Planet Explorers

Planet Explorers

Visa statistik:
Bacterial infections and sickness, and other things
Well i started a New game and boy the graphic's are so much better and clearer, looks fantastic. I'm running on Default settings.

On the other hand....here's a few things i noticed that really needs to be fixed. and balanced. One or 2 maybe patched to fix. Though thats up to you Dev's

When i went to get Gerdy some water, my char got a bacterial infection and i can't get rid of it. Her health and comfort levels were normal, now shes weaker.

Food was at 355
Comfort was at 245
She was at full health and everything else was normal ( I Checked as Micro managment is become a thing in the game now.

( Really people don't want to Micro research their char constantly to play a game ) Doing this can make or break a game )

Non of the medicine that Doc Allen has does anything to combat this either. So she runs around sick everywhere. This dimisnishes anything she does, mineing, digging, chopping trees everything. ( there is a place that really needs fixed in the game, Doc should be able to heal you instead of just being a Store. ( There is even dialogue that points to this in the game.)

The Stanima is really weak as well. she has to rest at least 4 times to chop down a small tree. I tested this before she went for water and got sick. It should have a delay built in before the stanima goes down

When i was a young man i used to cut fire wood for a living and i know what it takes to chop down a tree, ( she would not be on any of my crews, she's as weak as a 10 year old. ) This is going to make Mining in the game a really long and tedeous affair to do, even though she can keep minig in the game she or he gets less for the work they do, much less. This is going to make the game a Grind fest.

I noticed also that the game is stuttering a bit, And this is because it is now using all the system resoures and maxing that out. The game was running on my system at about 80% before now it's 95 to 100%. (Noticed this before when the land dissappeared problem started) It has my CPU set as main instead of my GPU is this Normal for Win 7 systems. I have a Light weight app that shows me what my CPU is doing on my Keyboard. The app is part of the keyboards software and it's what i have been using all along to play the game since day one.

This is also with a game booster running ( this gives me 40 % more in resources to play a game ) My system is getting a bit long in the tooth but at this rate i won't be able to even play the game for long. The game booster shuts down programs that run in the background that aren't needed to run a game, Then when you quit the game it turns them back on. Depending on how you set it up.

So think you need to optimize the game a bit, i have everything set to default.

I'm also playing the game in easy Mode as i have not tested that mode out before. It seems a lot harder then Normal mode.


-------------------------------------------------------------------------------------------------------------------------------------

So as to not double post i have added in here:

While on my way to find Chen:
I have restarted the game and she is no longer infected with a bacterial infection, Now she is constantly tired, and has no stanima at all, even the Stanimia bar is gone and i just got started with a little mining. It also appears that you can't fix this either, with comfort shots. Or anything else i can find, she just got up from sleeping not to long ago so should be really ready to go.

Look being well fed should automaticlly increase her/his comfort levels, not having to take a Shot for it. Are the Colonists all Druggys ?

All this is in Story Easy Mode. Really ? Are you sure you have the game modes right as easy mode seems to be like hard mode would be. Though i normally play the Normal mode of the game. So it's new to me. If you can't fix this the game in this mode will become unplayable. though can't wait to see what has changed in the Normal mode now.

Got attacked in easy mode by one of the birds on the way to find the other shuttle for gerdy that was new. Seems the animals are a lot more agressive now. Though I'm using the new sword (Spear would be more like it ) to do battle with. Though you can't even hit the Birds, you have weapons to only fight ground creatures at this point. though the Birds do a great job of putting you down. Are you the Dev's sure this is easy mode or is this really Survial Mode ?

Beginning to think you should put in a Hospital into the game as she needs a hospital bed with all the sickness and fatigue she is getting. And constant care for her confort. lol

I reset my graphic'scard in the game options to do the calulations and the resources dropped to 60 %, though does shoot up to 100% when she does some things like battle a spider and stutters a bit. The graphic's still look very nice. My system runs at 3.2 gighertz barefoot not OCed. just the resources in the game still needs a bit better optimized.

---------------------------------------------------------------------------------------------------------------------------------------
Ok this is a bug in the comfort system, just tested it.

When she gets sick or tired restarting the game cures it , this will get to be really tedous to play the game. And her comfort Levels are up. when any of this happens to her.

Have a PIC of it in DropBox will post it on the main forums and you really should get a area for feed back and problems pinned on the main forums.

Also her comfort levels should drop as her food does, her intake should govern what she is confort wise. Not having to take shots and the like to get her confort up. if she rests at night say then she should be refreshed in her confort levels as well. Shots should be for emergency use only. Looks like a druggys Game the way this works, even the companions you get have to take the shots to keep ther comfort up.

Just wondering, why did you make the Comfort system so complicated, why so many differant types of things. There is a point where the confort types of systems become more of a irratant to gamers then more to do you know. If as in easy mode of which this is what i'm suppose to be playing. How would this be and improvement to the other modes of the game. This game already has tons of things to do in it.

Could see this in most any SIm, though this isn't suppose to be a Sim. It's suppose to be a Adventure.

-----------------------------------------------------------------------------------------------------------------------------------------------------------

I have fiqured out what makes easy mode easy mode hehehehe Brillant to just scale up the main char's health. That really does save a lot time and recoding the game on having to rescale other creatures in the game

Though still have the Bug of when your tired you can't get rid of it, sleeping, food just standing around doing nothing helps, only restarting the game seems to fix it.

Have you thought about on the Stanima of scaling it as you get certain scipts like on the tool scripts, so as you get those scripts your Stanima goes up on how much Stanima you have before it runs out, and you have to stand around waiting for it to go up again.
Senast ändrad av Dirty Bird; 5 aug, 2016 @ 4:41
< >
Visar 1-15 av 16 kommentarer
Dragorin 5 aug, 2016 @ 7:46 
Sorry I did not read your whole post.

I was able to buy scripts from Doc Allen to heal my infection and just about any other ailment I might come down with. Did you check page two of his shop?

You complain about how long it takes to harvest resources. Upgrade your tools. It's supposed to take longer early game with the default axe, even a wood axe sucks but it only takes an hour or two of doing quest to get your hands on Steel tools then it only takes a few swings to chop down a tree or mine a block. It's called progression.

Your other stamina issues are probably due to not taking care of your character properly. You can't over eat and you also need to sleep (raises comfort level no need to do drugs) to keep your character in tip top shape.
Dirty Bird 5 aug, 2016 @ 14:28 
i had just started the game, and understand after playing the easy mode of how it works now though a new player to the game might just find it a bit difficult to start out in easy mode. I normally play only the Normal Mode of the game.

Now as to the infections i got this at the crashed shuttle just a few mins after waking up from the landing. you are already at full health and don't need to eat. when i went for water for gerdy i got the bacterial infection. went to Doc allen and nothing worked that he had i bought it all, it disappeared after i restarted the game. i had made it to Chen after i dug out the tunnel to the coal area. still had it.

Same with the new Tired thing Sleep eating right and everything else you could do , restarted the game and it was gone.

It's a bug.

Have more then a 1000 hr's in this game both the steam version and the standalone.

And the Stanima does need to be tweaked a bit, use a sword and a few swings no stanima, dig a few times and have to rest to get my stanima back.
Senast ändrad av Dirty Bird; 5 aug, 2016 @ 14:35
phoech 5 aug, 2016 @ 18:04 
I myself have found that if I keep my character hunger full (not overfull) with the little symbols at the bottom of the gauge(mouse over to see explanation) and eat the nuts and puree to keep up the vitamins, the character may get sick but less often and for not as long(without medicine).

However I did notice that if you fast travel or reload a save the sickness can go away sometimes. I haven't replicated it yet so haven't reported as a bug if it even is one.
Senast ändrad av phoech; 5 aug, 2016 @ 18:04
We'll check this issue soon.
Dirty Bird 6 aug, 2016 @ 10:03 
Is the Stanima going to be adjusted ? Using a sword and a few swings and your out and it makes Mining a real Bad drag now. It really doubles the grind to have to stop every few mins, and in some cases triples the grind.

Senast ändrad av Dirty Bird; 6 aug, 2016 @ 10:04
Aurelia 6 aug, 2016 @ 10:09 
Ursprungligen skrivet av Dirty Bird:
Is the Stanima going to be adjusted ? Using a sword and a few swings and your out and it makes Mining a real Bad drag now. It really doubles the grind to have to stop every few mins, and in some cases triples the grind.

You can mine with 0 stamina. I first felt like 0 stamina mining felt drudgingly slow, but then I started to realize that it was about the same speed as the mining speed used to be. Anything above 0 stamina is actually a bonus to your mining speed. So overall, mining should be faster than it used to be.
computerchy 6 aug, 2016 @ 10:10 
Ursprungligen skrivet av Dirty Bird:
Is the Stanima going to be adjusted ? Using a sword and a few swings and your out and it makes Mining a real Bad drag now. It really doubles the grind to have to stop every few mins, and in some cases triples the grind.

thats fine for me and i like to made things like that to make the diet and health system to be more valuable
Dirty Bird 6 aug, 2016 @ 18:04 
@ Luminaire
ah no you can't as you get a penalty of being tired after a while tried it ( Your confort level is also affected ) and I couldn't get rid of being tired either had to restart my game. also you get penalized on how much you get back from mining, i've been watching the numbers. Nearly everything with this care system costs you. it has a few postives, but a lot more negatives.

Also the Storage Box just Bugged on me. I set one out and the game went a bit crazy couldn't move and then it locked. Had to do the 3 finger discount and close the game. now it won't load so checking the files with Steam.

Do the storage box's have to be set on blocks ? As i set it on the ground, or it could be something else as i've had to clear my ram a lot, it gets about 750 megs to a gig and ahalf and isn't clearing itself. the game should have a self check for that in it, and clear the ram every so often. When it happens the game gets very stuttery. fps drops

------------------------------------------------------------------------------------------

@computerchy
No offense but not everyone likes that play style, every gamer is differant so it needs to be balanced that way to. being a lot of this is new, and in beta still means changes and balancing. Coming out of Alpha just means most of the assets are now in the game and a lot of the bugs have been fixed. I've been a Beta tester over 14 years. The game has to appeal to a wide range of gamers, not just the few who enjoy Micro management on their char to the extreme

Me i don't mind some care system as long as it doesn't make the game To Grindy and you don't have to constantly Micro manage. At this point in the game I spend most of my time taking care of my char more then playing the story.

If the game requires constant Micro management then it's more a Sim then and not an adventure game. I paid for and Adventure game. I paid to have fun playing it. It has plenty of content, But It's all about balance, and care systems can be hard to balance and debug. I want to see the game succeed.

I would like to see it get 26 million subscribers to the game like Warframe has done, a game no publisher wanted and all of them said wouldn't work, now it's World wide. If the game gets 50 thousand i would say it succeded all expectations. Though i don't know what the Dev's have in mind on that.

By the way don't like Sims. RL is enough for me. I play games for fun, though Beta testing is just from old habit anymore. Though i still mod a game or 2 once in a while.

-------------------------------------------------------------------------------------
@Luminaire
One file did not pass the test and has been reaquired in verifacation. Will see how it does. Thats Steams great download system hehehe, it has some postives and some negatives. This maybe what the problem has been all along we will see.
Senast ändrad av Dirty Bird; 6 aug, 2016 @ 18:30
Aurelia 6 aug, 2016 @ 19:54 
Sorry I missed that question. The stamina on actions is new, so very subject to change. The same goes for the care system. Pathea wants it to be an additional flavor, not an additional pain, so that will likely be adjusted depending on how people feel about it.
computerchy 6 aug, 2016 @ 20:52 
@dirty bird
Micro things aren't looking problem and may little thing add more flavor to the game I didn't see there is a real problem from care system I really do like the reaction when you mine and get low stamina , I think it need balance to get less tired on more powerful tools , but what worries me is if you got hit deseases rondomly with no reason that might affect when fighting , caring system now isn't cause headache at all it's too easy to manage your diet and health no need exagrate about it just keep some foods in your inventory and eat when you get hunger , speaking about fever and illness , yea I feel those type of debuffs who you have to use medicine need to be looked at , virus infection looks got hit you suddenly with no reason but because I'm in grassland ! That reason looks ridiculous , and fever looks also same I can't confirm that , but if I got fever because I'm staying outside on raining environment that looks good reason , also as virus infection got chance to be applied because of hit of some specific creature or fight too many bugs type creatures for example rather than just because I'm in grassland , those reasons look acceptable for me
Aurelia 7 aug, 2016 @ 18:08 
Ursprungligen skrivet av Dirty Bird:
@ Luminaire
ah no you can't as you get a penalty of being tired after a while tried it ( Your confort level is also affected ) and I couldn't get rid of being tired either had to restart my game. also you get penalized on how much you get back from mining, i've been watching the numbers. Nearly everything with this care system costs you. it has a few postives, but a lot more negatives.

Comfort level reduces quicker if you perform actions with zero stamina, but it can be quickly restored through the use of a bed item or comfort shots.

Are you saying when you got the "tired" debuff, it wasn't going away even after using a bed or comfort shots? Having no stamina by itself will not give you penalties. It's that comfort level that needs to be kept in check, as having it low can cause you to gain all sorts of nasty sicknesses and debuffs.
tambaloneus 7 aug, 2016 @ 18:21 
I think it could be tweaked in a bit of an interesting way. I'm not sure about the word "Comfort" it's too vague and a bit 'Sims' to me. I think a more useful word might be 'Stress' - which then could lead you to have a system that uses stress as a key indicator that other thing affect. I noticed my character was quite shakey holding the rifle - likely something programmed in to make it seem realistic, you could have a system where high stress makes the shake worse, makes you more prone to disease or miss shots.

That way you can use a number of things to reduce the stress, being a quiet place for a while, eating good food, you could have 'comfort food' that has a stress reducing affect, as well as the healthy food influencing your resilience to disease and fitness levels. Sleep obviously but other things too, it then gives the player a few more options than just sleep. It also give you the opportunity to mess with stress levels if everything is going to hell in a handbasket and make your character maybe give them a boost in strength if it increases really suddenly, to help if a fight is going south. Or if stress is bad for long enough they go crazy. Or if they chill on a beach somewhere their levels go down and stay down for longer the next time things get hairy.

Just ideas. :D
Dirty Bird 7 aug, 2016 @ 22:21 
They could also put in a Slider System in the Options so you could Tone the game for the players that wants it in the game, ( a system that gives the pure survival or a normal mode or and easy mode ) and this would give more leeway for people running their servers to on what kind of play they want as well.

Like with me and some of my friends it's getting to Sim's like. Some of them won't touch it now, these are hardcore gamers and modders, personaly they should give at least a bit more on the Stanima. and the Earth Foods should not Poision you.

I spend most of my time now trying to not get sick, posioned by what i eat or tired ( that makes me do a game restart by the way ) or my confort to low. Sorry but working was never confortable to me my work was very stressful and strenous. When i was able to work.

I was also very athelictic, and thats not about confort but controlling stress on your body and mind. I have lived for years in the woods, both exploring and hiking camping and surviving and working. I know what it takes to go without food and water, and to find it. Though this isn't and alien world try standing in a snake den and see if that don't seem a bit alien to you, i have. that does stress your personal stress levels but you can't fear it either as snakes can smell fear, comfort is the last thing on your mind trust me. ( when spelunking you can end up where you don't expect) same as when rock climbing ) :)

The confort level in the game is also govern by your stanima, watch your stanima go down and when it comes back up the comfort level will go down, or if you leave your stanima down and keep working the confort level drops after a while you also get tired, which i can't get rid of, no matter what i do but a game restart. Of which just happened again, hoping it saved this time.

I don't mind feeding my Toon and taking care of my toon, except if it's becomes a constant thing then it takes away from what i want in a game. To much Micro management and not enough of the game. I don't want to baby sit my char he /she is suppose to be strong and a adventurer a leader. If i need a hospital bed for my toon then i can find something else.

The primise in the game was Exploring, Surviving and Building. One of the many things i really love about this game.
Shahadem 7 aug, 2016 @ 23:28 
The "comfort" thing is just ♥♥♥♥♥♥♥♥, plain and simple. This should be a measure of quality of life, not how many pills you've popped. In real life we can all achieve comfort without popping pills all day. Even Planet Explorers doesn't take place in a dystopian world. We should not be popping pills, we should simply be sleeping, eating and that should be all we need. ALL WE NEED. Get rid of the pill popping ♥♥♥♥♥♥♥♥, get ready of the ♥♥♥♥♥♥♥♥ infection rates.

The rates in the game should mimic real life. I don't want to deal with your "Notice me Senpai" rates. Just because you put it in the game doesn't mean it should take front and center. Your rates should mirror our expectations based on real life, not based on forcing us to notice that you put an infection system in the game. That's just bad game design when you implement rates based on the "Notice me Senpai" syndrome.
Senast ändrad av Shahadem; 7 aug, 2016 @ 23:31
Aurelia 8 aug, 2016 @ 0:22 
Ursprungligen skrivet av Shahadem:
The "comfort" thing is just ♥♥♥♥♥♥♥♥, plain and simple. This should be a measure of quality of life, not how many pills you've popped. In real life we can all achieve comfort without popping pills all day. Even Planet Explorers doesn't take place in a dystopian world. We should not be popping pills, we should simply be sleeping, eating and that should be all we need. ALL WE NEED. Get rid of the pill popping ♥♥♥♥♥♥♥♥, get ready of the ♥♥♥♥♥♥♥♥ infection rates.

The rates in the game should mimic real life. I don't want to deal with your "Notice me Senpai" rates. Just because you put it in the game doesn't mean it should take front and center. Your rates should mirror our expectations based on real life, not based on forcing us to notice that you put an infection system in the game. That's just bad game design when you implement rates based on the "Notice me Senpai" syndrome.

Not sure what this syndrome is you're talking about. Feedback is important to make these adjustements, and will cause adjustments, but getting angry about it isn't required to get your point across.

It's been said many times that the infections system still needs work and is going to be adjusted to be more managable. It was put in late alpha, and rebalancing it is a goal with beta.

On a different note though, I have played for 4 hours straight without having any of the issues mentioned above. Granted, for infections that are random based on biome, I was lucky, but it did not take a whole lot to simply drop a bed and sleep for 10 seconds whenever my comfort got low, nor was it a hassle to eat a couple pieces of food every 15-20 minutes.

The regulation is there, but I wouldn't call it overwhelmingly nonsense and definately not on the sims level :\.

Either way, again, these systems will be adjusted based on player feedback. Please don't get upset that it's not yet balanced to a comfortable level.
< >
Visar 1-15 av 16 kommentarer
Per sida: 1530 50

Datum skrivet: 4 aug, 2016 @ 23:01
Inlägg: 16