 rapid attacks of that skill instead of just 1 with a big Attack Speed bonus. You can link it to one of the many melee skills to turn it into a Zeal like ability.

Originally posted by JFORTE77:
- Vengeance is like a normal hit but it adds other elemental damages at the same time. Just that. With the conviction aura, You can break monster´s inmmunites so vengence becomes useful. Avengers are very helpful as you can see on coop games because of his aura (specially for sorcs, and elemental casters in general).

In POE, you can have aura's (that reserve a part of your total mana) that add elemental damage to all of your attacks. If you want to make a particular elemental damage type more usefull you can link your skill with one of the Damage Penetration Support Gems, such as "Fire Penetration".

Originally posted by JFORTE77:
- Blessed hammer is a skill that casts ethereal hammers from the paladin, running in circles and dealing magical damage. Propably is the opest skill on D2 along with a few others. It´s used with the Concentration aura, which boosts the eth hammer damage and stops monsters from breaking your cast animation (you have to be near if you want to hit with that)

There's common choices for an aura damage:

A passive, always on one, called Righteous Fire. This burns all enemies in an area around you, and you too! This skills requires proper management of your Life Regen and Fire Resistance so that you can have it active and not lose any Life. This is a very powerfull skill that can easily be the only thing you use. You just run around and watch stuff melt around you.

An active skill needing to be cast more in the theme of Blessed Hammer is Blade Vortex. Each cast causes a blade to spin around you damaging whatever it hits. Each blade lasts 5 seconds, and you can have up to 20 of them spinning around at a time. This requires a fast cast speed to get them up, combined with Skill Duration extending to be effective. This is also strong enough to be the only damage dealing ability you use.
Last edited by Qiox; Apr 2, 2018 @ 3:35pm
Drake Apr 2, 2018 @ 3:36pm 
The question, would actually be, how to make a build in poe that would be close to a D2 paladin.

That can be achieved. Most paladin skills of D2 can be mimicked in poe (even the hammerdin).

Zeal is easy, it's double strike linked to multistrike support (double hits 2 times, multitrike repeats theattack 3 times, you get 6 attacks in rapid succession).

Vengeance is more tricky. there is elemental hit, but the skills alternates between elements, not dealing all three at the same time. For that you would need to link added fire, added lightning and added cold to any attack skill to makeit use 3 elements at the same time.
It's not that advised.

Blessed hammer is vaal spectral throw. It's a vaal skill, so it's kind of like an ultimate so you can't spam it. The regular spectral throw is spammable but shoots in straight lines then comes back like a boomrang, so it doesn't have that spiral effect.

Conversion is conversion trap.

Auras are there, there are a lot of them. For debuffing auras like conviction, thorns etc. you can use curses + blasphemy to change then into cursed auras.

FoH could be lightning strike. But it's an attack not a spell, so it's dependant on your weapon damage, not spell damage (but visually it's the same thing).

Holy shield is tempest shield (shoot bolts when you block with a shield).

That said, Thisa hack&slash that'sa lot like D1 and D2, meaning you need to focus on several skills (1 to 3) to be efficient.
So you need to think up the build. If you want to mimic a a zeal paladin you're going to make it like that. You wont be able to use some casting abilities because you won't have the spell damage to back it up

Then there is the ascendancy. The 3 of the templar are :

Inquisitor : focuses on crits and elements (you can spec spell or attack).
guardian : focuses on warcries and support abilities.
hierophant : focuses on totems (totems cast spells or attack for you, but they don't move and are not minions), spell damage and mana shields.
JFORTE77 Apr 2, 2018 @ 3:36pm 
Originally posted by Paroe:
Originally posted by JFORTE77:


Calm down, calm down, you too were pretty much helpful, but in different ways. Both appreciated. I´ll look for my own Ascendancy class.

I think I would have to give some datails about the skills I´m trying to search:

- Zeal make multiple hits at one click, very fast. With the aura Fanatism, it gives a great bost on damage and atack speed. They are called Zealots.

- Vengeance is like a normal hit but it adds other elemental damages at the same time. Just that. With the conviction aura, You can break monster´s inmmunites so vengence becomes useful. Avengers are very helpful as you can see on coop games because of his aura (specially for sorcs, and elemental casters in general).

- Blessed hammer is a skill that casts ethereal hammers from the paladin, running in circles and dealing magical damage. Propably is the opest skill on D2 along with a few others. It´s used with the Concentration aura, which boosts the eth hammer damage and stops monsters from breaking your cast animation (you have to be near if you want to hit with that)

That are some examples.

Those would translate to;
Zeal = multistrike support. A red gem that repeats linked melee attacks.
Vengence sounds like a myriad of skills, but wild strike is probably the easiest to build.
Blessed hammer sounds like blade vortex but not stack-based. Blade vortex is a green physical spell. Cyclone might also be similar?

i think theres a unique mob that uses that blessed hammer skill too...

Yeah, you are right with multistrike. Is exactly that. Same with wild strike form what I´ve searched. Blade of vortex is more similar to an Assasin skills on D2. Blessed hammer is like this:

https://youtu.be/SjxGvsblyeA?t=14s

PD1: I recommend to play Diablo II. Is very good, and indeed, a lot of PoE skills, lore and ambiance are inspired by it. Like Cyclone. Exactly the same skill like in DII.

PD2: I´ve seen the ascendancy subclasses and I think I will focus on Hierophant or Guardian. The first one is more like a support caster and the second one is like a tank with a few boosts to the team
JFORTE77 Apr 2, 2018 @ 3:39pm 
Originally posted by Sajah:
The question, would actually be, how to make a build in poe that would be close to a D2 paladin.

That can be achieved. Most paladin skills of D2 can be mimicked in poe (even the hammerdin).

Zeal is easy, it's double strike linked to multistrike support (double hits 2 times, multitrike repeats theattack 3 times, you get 6 attacks in rapid succession).

Vengeance is more tricky. there is elemental hit, but the skills alternates between elements, not dealing all three at the same time. For that you would need to link added fire, added lightning and added cold to any attack skill to makeit use 3 elements at the same time.
It's not that advised.

Blessed hammer is vaal spectral throw. It's a vaal skill, so it's kind of like an ultimate so you can't spam it. The regular spectral throw is spammable but shoots in straight lines then comes back like a boomrang, so it doesn't have that spiral effect.

Conversion is conversion trap.

Auras are there, there are a lot of them. For debuffing auras like conviction, thorns etc. you can use curses + blasphemy to change then into cursed auras.

FoH could be lightning strike. But it's an attack not a spell, so it's dependant on your weapon damage, not spell damage (but visually it's the same thing).

Holy shield is tempest shield (shoot bolts when you block with a shield).

That said, Thisa hack&slash that'sa lot like D1 and D2, meaning you need to focus on several skills (1 to 3) to be efficient.
So you need to think up the build. If you want to mimic a a zeal paladin you're going to make it like that. You wont be able to use some casting abilities because you won't have the spell damage to back it up

Then there is the ascendancy. The 3 of the templar are :

Inquisitor : focuses on crits and elements (you can spec spell or attack).
guardian : focuses on warcries and support abilities.
hierophant : focuses on totems (totems cast spells or attack for you, but they don't move and are not minions), spell damage and mana shields.

Great comment indeed. Probably, that was EXACTLY what I was looking for. Thank you !!! ^^
Aurelia Apr 2, 2018 @ 5:56pm 
Just found your shield, OP:
http://steamcommunity.com/sharedfiles/filedetails/?id=1350864415


... And your sword, lmao

http://steamcommunity.com/sharedfiles/filedetails/?id=1350864433


These two are yours if you're able to stick with PoE and want them.
Last edited by Aurelia; Apr 2, 2018 @ 6:08pm
Edward Elric (Banned) Apr 2, 2018 @ 6:16pm 
Originally posted by Qiox:
You don't pick a class based on skills. Skill choice is 100% irrelevant when picking your class.

You pick the class based on what Ascendancy you plan on getting.

https://www.pathofexile.com/ascendancy/classes

Look at the passive skills that is available to each Ascendancy, and use that as your guide for selecting the starting class.

The idea of certain classes being tied to str or dex or int based skills is of very little significance. It should play no part in deciding your class.

That is a lie, but okay have fun with your Maraduer Bow Build and the low amount of Dex nodes needed to sustain it.
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Date Posted: Apr 2, 2018 @ 1:43pm
Posts: 18