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Rapportera problem med översättningen
I was able to buy scripts from Doc Allen to heal my infection and just about any other ailment I might come down with. Did you check page two of his shop?
You complain about how long it takes to harvest resources. Upgrade your tools. It's supposed to take longer early game with the default axe, even a wood axe sucks but it only takes an hour or two of doing quest to get your hands on Steel tools then it only takes a few swings to chop down a tree or mine a block. It's called progression.
Your other stamina issues are probably due to not taking care of your character properly. You can't over eat and you also need to sleep (raises comfort level no need to do drugs) to keep your character in tip top shape.
Now as to the infections i got this at the crashed shuttle just a few mins after waking up from the landing. you are already at full health and don't need to eat. when i went for water for gerdy i got the bacterial infection. went to Doc allen and nothing worked that he had i bought it all, it disappeared after i restarted the game. i had made it to Chen after i dug out the tunnel to the coal area. still had it.
Same with the new Tired thing Sleep eating right and everything else you could do , restarted the game and it was gone.
It's a bug.
Have more then a 1000 hr's in this game both the steam version and the standalone.
And the Stanima does need to be tweaked a bit, use a sword and a few swings no stanima, dig a few times and have to rest to get my stanima back.
However I did notice that if you fast travel or reload a save the sickness can go away sometimes. I haven't replicated it yet so haven't reported as a bug if it even is one.
You can mine with 0 stamina. I first felt like 0 stamina mining felt drudgingly slow, but then I started to realize that it was about the same speed as the mining speed used to be. Anything above 0 stamina is actually a bonus to your mining speed. So overall, mining should be faster than it used to be.
thats fine for me and i like to made things like that to make the diet and health system to be more valuable
ah no you can't as you get a penalty of being tired after a while tried it ( Your confort level is also affected ) and I couldn't get rid of being tired either had to restart my game. also you get penalized on how much you get back from mining, i've been watching the numbers. Nearly everything with this care system costs you. it has a few postives, but a lot more negatives.
Also the Storage Box just Bugged on me. I set one out and the game went a bit crazy couldn't move and then it locked. Had to do the 3 finger discount and close the game. now it won't load so checking the files with Steam.
Do the storage box's have to be set on blocks ? As i set it on the ground, or it could be something else as i've had to clear my ram a lot, it gets about 750 megs to a gig and ahalf and isn't clearing itself. the game should have a self check for that in it, and clear the ram every so often. When it happens the game gets very stuttery. fps drops
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@computerchy
No offense but not everyone likes that play style, every gamer is differant so it needs to be balanced that way to. being a lot of this is new, and in beta still means changes and balancing. Coming out of Alpha just means most of the assets are now in the game and a lot of the bugs have been fixed. I've been a Beta tester over 14 years. The game has to appeal to a wide range of gamers, not just the few who enjoy Micro management on their char to the extreme
Me i don't mind some care system as long as it doesn't make the game To Grindy and you don't have to constantly Micro manage. At this point in the game I spend most of my time taking care of my char more then playing the story.
If the game requires constant Micro management then it's more a Sim then and not an adventure game. I paid for and Adventure game. I paid to have fun playing it. It has plenty of content, But It's all about balance, and care systems can be hard to balance and debug. I want to see the game succeed.
I would like to see it get 26 million subscribers to the game like Warframe has done, a game no publisher wanted and all of them said wouldn't work, now it's World wide. If the game gets 50 thousand i would say it succeded all expectations. Though i don't know what the Dev's have in mind on that.
By the way don't like Sims. RL is enough for me. I play games for fun, though Beta testing is just from old habit anymore. Though i still mod a game or 2 once in a while.
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@Luminaire
One file did not pass the test and has been reaquired in verifacation. Will see how it does. Thats Steams great download system hehehe, it has some postives and some negatives. This maybe what the problem has been all along we will see.
Micro things aren't looking problem and may little thing add more flavor to the game I didn't see there is a real problem from care system I really do like the reaction when you mine and get low stamina , I think it need balance to get less tired on more powerful tools , but what worries me is if you got hit deseases rondomly with no reason that might affect when fighting , caring system now isn't cause headache at all it's too easy to manage your diet and health no need exagrate about it just keep some foods in your inventory and eat when you get hunger , speaking about fever and illness , yea I feel those type of debuffs who you have to use medicine need to be looked at , virus infection looks got hit you suddenly with no reason but because I'm in grassland ! That reason looks ridiculous , and fever looks also same I can't confirm that , but if I got fever because I'm staying outside on raining environment that looks good reason , also as virus infection got chance to be applied because of hit of some specific creature or fight too many bugs type creatures for example rather than just because I'm in grassland , those reasons look acceptable for me
Comfort level reduces quicker if you perform actions with zero stamina, but it can be quickly restored through the use of a bed item or comfort shots.
Are you saying when you got the "tired" debuff, it wasn't going away even after using a bed or comfort shots? Having no stamina by itself will not give you penalties. It's that comfort level that needs to be kept in check, as having it low can cause you to gain all sorts of nasty sicknesses and debuffs.
That way you can use a number of things to reduce the stress, being a quiet place for a while, eating good food, you could have 'comfort food' that has a stress reducing affect, as well as the healthy food influencing your resilience to disease and fitness levels. Sleep obviously but other things too, it then gives the player a few more options than just sleep. It also give you the opportunity to mess with stress levels if everything is going to hell in a handbasket and make your character maybe give them a boost in strength if it increases really suddenly, to help if a fight is going south. Or if stress is bad for long enough they go crazy. Or if they chill on a beach somewhere their levels go down and stay down for longer the next time things get hairy.
Just ideas. :D
Like with me and some of my friends it's getting to Sim's like. Some of them won't touch it now, these are hardcore gamers and modders, personaly they should give at least a bit more on the Stanima. and the Earth Foods should not Poision you.
I spend most of my time now trying to not get sick, posioned by what i eat or tired ( that makes me do a game restart by the way ) or my confort to low. Sorry but working was never confortable to me my work was very stressful and strenous. When i was able to work.
I was also very athelictic, and thats not about confort but controlling stress on your body and mind. I have lived for years in the woods, both exploring and hiking camping and surviving and working. I know what it takes to go without food and water, and to find it. Though this isn't and alien world try standing in a snake den and see if that don't seem a bit alien to you, i have. that does stress your personal stress levels but you can't fear it either as snakes can smell fear, comfort is the last thing on your mind trust me. ( when spelunking you can end up where you don't expect) same as when rock climbing ) :)
The confort level in the game is also govern by your stanima, watch your stanima go down and when it comes back up the comfort level will go down, or if you leave your stanima down and keep working the confort level drops after a while you also get tired, which i can't get rid of, no matter what i do but a game restart. Of which just happened again, hoping it saved this time.
I don't mind feeding my Toon and taking care of my toon, except if it's becomes a constant thing then it takes away from what i want in a game. To much Micro management and not enough of the game. I don't want to baby sit my char he /she is suppose to be strong and a adventurer a leader. If i need a hospital bed for my toon then i can find something else.
The primise in the game was Exploring, Surviving and Building. One of the many things i really love about this game.
The rates in the game should mimic real life. I don't want to deal with your "Notice me Senpai" rates. Just because you put it in the game doesn't mean it should take front and center. Your rates should mirror our expectations based on real life, not based on forcing us to notice that you put an infection system in the game. That's just bad game design when you implement rates based on the "Notice me Senpai" syndrome.
Not sure what this syndrome is you're talking about. Feedback is important to make these adjustements, and will cause adjustments, but getting angry about it isn't required to get your point across.
It's been said many times that the infections system still needs work and is going to be adjusted to be more managable. It was put in late alpha, and rebalancing it is a goal with beta.
On a different note though, I have played for 4 hours straight without having any of the issues mentioned above. Granted, for infections that are random based on biome, I was lucky, but it did not take a whole lot to simply drop a bed and sleep for 10 seconds whenever my comfort got low, nor was it a hassle to eat a couple pieces of food every 15-20 minutes.
The regulation is there, but I wouldn't call it overwhelmingly nonsense and definately not on the sims level :\.
Either way, again, these systems will be adjusted based on player feedback. Please don't get upset that it's not yet balanced to a comfortable level.