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Less than 10% of players have won a single run on gold stake.
Of those who did, about 10% have a win with all 15 decks at gold stake.
And about half who did that got C++.
If you have never won or even played on gold stake, I don't see how you can accurately evaluate C++.
I can speak of my experience. It took me over 350 hours total to 100% the game. I was not playing great at the start, I never looked at guides, I improved slowly. A good portion of my C++ grind was done prior to a patch that made orange and gold easier. When the patch dropped, I was playing better due to the volume of games I played. Now the game was suddenly easier so the last stretch was a formality, it was just a matter of putting the time into it.
I did at least 90% of the C++ grind with the Ghost deck. Other decks can work, no problem. I just enjoy the Ghost deck, never got tired of playing it. If the first joker I found was good, then I Hex'd it and I was set to win the run. Finding a random Ectoplasm in a shop is also nice, especially in the context of C++.
Adding stickers sounds awful, but I kept adding more than one in runs where I was not even sure I'd win at one point. At other times, of course, I just lost. At other times, I got greedy and failed to beat the ante 8 boss by 2% its chips total, because I decided to go for 3 new jokers instead of 2, while in the last shop. When I had only 11 jokers left that needed a sticker, in a single run, I cleared 4 more. It was unexpected, but it's exactly that, unexpected things, that kept it fun.
I decided to earn my final sticker by playing the Black deck. IIRC it took me +/- 4 hours. Which was less than 1/2 how long it took me to simply beat gold with the Black deck the first time around. And that's what is fun. You look back and realise you've improved a lot. To put things in perspective, the first gold stake I did beat was with the Abandoned Deck. I started a run, made it to the final boss and lost by a small margin. I had a feeling it was a good seed, so I replayed the seed a couple times to finally win. It was not about getting the gold stake achievement, I knew a seeded run would block that. It was about knowing for sure that I could win at gold stake, which was not clear at all. And from there things snowballed.
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This is not just a Balatro thing. If you look at the achievements list of any game and some look insane, you're already caring way too much about them. The next guy will see the same achievements and think "cool! 100 hours of never playing the same build, sounds great!".
man that's wild, i still struggle with blue stake, and i usually have 5-7 jokers. any tips for how to win gold with just 4?
when i mentioned feeling like i was struggling before, everyone told me i was doing really well actually, and that beating ante 10 with any consistency was good, and that was just on white stake. when i asked about how to go farther, most of them said it was only possible with a very specific setup (retriggering effects and steel kings), so finding out i'd need to beat gold stake multiple times over without any of those specific jokers seems so daunting.
Starting at purple stake, you're under pressure. The blinds' chips scale fast enough that you can't take 8-9 ante to prepare for what's next, which is pretty much what endless white stake is.
If you want to improve faster, my suggestion is to start a new run once you've seen the victory screen after the ante 8 boss. But if you enjoy playing endless 50 times more than I do, then I guess my suggestion sounds silly to you.
hm, thanks, those are indeed good tips. i was aware that skipping was usually not worth it, but i do struggle to see the value in weaker jokers. pretty sure i've failed some higher stake runs specifically cuz i avoided the weaker eternal jokers just like you mentioned, afraid that i'd miss out on something better cuz of them but then i died before i even had a chance of getting it, so what was the point...
i did also do a challenge run recently where i just grabbed a joker right at the start that i thought would be silly and pointless, and i kept doing that instead of going with ones i thought made more sense for a cohesive strategy, and somehow i won... being able to use hex freely due to the eternal sticker probably helps a lot XD
what would you say about economy? like is it usually gonna be better to grab any good jokers as soon as you see them, even if it bankrupts you early on, or should you be building up your interest farm first priority?
rental jokers being just any of the ones that you don't really want but need to hold you over, or is that something else?
the last bit i'm not too sure on tho. how can you tell if you lost because of something you did, when so much of the game is rng? i feel like if you knew what you should have done, you would have just done it? but a lot of losses are like, if i'd gotten a different/better joker, or the right cards from my deck in the round, i wouldn't have lost.
I'd think you could maybe use one for a single critical round? But the cost of keeping them around would devastate an econ.
You can keep one or even two rentals, even three if you have a great econ, but they will destroy your run if you don’t have interest established. With one, stay at $28 for interest, $31 for two, etc.
oh okay, thankyou. i haven't actually made it to gold stake yet so i hadn't seen that one yet.
thanks for the math! that will definitely be helpful when i start getting those.
I hope that makes it clear why some people who were already playing gold stake before those changes might consider C++ to be a lot more obtainable now than it might appear at first glance.
Also one thing no one's mentioned yet, but can help speed up sticker grind early on if you don't hate the deck, is using Anaglyph Deck and trying to hoard double tags until you find a negative tag to skip for. It's not gonna pay off all the time, and you're kind of handicapping yourself by not skipping for things that might help you survive, but when it does pay off it usually gives you multiple runs worth of new gold stickers in one go. Obviously when going for final stickers it's next to useless, but it helps ease the grind.
geez, i'm glad they nerfed it!
oooh that is a VERY good tip, thankyou!