Planet Explorers

Planet Explorers

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How do you refuel vehicles?
How exactly is this accomplished? Google provides no help at all, I read somewhere that the colony power plants will refuel your vehicle but I have no idea how to actually accomplish this...nor does the game provide any details of how to do this, does anyone have any idea?
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Showing 1-6 of 6 comments
Aurelia Dec 30, 2016 @ 5:59pm 
If you have a colony with a powered powerplant, open up the powerplant window and drag the vehicle from your inventory into one of the little slots in the powerplant window. it may take some time to charge, depending on how much it needs to.
Vash the Stampede Dec 30, 2016 @ 6:01pm 
Ah! wonderful! much obliged to you sir!
(>♡.♡)> Mar 30, 2022 @ 10:50pm 
Originally posted by Luminaire:
If you have a colony with a powered powerplant, open up the powerplant window and drag the vehicle from your inventory into one of the little slots in the powerplant window. it may take some time to charge, depending on how much it needs to.

Sorry to necro this, but its an appropriate spot to ask. What if Im still early in the game and dont have a colony or power plant? I just built my first vehicle, but i put a turret on it and it eats through the stored energy like a fat boy at mcdonalds.

I havent even gone into the forest yet (was following the quest chain for making a vehicle), is there anyway for me to recharge it?
dtt.scanner Mar 31, 2022 @ 12:14pm 
It isn't difficult to place the colony core and a power plant. Small things like batteries can be charged in the village chargers. Vehicles do require a power plant. It is easier to place and pick up the colony equipment than it is to keep building replacement vehicles. Eventually you will decide on a more permanent colony site... but you can be as nomadic as you like until then.

You find Ataro pretty soon after your current quests, and get the scripts from him. You can also go back into the editor and remove the turret... build another one without it... add more energy cells for it to last longer. I believe you can have up to 8. You eventually will know exactly what you want in both scout and battle craft and build for those purposes. I use a modified motorcycle design from the workshop for my early scouting, and I have a scout aircraft modified from the template (which is not very good without balancing). The upshot is you will want to modify most things that you get from other sources, but that kind of makes it your own.
Last edited by dtt.scanner; Mar 31, 2022 @ 12:27pm
(>♡.♡)> Apr 1, 2022 @ 9:12am 
Originally posted by dtt.scanner:
It isn't difficult to place the colony core and a power plant. Small things like batteries can be charged in the village chargers. Vehicles do require a power plant. It is easier to place and pick up the colony equipment than it is to keep building replacement vehicles. Eventually you will decide on a more permanent colony site... but you can be as nomadic as you like until then.

You find Ataro pretty soon after your current quests, and get the scripts from him. You can also go back into the editor and remove the turret... build another one without it... add more energy cells for it to last longer. I believe you can have up to 8. You eventually will know exactly what you want in both scout and battle craft and build for those purposes. I use a modified motorcycle design from the workshop for my early scouting, and I have a scout aircraft modified from the template (which is not very good without balancing). The upshot is you will want to modify most things that you get from other sources, but that kind of makes it your own.

Never thought of the workshop. Can you recommend a good early game ATV for running around in with my two followers? Id love to use the default one in game, but it needs aluminum that I dont have, and my designs come out so ugly :P
dtt.scanner Apr 4, 2022 @ 7:00am 
Take the default into the creation editor (use a creative world so that time doesn't elapse in your game) and change the material to wood. You can also tweek it with extra tires for traction, extra fuel cells for distance, and if it has front and rear steering, you can change it to just the front for better handling, extra seats for more passengers, etc. Basically make it your own design. The templates are intended to be a starting point, not a finished product (although they can be used as-is.)

[Edit] I do this even with things downloaded from the workshop. Jet exhaust is also useful for steep inclines (near vertical) but I think is not available until much later. You can update your design as you acquire new scripts, and save different versions based on where you are in the game. The Aluminum mine is not far down the road from finding Ataro.

Basically if you like a body model in the workshop, download it and re-do all of the equipment and materials to fit your needs. You can double up (overlap) tires to make them wider for better traction, or simply do tandem tires. This works especially well with motorcycle designs. I always double the tires on motorcycles for better stability and traction ("fat tires").
Last edited by dtt.scanner; Apr 4, 2022 @ 7:08am
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