Planet Explorers

Planet Explorers

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HEWOLF Dec 8, 2016 @ 1:31pm
WTH???? what is it with this Tower Defense in a Open World Game?????
Just like the title says. WTH is it with a tower defense in the middle of a game that says NOTHING about it being there?!?!?

Im working on my colony, peacefully, adn all of a sudden I get THIRTY!!!!! THIRTY!!!!! attackers and I cant even get a shot off before Im dead, none of my colonists can kill them before they die!!!!!!!

this is NOT SUPPOSE TO BE IN THIS TYPE OF GAME!!!! if it has tower derfense then the description should SAY it has Tower Defense!

this just RUINED the game for me!!!!!! give us a way to turn the BLOODY tower Defense OFF would you!!!!! not everyone wants to constantly FIGHT in a game!!!!!!
Last edited by HEWOLF; Dec 8, 2016 @ 2:02pm
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Showing 1-15 of 30 comments
computerchy Dec 8, 2016 @ 2:27pm 
Simply . . . Play build mode
Aurelia Dec 8, 2016 @ 2:32pm 
What is the issue? Are you saying that if it's not on the store page, then it can't be in the game..?

I don't see where on the storepage it tells you what types of attacks enemies use, or the names of all the Storyline NPCs either.. You built a colony on a hostile planet. Attacks against your colony should be assumed...
It is not difficult to defend your colony though. Equip your followers with equipment, and place down automated turrets. Attackers will die, you won't have to fight, and you'll get free resources. Win/win/win.
HEWOLF Dec 8, 2016 @ 2:33pm 
Originally posted by Luminaire:
What is the issue? Are you saying that if it's not on the store page, then it can't be in the game..?

I don't see where on the storepage it tells you what types of attacks enemies use, or the names of all the Storyline NPCs either.. You built a colony on a hostile planet. Attacks against your colony should be assumed...
It is not difficult to defend your colony though. Equip your followers with equipment, and place down automated turrets. Attackers will die, you won't have to fight, and you'll get free resources. Win/win/win.


I dont mind the normal attacks, but this 30-man attack and no time limit on it?!?!? come on!! that's Overkill!
Aurelia Dec 8, 2016 @ 2:48pm 
Originally posted by HEWOLF:
Originally posted by Luminaire:
What is the issue? Are you saying that if it's not on the store page, then it can't be in the game..?

I don't see where on the storepage it tells you what types of attacks enemies use, or the names of all the Storyline NPCs either.. You built a colony on a hostile planet. Attacks against your colony should be assumed...
It is not difficult to defend your colony though. Equip your followers with equipment, and place down automated turrets. Attackers will die, you won't have to fight, and you'll get free resources. Win/win/win.


I dont mind the normal attacks, but this 30-man attack and no time limit on it?!?!? come on!! that's Overkill!

Automated base turrets do not use ammo or power. They can fire infinately, and kill attackers very rapidly. I also think that maybe you might find some enjoyment equipping your followers, but that may just be a personal enjoyment of mine - recruiting, training and equipping to defend the colony.

Place some base turrets, and the difficulty will disappear.
HEWOLF Dec 8, 2016 @ 3:03pm 
Originally posted by Luminaire:
Originally posted by HEWOLF:


I dont mind the normal attacks, but this 30-man attack and no time limit on it?!?!? come on!! that's Overkill!

Automated base turrets do not use ammo or power. They can fire infinately, and kill attackers very rapidly. I also think that maybe you might find some enjoyment equipping your followers, but that may just be a personal enjoyment of mine - recruiting, training and equipping to defend the colony.

Place some base turrets, and the difficulty will disappear.


the problem right now is my saved game is STUCK in a tower defense with NO TIME LIMIT to stop it. I have to kill the remaming 23 attackers and everytime I res Im killed before I can get a shot off.
Qiox Dec 8, 2016 @ 3:13pm 
Go to an earlier save. Or take it as a learning experience and don't make the same mistake on your next try.

I don't think it says on the store page either: "You cannot lose! Guaranteed to win no matter what!"
computerchy Dec 8, 2016 @ 11:10pm 
If you suffer on infinite mob attacks just fast travel or reload the game , i dont know if this issue still present , did you got invaded just after load the game ?

And there is an issue that mobs are spawning inside your base
Last edited by computerchy; Dec 8, 2016 @ 11:14pm
computerchy Dec 8, 2016 @ 11:36pm 
Originally posted by HEWOLF:
Originally posted by Luminaire:

Automated base turrets do not use ammo or power. They can fire infinately, and kill attackers very rapidly. I also think that maybe you might find some enjoyment equipping your followers, but that may just be a personal enjoyment of mine - recruiting, training and equipping to defend the colony.

Place some base turrets, and the difficulty will disappear.


the problem right now is my saved game is STUCK in a tower defense with NO TIME LIMIT to stop it. I have to kill the remaming 23 attackers and everytime I res Im killed before I can get a shot off.

Of you meant the time counter is buggedand there is no timeout measurement ( remaining time ) i think you have to wait for all mobs spawns then save and quit , reload ( save in new slot in case this will ruin your colony wothout solving the issue )
mistawiskas Dec 9, 2016 @ 4:36am 
I think the colony defense feature is a hassle. My main way to combat the hassle is to set down a bunch of gattling guns. My base takes care of itself. It's too bad the number of times a colony defense mission needs my attention couldn't be toned down a bit. It happens way too often IMHO.
jardail Dec 9, 2016 @ 7:35am 
Originally posted by mistawiskas:
I think the colony defense feature is a hassle. My main way to combat the hassle is to set down a bunch of gattling guns. My base takes care of itself. It's too bad the number of times a colony defense mission needs my attention couldn't be toned down a bit. It happens way too often IMHO.

That it does. WAY too often.
LokitheWeaver Dec 9, 2016 @ 12:38pm 
Originally posted by Luminaire:
*snip*

Automated base turrets do not use ammo or power. They can fire infinately, and kill attackers very rapidly.*snip*

Place some base turrets, and the difficulty will disappear.

Not certain what these automated turrets are, that you mention. The level 1 placeable auto fire guns require bullets. 200 max when fully loaded. When the run out they just sit there until you reload them. And instead of killing enemies "easily" I have seen them run dry and miss 90% of their shots.

Level two uses rockets. Same max 200 and reload requirement.

Now these are the base defense weapons I remember from EA. I have a couple of items that don't seem to have any use - I tried placing them, without any luck.

I thought they were a vehicle weapons system and needed to be placed on a vehicle, but since my world is really lacking in core resources - Adventure mode - and certain schematics, like the base replicator, my only base defense weapons are woefully inadequate - use a lot of resources, 800 bullets and 800 rockets to fully load them all from empty to very little effect.

The massive npc spy ship (recon quest) only went down, after I manged to jet pack up on top of it and used over 200 arrows and a gold bow. (I had already died repeatedly, both followers were dead and I had no more revival shots - having used 10 or 11 in that combat, alread.)

A couple of days later an invasion of colonist types managed to completely destroy my base assembler, by teleporting into the middle of my colony, while my 8 automated guns, 13 colonists and two followers, well, I am not certain exactly what they actually did.

I do know that at one time, I died as I was targeted by 4-5 of the enemy, while I stood in the middle of an equal number of my "colonists", and between two turrets. And no damage was done to any other building / facility in my colony.

So I do have to agree with the OP - large number of unstoppable ninja warriors, who can ignore multiple automated guns and NPC defenders to specifically attack what is / should be the most heavily guarded (but critical) component of my colony, or my person - does seem to be just a bit of an issue.
F'lar Dec 9, 2016 @ 12:46pm 
The ammo fed turrets are 'personal' turrets like the Sentry Gun type I and the like. These are not base turrets.

The base turrets require no ammo, but DO require a 4x4 block to place them on. I think they also require a factory replicator to build. If I didn't have the factory rep script, I wouldn't start a colony as it's one of the essential items for the colony.
LokitheWeaver Dec 9, 2016 @ 12:55pm 
Originally posted by F'lar:
The ammo fed turrets are 'personal' turrets like the Sentry Gun type I and the like. These are not base turrets.

The base turrets require no ammo, but DO require a 4x4 block to place them on. I think they also require a factory replicator to build. If I didn't have the factory rep script, I wouldn't start a colony as it's one of the essential items for the colony.
Okay, that makes sense. Back when I first bought / played the game in EA, that was the onlyt option - at least until I got scripts for lazers, if I recall - so that is what I was using. <LOL> Guess a few things changed in a couple years : )

But the lack of a factory replicator is a real pain. But I already posted that as a real bug / issue. Follow the quest lines and get a training facility but never get critical scripts? Very frustrating.

edit: finding a lot of things like that, took forever to finally get a recipe to make flour from wheat, still can't cook rice, I have this great replicator that takes raw materials and makes weapons and armor, but I can't cook meat unless I make a torch? (campfire is useless decoration) . . . tons of "food like resources" from native environment but few are actually used - no rhyme nor reason to much of it.
Last edited by LokitheWeaver; Dec 9, 2016 @ 12:58pm
mistawiskas Dec 9, 2016 @ 3:03pm 
I used a bunch of gattling guns for my base turrets. The first thing I do in adventure mode is cut trees, lots and lots of trees. Then I get better axes and cut more trees. After you find high level vendors, before you know it, you have lots of cash to buy gattling guns. A simple set of 4X4 dirt blocks is all the base you need to set them. dirt is...well, less than dirt cheap.
Last edited by mistawiskas; Dec 9, 2016 @ 3:05pm
Astasia Dec 9, 2016 @ 4:42pm 
Tier 2 towns in adventure mode sell artillary base defense turrets for fairly cheap (4k or 8k IIRC) which is like one or two trees worth of wood. Buy 4-8 of those to surround your base and you are set early game. Raids are just free resources that come to you. I just wish there was a better way to collect all those resources than running laps around your colony all day. Like any drops from kills made by turrets or colonists should automatically go into colony storage IMO.

I think the colony defense mechanics are fine. They are easy enough to deal with that a few simple defenses allow you to ignore them, but difficult enough that you actually do have to put some thought into defense. And it's just really satisfying to hear/watch your turrets and colonists fighting and taking care of things while you continue crafting/building.
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Date Posted: Dec 8, 2016 @ 1:31pm
Posts: 30