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For every $5 you earn $1 at the end of a blind up to $5. At the start of a game its often a good idea to save up to $20-$25 for that extra $4-$5 each blind. There are vouchers and jokers that can increase this.
Theres loads of jokers that improve your economy. You should only need 1 or 2 to make more than enough money - remember to swap and upgrade to better ones when they appear though.
Survival should come first though, if you are currently generating say 5k points per hand and you have 3 hands and the next boss is requires 18k then you dont get to buy more scaling jokers you need more score generating ones.
If you are making say 40k and the next boss is only 18k then ofc you can get more eco if you have room for it.
This is why playing the blinds is so important if you skip them you dont get the reward money for that round AND you miss out on interest AND you miss out on proccing your jokers.
With the 3 economy joker run, it was still flimsy on whether I'd get enough, and those were the only three econ jokers I got.
I'm not even sure how you'd get to 40k in a hand. My best is 5k. That might be because I don't have much unlocked though.
Nor am I sure how you got 11 and 13; wouldn't it be 7 and 9? 3+4, 4+4, and 5+4?
There are money generating tarots? I think I've only seen one and it doubled what I already had... which wasn't a lot. Spending $6 to get 2 back isn't exactly great.
Hermit: doubles current money (max 20)
Temperance: Gives money equals to current sell value of all jokers (Max 50)
These 2 are the econ generating tarots.
Essentially
-1 gold per hand left
-1 gold per 5 gold, up to +5 gold at 25 gold.
-x gold for completing the blind, being +3, +4, +5 resspectively
-Gold from Jokers
-Tarot cards giving gold (either double gold, or value of jokers)
-Gold cards made by tarot cards
-Gold stamped cards made from spectral cards
-Skipping blinds that gives gold.
Its impossible to help without a specific example. personally im always fairly low on gold unless i get runs where stacking it high is beneficial to me, and that has carried me through tons of games as i find that buying early jokers to win quicker is more gold than interest necessarily might get me early on. its all bout how you can snowball.
I'll admit that I've never taken Temperance because I'd have only gotten $9 from it.
Unfortunate, but I guess that's how the game is balanced.
okay but if the booster pack is 4 gold and you get 9 gold then you are +5 gold.
if you want to farm for gold you need to farm for gold. there are so many avenues and ways to do it which is kinda the main takeaway i think.
dude literally everything in the bottom right is a booster pack, every joker pack, every tarot pack, every planet pack, every card pack.
In my experience (albeit limited), any time that I have seen a pack for $4, the resulting pick goes into the main deck.
And yes, while that is still a $3 profit, I'm not going to spend $6 for the CHANCE to get $3 when I'm already hurting on money and don't have the ability to get that money back if I spend it.
Alright, it seems nobody can help you here then as you seem opposed to doing literally any of the 8 things that can give you gold to play with.
You should want to only buy packs when you have 20 or more gold and is generating max interest per round, you would want to only aim to play max of 1-3 hands to secure winning gold + interest gold. AND only buy/roll jokers when you cannot achieve this target, Having +mult +score jokers to be enough/barely enough is ok, before going for a winning joker set.
Hermit is relatively straight forward to use, once you have achieve the above, using hermit on your current 20dollar, would, give you another 20. i.e. aim for the highest gold you have, before using it. you can choose to buy hermit and keep it to use for future rounds. Even using it on Ante 1 Round 1 to get, say 2 dollars, is damn good too, because it can scale to generate interest above 5 dollars.
Temperance is more of a "combo" card, there are 2 jokers that makes temperance very very very useful. By itself, if it can generate a positive is also a sure-buy card even if the positive is 1 dollar.
For econ jokers, best try to keep at least 1 for the first couple of rounds before changing it out when you are generating max interest already. Not difficult to achieve that.
A good start would be not spending below max interest, always try to keep 20 and above. When on white stake, you can get back ante 2 with just a basic +mult joker, and keep gold above 25. It is super difficult to actually not achieve a decent hand and 20 gold by Ante 3.
Yes, I would rather have a $3 profit than nothing if I am buying a Tarot pack that has no better use to me.
What I SAID is that I'm not buying Tarot packs that have no better use, and I'm not going to buy them to have a 1 in 23 chance of getting $3 back.
And you are the reason that I (and others like me) would rather suffer in games than ask for help.