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except all you said here was "i wanted to build a specific deck, i ignored that nothing would favour it, and then said it was a bad run i couldnt win"
Sorry i ♥♥♥♥♥♥ up, i thought it was a red deck not a checkered one, but i did it too, while spicy to start with i instantly took the "coins for straight" which i would have done even in a flush run, and then started stacking that as early as possible, which transitioned me into playing it as a straight run.
Had i been checkered i would probably have transitioned it into a straight flush deck as it lent itself so well to it, especially with shortcut card at like ante 2? or 3.
https://steamcommunity.com/sharedfiles/filedetails/?id=3204490468
idk brother, sounds like a skill issue to me
ITS A ♥♥♥♥♥♥♥ ROUGELITE
Yes there is luck. Each time you DIE your luck gets a bit better through external things like unlocks.
Other games like ROR2, binding of isaac, will also contain many runs where luck is not on your side. Similarly there will be god runs thanks to good RNG.
Where people are stuck debating is simply and a bit harshly said a skill issue. You get much better odds than poker as you can manipulatie all odds.
You can do things like stratagise about synergies (mostly joker but also other cards and statuses) , building as much money while barely staying alive early, quick calculations, or viewing the deck for getting an idea of the upcomming odds, and so much more.. I think the fun of the game is to figure out how to gitgud, and generally building intuition of the rng, to keep up with the increasing stakes..
I find it a fascinating game and quite exciting. Litterally just finished my first play through and 14h binge 😬😌
But I totally understand it feels luck based. Compared to other rougelike/lite games, rather than some walking and shooting mechanic, its a mad version of poker, gamified yet undoubtedly poker. Some people in poker are called 'advantaged players', and thus are banned from casinos. This game feels like it gives you the power of such a player, it's thrilling and i cant wait to play more when i get the time!
Or maybe i just like gambling.
Actually, your luck gets *worse* as you unlock more things, because the pool of cards you encounter (particularly jokers, but also vouchers) gets much, much broader as you unlock things.
Not on first try. On Boss 7 i played a straith flush (lv1) indead of a normal flush (lv22) with supernova Oo - but on 2nd Try:
https://postimg.cc/mP3NpyTx
But at the moment i have an other problem with the game.
It starts to get boring. Especially the higher stacks when I look at the table.
More and more luck plays a role, less discards, eternal joker, more cost for booster packs > less booster packs...
and it starts repeating itself and always, a bit always the same.
But I didn't think it would hook me so much. Really a nice game that I will definitely play again and again.
But it's slowly time for something different.
Players were give the SAME seed and had 1 hour to get as high a score as possible. Restarting was allowed so players could do a little digging if they wanted to.
These are the results:
https://old.reddit.com/r/balatro/comments/1bqaj9o/balatro_university_put_on_an_absolute_show_at_the/
If the game was so massively luck based and skill was such a small factor then we wouldnt expect the difference between the players to be that big as they had the same luck by using the same seed.
However what we see is in round 1 first place scored 10,000,000,000,000,000,000x more score than last place and 10,000x more score than 2nd place, and this was done on the first attempt with no restarting/digging and the score was submitted with 25min left on the timer as balatro uni said that e19 would be good enough to get through round 1 lol
you can go and watch the side by sides if you like:
https://youtu.be/FAJHcgS9jHU?si=pwvrG__eT2DJ-Pa2 (starts 11min)
https://www.youtube.com/live/CrSGfWFWcII?si=kv54cP7pesdZXwEx (starts 36min)
https://www.twitch.tv/videos/2103996318 (starts 2hours 5min)
On lower stakes he says its always possible to win because theres so much you can do you can brute force high scores to always win the game.
Cause if skillful play mattered then surely they would be much more closer to each other, no?
If your logic was sound then there would be quite a long of difference between the best and second best Starcraft player instead of them being not even 1% WR from each other.
Them using the same seed means they had the same RNG, the differences in score are due to skillful decision making.
As far as i know these were just balatro content creators, ranging from extremely good, to people that play a lot to some more casual creators, hence why a few people constantly threw up e numbers and some people managed to lose on white stakes...
Same seed means they get the same item pool in the shop each ante, they get the same choices from booster packs - the difference comes from the players choices. People that got higher scored were able to build better economies and then use that to get better jokes and manipulate their decks to build a huge score while others struggled to survive.
Comparison to SC is weird as thats a real-time PvP game where theres not only decision making but also execution, but yeah the top 100 players are probably going to be a league ahead of the top 1,000 players who are going to be a league ahead of the top 10,000 players etc to the point where they win the vast majority of the time.
If they weren't then they wouldn't be in that division...
The best player won every round. The second best got 4th, 2nd, 2nd, 2nd. The third best got 2nd, 3rd, 3rd. The fourth best got 5th, 4th, 4th.
These are very consistent results. If luck was a factor we would most likely have seen a lot of variance between rounds. This is not the case. The outcomes in this competition reflect nothing but the difference of skill.
In a closer competition luck could be a factor. Like in all close competitions where players can't control everything.