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Nahlásit problém s překladem
new feature: eww ahh ambient occlusion will make interiors darker. me: a disadvantage no one will use.
new feature: eww ahh reflective windows will show tanks/vehicles. me: great I have to accept less performance to keep a fair advantage...
new feature: eww ahh brighter flashes when tanks fire. me: great Im forced to leave this one turned on to have a fair advantage with everyone else.
me: I dont want to use these just to be on a fair plain of combat...
even though I have a 4090 that can handle all this. I still dont care about any of it. just make the game easier to see detail. not obscured with more shadow or blur. Meanwhile I look at the "Ray Traced Reflection (RTR)" section with the silver plane and notice I cant even see the "workers" clearly behind the plane because they are all a 2D blur at this short distance... Scrolling further down I see reflective windows of a building in a shadow facing away from the sun making it look unrealistic.
Use lowest graphics settings with RTX.
Lowest for better visibility, RTX for looking at reflections to spot enemies on city maps, like Sun City, where glass is prodominant.
У меня тоже еле-еле тридцать-сорок ФПС...но без "ста"
RUSH