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How to create vehicles
I'm at a point where I need to make a car to complete some missions but I'm not certain how to design a good car and actually build it. I've tried looking at a few online videos but they always seem to devolve into "put some frame stuff here" and it's not actually useful.

Are there any available walkthroughs showing how to make Babby's First Car? I don't need anything fancy, just something that shows what buttons to hit in order to design and construct a basic land vehicle
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Showing 1-10 of 10 comments
Articulate Llama Apr 4, 2014 @ 4:55pm 
here you go, pretty good exp.

http://www.youtube.com/watch?v=UlytgSfYzIA

Though i cant for the life of me find out how to rotate blobks that go up and down instead of along a plane, still working on that.
AngryTomato Apr 4, 2014 @ 6:24pm 
you can always go to build mode and practice, thats what I do, then you can try them out to see if thay work. Plus there is a tutorial its not overaly healpful but ther is som good stuf in it.
The Americanadian Apr 4, 2014 @ 10:49pm 
'Tab' rotates the voxels material (wedge and cylinder).

The small arrows pointing to each other at the bottom right of the screen brings up the X/Y/Z mirror tools. This also allows you to rotate objects such as rotors, weapons, etc...

After selecting an item, in the right hand info panel, it should have x/y/z dimension so you can adjust an objects size.

fredingue Apr 4, 2014 @ 11:04pm 
Originally posted by The AmeriCanadian:
'
After selecting an item, in the right hand info panel, it should have x/y/z dimension so you can adjust an objects size.

Lol, i've never figured out how to do this. If i click on the x y z axis it just repositions the grid but if i click elsewhere, it does nothing.
Not that I'm any good at building yet, but if it'd help I can try and make a small video showing how to resizing and rotate voxel shapes, if anyone's interested.
Chinspinner Apr 5, 2014 @ 2:33am 
Originally posted by fredingue:
Originally posted by The AmeriCanadian:
'
After selecting an item, in the right hand info panel, it should have x/y/z dimension so you can adjust an objects size.

Lol, i've never figured out how to do this. If i click on the x y z axis it just repositions the grid but if i click elsewhere, it does nothing.
it only works with certain objects mate, so you were probably trying with one you cannot scale.
Last edited by Chinspinner; Apr 5, 2014 @ 2:33am
Mr. Blue Sky Jun 3, 2017 @ 5:34pm 
One of the tubes said you need the scripts for all the parts you've used already found if you're adding to your game - does that just go for Story mode games? Can I whip up any ol thing in creator and it to Adventure mode?
76561198134363531 Jun 4, 2017 @ 10:44pm 
You can choose to start the game with all the scripts enabled. Thus you can export your ISOs freely. Also, in Build mode, you don't have to make all the parts, all the parts in that mode is prepared for you.
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Date Posted: Mar 16, 2014 @ 3:39pm
Posts: 10