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War Thunder is the better Game
not really. over there the planes seem a bit clunky and you cant pull off as many moves as you can here. also their trees are kind of incomplete. one thing i did like about WoWp is the option to see info on the enemy like their tiers and compare it against your own flyer so gives you much better idea of what youre up against.
What War Thunder have, and World of Warplanes doesn't:
1. Different battle modes with different tasks and objectives.
2. Different maps for different modes. Really big size of the maps.
3. Atmosphere is not limited by vertical artificially. Combat altitude only limited by plane ceiling characteristics.
4. Leveling system in which you level not specific plane trees, but overall nation level. After new level you can buy all planes of that rank. New planes that will be introduced in next patches will be available immediately, without grinding.
5. Main hangar unit - crew, not slot for the plane. Any crew from hangar can be trained to fly any plane simultaneously. You dont need to buy dozens of hangar slots for planes and re-train crews using real money.
6. Battle result depends from personal skill. Higher tier planes can be destroyed by lower tier because there is no artificial hit points boosting (no static hp bars)
7. Free repair of planes in hangar over time.
8. Multiple plane choices in arcade battle. Even if you was rammed by idiot teammate or crashed in first minute - just jump to another plane.
9. Choose your plane, ammo type, bomb loadout etc before or in the process of battle.
10. Bombers. Nuff said.
11. Hydroplanes and torpedo bombers. Torpedo attacks on ships.
12. Cockpit view (for all fighters, soon for bombers), bombsight, view from the bomb or torpedo.
13. Gunner view, optional manual gunner control.
14. Takeoffs and landings on airfields, aircraft carriers and water (for hydroplanes)
15. Airfields capture with landing.
16. Plane repair and ammo recharge on captured or own airfields.
17. Possibility of win by bombing enemy base with bombers.
18. Dynamical ground units (AI controlled) effectively participating in battle and avoiding attacks.
19. Different ground units (AAA, pillboxes, different types of tanks and ships ) with different damageability from different weapons.
20. Detailed damage model with various damageable modules and parts (landing gears, fuel tanks, wing mechanisms )
21. Complex flight model that takes into account installed modules, weapons, received damage, fuel reserve and even wind.
22. Plane structure visible damage. If plane flying strange - you can see why exactly.
23. Crew can abandon dying craft before crash, lowering resulting repair cost.
24. Overload and crew fatigue influencing plane characteristics in battle.
25. Various weather and time of the day - mist, rain, night, day etc with different visibility
26. Automatic combat replay recording.
27. You can view statistic page of any player directly from the battle.
Try bombing tank column and you will see how they trying to avoid damage, scattering.
3. Same in WoWp
4. leveling system might be a bit different, but both are same in that you can pay rl cash for xp.
6. LOL if we're talking about arcade no. In arcade usually the top players are the ones with the biggest guns, biggest tank, and fastest planes and who's most adept at kill stealing. its why you dont see many japanese planes in arcade. very rare to see someone beat more than 2 planes in a fight unless they get very luck (aka one slams into mountain, AA shoots one of their wing off, etc) or they up against newbies.
7. if i remember correctly, you dont pay repairs in WoWp either and if you do its not much.
9. both you can do the same
10. WoWp has bombers, can drop bombs
18. Same in WoWp. In fact the AI AAs are more effective, accurate, and dangerous than in WT.
19. Different buildings in WoWp you can damage for different effect. bombing base cripples AA accuracy for example.
20. You dont see it in wowp, but your pilot can also be hurt or plane can also be set on fire or engine damaged.
21. Same on both. Installing heavy weapons weighs you down, makes you slower, less maneuverable, etc.
25. will likely be implement as wowp is still working progress.
27. You can also view any opposite teamplayer's plane before match and compare with yours. Theres 2 settings you can tweak in options, default info view on objects and players and detailed view (Holding Alt). Detailed shows info like plane tier, HP or % hp, plane type.
Just to make it clear, im not trying to defend wowp, it has its own problems atm. like I dont agree with the logic behind generic hp bars or the hardcore ai AAs, and almost non existent japanese plane tree.
WoWp is more friendly to newbies, not has steep a learning curve. WT is more for hardcore flight sim fans.
http://forum.worldofwarplanes.com/index.php?/topic/1980-wowp-newsletter-2/
"We have compressed 10–15 kilometers of real atmosphere into 2–3 kilometers of in-game altitude to achieve best gameplay". WoWP altitude is limited. End of story.
Good luck breaking through HP bar of higher level planes in WOWP on biplane or lower tier plane. In War Thunder that is possible, because even arcade have semi-realistic damage model, without HP bar bull****. You can jump into Buffalo, Hayabusa or Chaika in 4-5 level battle and make couple of frags easily.
So you dont know and just guessing? There is no free repairs over time in WoWP.
In wowp you can take more than one plane in battle and choose between them depending on map objective? Cool story.
Heavy Fighters are not bombers. Ability to fit bomb holder doesn't transform your fighter into a bomber.
http://forum.worldofwarplanes.com/index.php?/topic/43-developers-answers-part-i/
Quote:"Heavy horizontal bombers do not fit our gameplay. They will be introduced in the game, but under the control of bots: players will need to protect or, on the contrary, to intercept bombers."
What could be more dangerous than ship dying from machinegun, right?)
Did you tried to read that before answering? In WT you can view any player stat and all info directly in battle (and ofc before/after/in hangar/anytime)
Of course you would need that info because its roughly a rock-paper-scissors system... and Health Bars with base damages on the guns.
WT has a more dynamic damage system... But in WT atleast I would know what im up against.. Virtual representations of Aircraft... instead of Virtual blocks of Health Bars packaged as a plane.
And while you can pay real cash for exp, that doesnt give you a heads up on the competition, because now, you're equally tiered with other players who may have more experience on the game than you.
A post from a member that played Arcade Mode and his scores :
http://forum.warthunder.com/uploads/monthly_07_2013/post-89763-0-04933900-1375105025.jpg
I could probably go back down to some Arcade battles and score really well.. but.. then id start doing horribly in Historical Battles...but thats against newbies, and I foundly recall shooting down jets in Biplanes back when match making did not exist when I started playing. Not to mention taking down big bombers like B17s in lower tier games... man those things were mean....
WT AI in the multiplayer matches actually had to be toned down... since they were way too strong... so much so that they were more to be feared than regular players...
And you probably have never tried a Mission Editor game with AI Enemies set to Veteran...
Last I checked... WoWP didnt have real bombers... Heavy Fighters or Fighter-Bombers is not a real bomber like the dear old B17 Flying Fortress or a Lancaster.
WoWP may be newb friendly but... thats all it will have. MLG World of WarPlanes, hah... wouldnt even be worth the bandwidth to stream...
Anyways, if you have trouble with the game check out the links in this thread : http://steamcommunity.com/app/236390/discussions/0/864977026040953054/
or dont hesitant to make a post on the Official Game's forums, or even ask ingame. Theres always people willing to help there.
anyway, theyre both good in theyre own ways...its just how the fans look at them is what makes the difference.
W A R T H U N D E R.
All the way.
wowp is so cartoonish and messed up with stupid engine like thier wot that it is not even funny