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v00d00m4n 2016 年 2 月 24 日 下午 7:24
Hitman = Absolution 2, dont buy! [Redux thread]
Since IO moderators tried to censore warning thread using poor excuse "discussion of alpha\beta" and since now beta is out to public and everything discussing it here i guess they cant pull that censorship trick again. So im reviving old thread to warn everyone.

1st try to read this thread it has more details:
http://steamcommunity.com/app/236870/discussions/0/541906989400473146/

You can jump to end of post to see more up-to date list of issues.

And here some re-cap from it, that barely changed since the time original thread was locked for no good reason:

HITMAN = Absolution 2, dont buy!
Game as re-tarder as absolution was, it just like open levels in absolution without instinc mana to keep your cover.

You still has mini map, you still see trough walls, DOORS are now have SUPER-RE-TARDER highlightint, like yeah they still think people has no brain to understand what is door you try to open, so they HIGHLIGHT IT WITH WHITE AURA AROUND IT! Almost like hacking is done in Watch Dogs, which is super annoying.

Inventory has ugly minimilastic icons instead of real 3d models, BUT YET INSTEAD OF KEEPING IT REAL TIME, AND SMALL SOWEWHER IN A CORNER, they still use immersion breaking paused screen for no justified reason (i mean icons takes very little space of entire screen, yet they darken it and break game flow just to show this).

Ai seems to be generally the same bad as in absolution except for instinct releated things.

UI still cluttering screen and follows this stupid immersion-breaking modern trend "put a floating icons and highlighting of objects right in a game world to break immersion and make it look like augemented vision of some cyborg" which could be ok in some Deus Ex where you really have aug vision, but totally not ok in games without it, they don use old good minimalistic little overlay UI for interations, so that when you nearby interactive object, tiny text with action could appear somewhere in a corner of screen, to keep your immersion.

And there are lot more of absolution issues present in new hitman (you can see list of most annoying issues here http://www.metacritic.com/game/pc/hitman-absolution/user-reviews at few first and very 1st negative reviews and many of that was not fixed), so i doubt it will be Blood Money 2, more or less it seems like it going to be something like SPlinter Cell Blacklist, they promised Chaos Theory 2, but they only took visual and thematic part of Chaos THeory and few thing from there, like they used skin of Chaos theory and put it on skeleton of Conviction, so Blacklist ended up Conviction 2 that pretends as Chaos Theory wannabe, and i smell that Hitman going to be Absolution 2 that pretends as Blood money wannabe.

I really hope you saw leaked footage (google for it) and can see how bad it is comparing to blood money and how similar is that to absolution.

If you really want IO to get the message that we dont love anything about absolution and want just everything we loved about blood money - dont pre-order game, ask IO and Square to provide actual gameplay information and footage, demand bad design decision that came from absolution to be changed and dont, I REPEAT, DONT PAY for this game until its out and until there is a demo or full feature footages that shows everything. Dont let them fool you again! Only under tension of sales failure (again) they may changes something for better, but for now its not that good as they try to make you believe.


Update: - sad news - INSTINCT IS FULLY PRESENT in a game, AGAIN! They never learn!

Update 2:

more terrible things that proves that its nothing like Blood Money and just prety same absolution with open levels and map:

Perfromance is awful around 20 fps on Geforce GTX 970 4gb, no graphics settings have any impact on this (well this is not gameplay related, just for people to know)
Same crappy QTE fighting as in Absolution
AI is totally DEAF! You can run circles (literally - my friend recorded gif that shows that, ill atach link to it) behind their back, THEY DONT EVEN PAY ANY KIND OF ATTENTION.
CROWD IS NON INTERACTIVE - you cant knock out, choke, or take hostage and get clothes of any non hostile\ non special NPC, such options availalbe only for selected number of npcs (well part of that was the same before absolution, but not its much more limiting than before).
When you knock down NPC - THERE ARE UNREALISTIC CARTOONISH star ICONS FLYING AROUND HEAD like in MGS or Loony Toons. (IN HITMAN? Spawning sniper rifle from air and picking up ammo with legs was not enough fo IO to ruin realism?)
Each NPC has different kind of icons above their heads when you look at them (seems like stupid taging from conviction and far cry 3).
Minimap is always present and cant be turned off.
Any, I REPEAT, ANY interactive object, or NPC, has super unrealistic and anti immersive white glow around him when you look at it at distance near 1-3 meters! Like antim immersive floating in-word UI icon and text was not enough.
INSTINCT was not removed from game, IN FACT IT GOT EVEN WORSE NOW - you see everyone and everything trough walls (keyhole picking is lacking again?), both NPCS and interactive and pickable items, and you can see trough floors above and bellow, total X-ray vision! And now INSTINC IS JUST ENDLESS, no mana, the only improvement about it - you dont have to use instinct to cover, and cover is not instantly blown like in Absolution. Instinct cant be disabled. Why they not ditched it completely after so many people complained about it - is beyond unredstanding.
while they fixed instant blow cover they created another issues - now NPC barely feel any suspicion at all, you can run around them (add to this fact that they are completely DEAF) and they are ok with that, they only way my friend managed to make them hostile is when he entered restricted area after warning of guards that he is no allowed to be there. You can now run around and have fund without taking care about being noisy or weird, they gone from one bad thing to another, and cant stay somewhere in a middle.
No leather gloves - what kind of professional never uses leather gloves and leaves fingerprints and dna samples ?
No newspapers and other features you loves about Blood Money
Delayed AI reaction (stupid AI sickness that plagued all modern stealth games)
No first person mode
NO procedural pickup and interaction animations that was present since very first Hitman game (you know when no matter how you stand 47 realistically uses hands to pickup things and interact things without fixed animation, hand just dragged to position of item, which is almost like Euphoria engine in GTAIV-V, this thing is gone, no we have forced repetive animations or no animations at all )
No Jasper Kid music = only terrible generic Hans Zimmer style boombastic music "tadadadadada - boooww"
No global BM style story, no story at all, just a target you should kill because.... ♥♥♥♥ you, thats why!


there are more, i will update list and will add gifs that shows very bad things.

And from blood money we only have open levels and coin to distract guards, rest of gameplay is Absolution that somehow improved in 1 thing (no blown covers) and got worse in 10 more things and totally ditched any remains of ralism and belieavable AI reactions.

Update 3:

So they showed more of gameplay, can you see it now - terrible unrealistic and casual Absolution gameplay in BM-like looking maps?

And you know, my prediction from other thread happened to be tru, they are going to sell you just 3 levels for 60$+ and no warranty at all there going to be much more levels, i expect 2-3 more at best before they drop support of this game and run away with your money like they did with recent Tomb Raider, Deus Ex, Thief, Hitman games.

http://steamcommunity.com/app/236870/discussions/0/530645961935305448/

Originally posted by Voodooman:
Here a copy of my old metacritic review to remind you devs why Absolution was total trash and why you should not try to make again any of these awful design choices:


Originally posted by Voodooman:
Feb 12, 2013
0 of 10

Don't be fooled by shiny graphics of Hitman: Abomination (or Assassin's Conviction: Saboteur Lynch Retardation), there is nothing good besides graphics.

Gameplay is totally broken dumbed down, its not even hitman anymore, everything we loved it for was removed, only some barely working rudiments was left.

It is yet another Conviction, but worse, everything you hated in Conviction, Saboteur, Assassin's Creed and Kane Lynch in terms of Stealth and gunplay is here, concentrated in extreme doses that may kill you.

Also lensflare madness, started by Kane Lynch 2 and continued by Syndicate is here, head of 47 shines like supernova explosion to blind you from truth THIS GAME IS UTTER TRASH.

It not just abandoned old Hitman gameplay, its simply broken everywhere and doesnt work, and its so primitive and generic.

Let me list you few of many game design flaws:

1) Saves doesnt work, once you restart checkpoints every NPC object will be respawned, your stats would be reset to state of beginning of level, so you better to restart level completely and dont die or exit until you finish it.

2) Disguise doesnt work, its connected to stupid INSTINCT MANA that could be gained by killing and hiding bodies, or not gained at all on professional modes. Without using instinct, which magically removes suspicion, your cover will be blown in 5-10 second from 30 meters. So you are forced to use instinct in any mode, but cant on pro modes, and without instinct there you would not be even able to blend into area. It only barely working on easiest mode.

3) Pro modes and especially PURIST broken and rushed addition, game was not designed with these modes in mind, these modes not balanced at all, they simply locking features for ♥♥♥♥♥♥♥, without even thinking that game designed that way so it cant be played without INSTINCT, and without thinking to compensate somehow lack of these features. It cant be played on PRO mode if you want to use disguise, blown covers makes game really frustrating, and pushing you to reastart, which will lead you to flaw 1 broken saves. On pro mode you will have only option to use covers Conviction style.

4) 80% of game is linear stealth cover shooter, only about 20% of levels reminds old Hitman games sandbox, but they all made using generic objects and repetitive pattern, lacking about 80% features you had in previous game, so its simply boring, primitive and most likely you will screw up trying to go Silent Assassin way.

5) AI is deaf and blind, totally dumb, glitching a lot. They dont see and dont hear anything except for you in disguise or killing.

6) You cant select inventory for levels and only limited to very few objects you can find on level. Most of unlocks and tools useless and can be only used in contracts mode.

7) Due of nature of stupid prerendered cut-scenes, where 47 appears only in his suit or any pre-defined suit, once cut-scene over you will loose your disguise and default suit will magically appear on you, same happens with guns, you enter the room dressed one way, but after cut scene you dressed another way. Really stupid, even cheapest games from 90th era never had such a flaw, Hitman 1 was better than this.

8) Scoring makes no sense, its not what it used to be in previous game. You are encouraged to do not stealthy things and some stealthy things not awarded at all, other non stealthy things not punished.

9) Level design is very bad, it may look good it terms of art, but its really bad in terms of gameplay logic. Every possible guard have always dumpster nearby to hide their bodies, how handy... for ♥♥♥♥♥♥♥, very few, like 3-5 objects that allows you kill somehow are available per level, generic dumpsters, fuseboxes, pits, balconies, there is no unique content that we saw in Blood Money or previous Hitman games, every gameplay object is just a copy-pasted repetitive trash.

10) Whole instinct gameplay is ♥♥♥♥♥♥♥♥ and must be removed from game, but instead it was not even removed from purist mode.

11) UI is huge, ugly and was designed by captain obvious, why in the world you need to have giant icon of equipped weapon or disguise if you can just look at hitman's body and see his weapon and suit?

12) You cant peek through keyholes (surely, u now have magic wallhack cheat to replace that)

13) You cant even close doors, they only closed automatically

14) Worst thing most of your assassination targets are killed in FREAKING CUTSCENES, or not, actually most of time you will see cutscene where BEST KILLER IN THE WORLD, FAILING TO KILL HIS TARGET

15) Story may look like good one, but in fact its typical set of hollywood cliches and yet another plagiarism with nonsense ending. 1

6) Realism was lost completely, no briefcase, weapons spawns of Hitman ♥♥♥, ammo picked up by legs (remember the procedural animation of pickin up anything by hand in Hitman 1? WHat happened to entire progress of last decade?).

There are more issues, i cant compact them in 5000 chars limit. This game is near 5 of 10 itselt, but since it called Hitman, and since its not Himan at all, only 0 of 10.


After suffering through this game (and other ruined titles by Square enix such as [s]Tomb Raider[/s] Cover Shooter and [s]Deus Ex Human Revolution[/s] Cover Shooter\XP grinder AI Degradation or [s] Thief [/s] Mess ) i dont trust you, as well as many fans, and you have to gain our trust first before we even will trust you again!

----

Some new additions from recent beta:

- No procedural pickup animation that was seen since 1st game, items miles away will now teleport to your arms after generic pickup animation
- huge ugly flat anti-immersive icons in inventory instead of 3d objects that sets game on pause - why bother? same icons would be more usefull in auto-hiding mini hud that allows real time selection
- wire kill animation and body ragdoll seems very inaccurate
- MOST of NPCs not walking around, they standing in same place (go look at walking crowds in Blood Money)
- now change of clothes not even covered by fade out black screen, you will see ugly moder swap happening in front of your eyes. Man its 2016 and they aint just cant do procedural animation very 1st game had, they still dont even bother to do physics-based clothes and at least some short mini cut-scene showing how hitman changes, for better immersion and realism.
- seen levels actually very short and while not linear as in absolution, not such a fully featured mazes as in blood money. thee are less open doors and space you can enter
- gameplay seem much less tactical and imaginative than blood money was, whole assasination pattern remind absolution contracts a lot and pretty basic
- no witness system with media attention as was seen in blood money
- AI is still pretty bad, they barely see and hear anything you do, they dont even nottice how half of 47 body pops out of cover
- detection totally nerfed down to very rare NPC, yet they see trough your desgiuis as rapidly as in Absolution, 90% of NPC dont pay attention to any of your action. You can run with any weapon in hands, nobody except for key NPC will get suspicious. You can poison drinks in front of everyone and it also not giving you any suspicion.
- bad scripting - NPCs not even trying to simulate life, they simply go scripted linear route. and that key NPCs, other just stand in one place, dont pay attention to you at all and you can almost go through them literally, collision detection is so bad, and it causes zero reaction. You can run crawl, do anything 90% of time nobody gives a damn about you action and nobody will advance without you getting close to them, read this
http://steamcommunity.com/app/236870/discussions/0/412447613566496551/?tscn=1456382887#p1
- in Blood money npcs wa able to feel and hear if you stalk them behind, and turned to you, now they dont pay attention even if you run circles behind.
- big map is not real time anymore
- no door open\close animations, almost zero interaction animation
- almost no music in levels, which lead to lack of atmosphere
- cant disable ugly bloody trails when get shot
- no time slowdown before death
- no bodyshield feature
- ugly spatial ui which pop in in game world and breaks immersion
- very bad performance, while game does not look super top notch, it plays at 24 fps on GTX 680 4gb OC up to performance level GTX 770
- no keyhole peeking through doors? Replaced by instinct by not compensated in realistic fashion for those who turns instinct off?
- instinct does not goo completely off, holding RB accidentally still enables it, without most of aid, but enables.
- no immersive 1st person mode that was present before absolution with non typical 1st persion viewmodel and with nice procedrual animations
- physics really buggy in every aspect - try to drop out boyd outside of "ship" and look it will start dancing and jump in air until someone from 2nd floor will notice jumping body. Or look how female's hair near bust has absolutely no physics or how asses of people getting through physicsless taxedos
- overall game feels just very static, lifeless and absolutely careless about most of your actions, even absolution felt more alive
- no statistic and ranking after missions
- you dont need to crawl, ai dont hear your footsteps at all until you are running
- there is some weird lighting\shadow cover systems which does not properly works, sometimes AI cant see me standing in front of them, sometime the do that through walls in pure darkness, you cant be 100% sure
- gameplay options does not turn off objectives, blood trails, EXIT ICON, due of poor scripting whenever you turn off instinct training still force you to use it instead of skipping it and does not advance forward until you do that
- poison does not work, guy just walked away then returned to his routine
- you can poison drinks in front of everyone, nobody reacts
- keyhole peeking seems to be completely missing from game since it was designed arounr INSTINCT that allows you see through walls, but if you turn off that crap you totally have no ability to se whats behind that door.
- door closed automaticaly once you move away from them. Animation of manual open\close is very poor for 2016, he still does it by using jedi mind power out of his ass.
最后由 v00d00m4n 编辑于; 2016 年 2 月 26 日 上午 7:22
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正在显示第 1 - 15 条,共 217 条留言
Mars 2016 年 2 月 24 日 下午 7:27 
Okay.
Zanlo 2016 年 2 月 24 日 下午 7:40 
Thanks for your opinion.:steambored:
DisableBore 2016 年 2 月 24 日 下午 9:21 
Alright, here i go;


NOT IN GAME

Blood money had that too. Your point?

AI actually works good enough, but it has some issues though

Disable them, or ignore them

IT WAS AN APLHA

Performance? I had 60 fps on a mid tier machine on the beta. Get more VRAM dude

Alpha bugs.

NOT IN GAME

Instinct has no super habilities and can be disabled. SHUFF

Newspaper isnt exactly essential

There are gloves in the game

First person isnt important now that the game has proper shooting mechanics

JUST PLAY JESPER KID IN YOUR STEAM PLAYER AND THATS IT

There is a ♥♥♥♥♥♥♥ story, they just never got in detail of what.

Unlimited saves with multiple slots. shat ap

Disguises are more balanced now, only certain guards can be suspicious of you.

The game has only one difficulty setting on normal, and escalation mode which is clearly more thought out.

Game isnt linear anymore.

Theres a mission loadout.

Cutscenes in missions are gone, solved.

That scoring system was removed

Level desing has changed.

Bis on instinct.

UI isnt that annoying now.

Peeking isnt nessesary

Yes, you can close doors

No killer cutscenes anymore

Story has been ignored for the most part.

Briefcase is back.

Rest of the rant ; IT WAS A BETA. NOT A DEMO.

And the beta is in the TUTORIAL.




btw, why you bought the game? :itsfine:
v00d00m4n 2016 年 2 月 24 日 下午 10:12 
to try beta and get refund after i will write negative review on steam store page to warn people there. You cant do that until you own game.
最后由 v00d00m4n 编辑于; 2016 年 2 月 24 日 下午 10:13
Mars 2016 年 2 月 24 日 下午 10:55 
So you're going into it expecting to hate it. Nice. The game seems to be a return to what Hitman fans love. I know I liked it a lot.
v00d00m4n 2016 年 2 月 24 日 下午 11:02 
You have such a flawed logic, i wrote quite a wall of text explaining why its not going to be good in detailed fashion! Why should i expect different and good game than what i already witnessed if its not going to change in 2 weeks before release? I already know its not good, better than absolution but still way worse than blood money.

During whole year they had they did not fix most of these issue, did not revamp some really bad design decision Its not return, its poor imitation of return based on Absolution mechanics. They should try harder to return to roots and simply learn how blood money works, instead of of just disguising absolution as blood money wannabe.
Nine Inch Males 2016 年 2 月 24 日 下午 11:06 
"You still has mini map, you still see trough walls, DOORS are now have SUPER-RE-TARDER highlightint, like yeah they still think people has no brain to understand what is door you try to open, so they HIGHLIGHT IT WITH WHITE AURA AROUND IT! Almost like hacking is done in Watch Dogs, which is super annoying"
You can turn the white-lining off, I see no problem with a mini-map.

"Ai seems to be generally the same bad as in absolution except for instinct releated things."
Nope, they fixed about 70% of the bugs/tricks that were present in Absolution, the AI is still less competent then something like Blood Money, but it's an improvement, and considering they're switching to an update based game development all issues should be ironed out in the next month.

"Inventory has ugly minimilastic icons instead of real 3d models, BUT YET INSTEAD OF KEEPING IT REAL TIME, AND SMALL SOWEWHER IN A CORNER, they still use immersion breaking paused screen for no justified reason (i mean icons takes very little space of entire screen, yet they darken it and break game flow just to show this)."
You can use 1,2,3,4,5,6,7,8,9,0 as your switch buttons, it amazes me how little you dug into the game, plus what exactly is the problem with this "weapon wheel"?

"UI still cluttering screen and follows this stupid immersion-breaking modern trend "put a floating icons and highlighting of objects right in a game world to break immersion and make it look like augemented vision of some cyborg" which could be ok in some Deus Ex where you really have aug vision, but totally not ok in games without it, they don use old good minimalistic little overlay UI for interations, so that when you nearby interactive object, tiny text with action could appear somewhere in a corner of screen, to keep your immersion."
I see no issue with this style of UI, it isn't less realistic than having a control layout stuck at the top right of you're screen.

"I really hope you saw leaked footage (google for it) and can see how bad it is comparing to blood money and how similar is that to absolution."
Jesus Christ, judge from a one and a half year old build some more.

"Update: - sad news - INSTINCT IS FULLY PRESENT in a game, AGAIN! They never learn!"
Ugh, again why are you ignoring the option of turning these features off?
You'll have a better time anyway, and you can forget all about it.

"Minimap is always present and cant be turned off."
Again, miss-information, you can turn it off.

"Instinct cant be disabled. Why they not ditched it completely after so many people complained about it - is beyond unredstanding."
I am breaking down from cringe in my chair right now, holy ♥♥♥♥, have you honestly not seen the options menu?
Do you even know that option menus exists?

"No global BM style story, no story at all, just a target you should kill because.... ♥♥♥♥ you, thats why!"
Miss-information, the game will have a running story as you progress through levels.

"When you knock down NPC - THERE ARE UNREALISTIC CARTOONISH star ICONS FLYING AROUND HEAD like in MGS or Loony Toons. (IN HITMAN? Spawning sniper rifle from air and picking up ammo with legs was not enough fo IO to ruin realism?)"
UGGGHHHHHHHH MORE MISS-INFORMATION.

"And you know, my prediction from other thread happened to be tru, they are going to sell you just 3 levels for 60$+ and no warranty at all there going to be much more levels, i expect 2-3 more at best before they drop support of this game and run away with your money like they did with recent Tomb Raider, Deus Ex, Thief, Hitman games."
I bought the game's "Starter Pack" for 15 dollars, the levels individually cost about $10, which can be bought throughout the year, the total amount of spending money equating to about 65 dollars if you decide to choose this route.

"- wire kill animation and body ragdoll seems very inaccurate"
Easy 2 hour fix, don't expect that in the final game.

"- MOST of NPCs not walking around, they standing in same place (go look at walking crowds in Blood Money)"
Blood money had plenty of AI standing still, the new game's AI count is triple which means more active AI, and more inactive ones.

"- almost no music in levels, which lead to lack of atmosphere"
Uhuh, and compare that with Blood Money's almost pitch less silent maps?

"- detection totally nerfed down to very rare NPC, yet they see trough your desgiuis as rapidly as in Absolution, 90% of NPC dont pay attention to any of your action. You can run with any weapon in hands, nobody except for key NPC will get suspicious. You can poison drinks in front of everyone and it also not giving you any suspicion."
This was present in Blood Money, you can perform certain actions with certain disguises, this is the same in the new game.

The amount of miss-information and insane amount of nit-picking is ridiculous, you want this game to fail, you want this game to fall flat on it's face because it isn't a Blood Money clone, instead of giving well-rounded helpful criticism you give negative points relating to how it isn't like Blood Money.
最后由 Nine Inch Males 编辑于; 2016 年 2 月 24 日 下午 11:07
v00d00m4n 2016 年 2 月 24 日 下午 11:10 
man, can you read? I told that some info a little be date, but most of it correct, like a true "genius"you selectively choosen some obviously dated information and ignored most of everything that is still correct. Look at the end of my post where up-to date list of flaws from recent beta is written if you can read properly without guidance.
最后由 v00d00m4n 编辑于; 2016 年 2 月 24 日 下午 11:12
Nine Inch Males 2016 年 2 月 24 日 下午 11:17 
引用自 Voodooman
"You still has mini map, you still see trough walls, DOORS are now have SUPER-RE-TARDER highlightint, like yeah they still think people has no brain to understand what is door you try to open, so they HIGHLIGHT IT WITH WHITE AURA AROUND IT! Almost like hacking is done in Watch Dogs, which is super annoying"
You can turn the white-lining off, I see no problem with a mini-map.

"Ai seems to be generally the same bad as in absolution except for instinct releated things."
Nope, they fixed about 70% of the bugs/tricks that were present in Absolution, the AI is still less competent then something like Blood Money, but it's an improvement, and considering they're switching to an update based game development all issues should be ironed out in the next month.

"Inventory has ugly minimilastic icons instead of real 3d models, BUT YET INSTEAD OF KEEPING IT REAL TIME, AND SMALL SOWEWHER IN A CORNER, they still use immersion breaking paused screen for no justified reason (i mean icons takes very little space of entire screen, yet they darken it and break game flow just to show this)."
You can use 1,2,3,4,5,6,7,8,9,0 as your switch buttons, it amazes me how little you dug into the game, plus what exactly is the problem with this "weapon wheel"?

"UI still cluttering screen and follows this stupid immersion-breaking modern trend "put a floating icons and highlighting of objects right in a game world to break immersion and make it look like augemented vision of some cyborg" which could be ok in some Deus Ex where you really have aug vision, but totally not ok in games without it, they don use old good minimalistic little overlay UI for interations, so that when you nearby interactive object, tiny text with action could appear somewhere in a corner of screen, to keep your immersion."
I see no issue with this style of UI, it isn't less realistic than having a control layout stuck at the top right of you're screen.

"I really hope you saw leaked footage (google for it) and can see how bad it is comparing to blood money and how similar is that to absolution."
Jesus Christ, judge from a one and a half year old build some more.

"Update: - sad news - INSTINCT IS FULLY PRESENT in a game, AGAIN! They never learn!"
Ugh, again why are you ignoring the option of turning these features off?
You'll have a better time anyway, and you can forget all about it.

"Minimap is always present and cant be turned off."
Again, miss-information, you can turn it off.

"Instinct cant be disabled. Why they not ditched it completely after so many people complained about it - is beyond unredstanding."
I am breaking down from cringe in my chair right now, holy ♥♥♥♥, have you honestly not seen the options menu?
Do you even know that option menus exists?

"No global BM style story, no story at all, just a target you should kill because.... ♥♥♥♥ you, thats why!"
Miss-information, the game will have a running story as you progress through levels.

"When you knock down NPC - THERE ARE UNREALISTIC CARTOONISH star ICONS FLYING AROUND HEAD like in MGS or Loony Toons. (IN HITMAN? Spawning sniper rifle from air and picking up ammo with legs was not enough fo IO to ruin realism?)"
UGGGHHHHHHHH MORE MISS-INFORMATION.

"And you know, my prediction from other thread happened to be tru, they are going to sell you just 3 levels for 60$+ and no warranty at all there going to be much more levels, i expect 2-3 more at best before they drop support of this game and run away with your money like they did with recent Tomb Raider, Deus Ex, Thief, Hitman games."
I bought the game's "Starter Pack" for 15 dollars, the levels individually cost about $10, which can be bought throughout the year, the total amount of spending money equating to about 65 dollars if you decide to choose this route.

"- wire kill animation and body ragdoll seems very inaccurate"
Easy 2 hour fix, don't expect that in the final game.

"- MOST of NPCs not walking around, they standing in same place (go look at walking crowds in Blood Money)"
Blood money had plenty of AI standing still, the new game's AI count is triple which means more active AI, and more inactive ones.

"- almost no music in levels, which lead to lack of atmosphere"
Uhuh, and compare that with Blood Money's almost pitch less silent maps?

"- detection totally nerfed down to very rare NPC, yet they see trough your desgiuis as rapidly as in Absolution, 90% of NPC dont pay attention to any of your action. You can run with any weapon in hands, nobody except for key NPC will get suspicious. You can poison drinks in front of everyone and it also not giving you any suspicion."
This was present in Blood Money, you can perform certain actions with certain disguises, this is the same in the new game.

The amount of miss-information and insane amount of nit-picking is ridiculous, you want this game to fail, you want this game to fall flat on it's face because it isn't a Blood Money clone, instead of giving well-rounded helpful criticism you give negative points relating to how it isn't like Blood Money.

jesus, man, can you read? I told that some info a little be date, but most of it correct, like a true "genius"you selectively choosen some obviously dated information and ignored most of everything that is still correct.
Well, how about you edit that out so you stop looking like you're spewing out miss-information, and your thread never said that 70% of the information was out of date.

I skip through infomation because I partly agree with them, I agree that the game has an AI pattern problem, and the other points were just too stupid and minor that I can't even bother addressing them.
最后由 Nine Inch Males 编辑于; 2016 年 2 月 24 日 下午 11:27
Mars 2016 年 2 月 25 日 上午 1:22 
引用自 Voodooman
You have such a flawed logic, i wrote quite a wall of text explaining why its not going to be good in detailed fashion! Why should i expect different and good game than what i already witnessed if its not going to change in 2 weeks before release? I already know its not good, better than absolution but still way worse than blood money.

During whole year they had they did not fix most of these issue, did not revamp some really bad design decision Its not return, its poor imitation of return based on Absolution mechanics. They should try harder to return to roots and simply learn how blood money works, instead of of just disguising absolution as blood money wannabe.

And I don't need a wall of text to say that I like the game and thought Absolution failed as a Hitman game. That's the beauty of opinions. Everybody's got one and yours is as worthless as mine, Mr. Holier-Than-♥♥♥♥♥♥♥-Thou.
DopeDawg 2016 年 2 月 25 日 上午 1:25 
What do we have here? A DLC galore?

Are you bullshitting me?
No sorry, not gonna buy it

Oh yes, add "A Telltale game" after "Hitman"
最后由 DopeDawg 编辑于; 2016 年 2 月 25 日 上午 1:34
Mars 2016 年 2 月 25 日 上午 1:26 
Yeah, it's an episodic game. Old news.
Mosquito Senorito 2016 年 2 月 25 日 上午 2:18 
Is OP seriously talking about REALISM in bloody HITMAN game?
lol.

To all the naysayers: yes, AI is weird. Everything else can be turned off.
v00d00m4n 2016 年 2 月 25 日 上午 3:03 
引用自 Mosquito Señorito
Is OP seriously talking about REALISM in bloody HITMAN game?
lol.

To all the naysayers: yes, AI is weird. Everything else can be turned off.

Hitman was 1st game i remember with realistic ragdoll physics of body, and procedural animation of weapon\ammo pickups and interaction, 1st game ever where sniper rifle did not spawn from ass but was held realistically in briefcase, 1st game where you can realistically hold body without pre-defined animation, 1st game with mimimalistic hud, one of the 1st games with realistic 3d sound and graphics (back than) and basically 1st and most realistic killer simulator.

I had more common blood with games like Arma and was as realistic as it was possible back than. But absolution ruined everything and dumbed down everything, and new Hitman while trying to be better than this, still aint got far away from fallen Absolution where sniper rifle was spawned from 47's ass.
Personality 2016 年 2 月 25 日 上午 3:39 
You're a idiot.
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发帖日期: 2016 年 2 月 24 日 下午 7:24
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