War Thunder

War Thunder

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Computeron 2013 年 8 月 27 日 下午 2:05
War Thunder vs. World of Warplanes
What is better?
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正在显示第 16 - 30 条,共 57 条留言
Erosinnin 2013 年 9 月 7 日 下午 8:21 
wathunder will have tanks planes and ships under 1 game while wot wowp wows are 3 entirely different games and will never have the 3 elements playing vs each other at the sametime like warthunder is planned to do
OldFart80 2013 年 9 月 7 日 下午 10:25 
Hmm easy for me WoWp - doesn't run on my computer...War Thunder - does! So it's a auto win for War Thunder. lol
myronik 2013 年 9 月 7 日 下午 10:51 
引用自 =^.^= Bigshow
i wish they would merge WTs leveling system with WoWPs plane mod system. like have you unlock new planes at higher levels, but also be able to update the planes you have *like new or prototype engines that were either added or testing in planes at one point in time*
So you like current World of Tank mess with tons of paper modules and tanks that never existed and which are required to be unlocked in order to progress or fight effectively? Right..

Wargaming stated many times that their main income comes from *surprise* Experience conversion. This "leveling system" created to suck your money - if you want to skip some stipid underpowered tank or plane you must pay or you can suffer while "leveling" those modules.
In WT you can progress just sticking around with planes that you like most.

i also prefer WoTs slot system used in wp then in WT, mainly cause its one static price and doesnt go up everytime you buy a slot.
You like to buy slots for every single plane with real money in order to fly them? You like selling your beloved plane just because you dont have free slot in hangar? You like to retrain crews with real money for every new plane?
*sigh* That's kinda masochistic preferences, but I'm not judging you..

Also adding to my previous compilation post. World of Warplanes now have "consumables".
I dont like "pay2win" definition, but that's probaly exactly what it is:

Medikit
Effect: Heals entire crew; Improves durability of all crew members by 25% during the entire battle.

Pneumatic Restarter
Effect: Gives the ability to manually restore engine functionality

Automatic fire extinguisher
Effect: Automatic extinguishing of fire. -15% on fire probability throughout entire battle.
http://forum.worldofwarplanes.com/index.php?/topic/20467-official-051-consumables-and-equipment-feedback/
最后由 myronik 编辑于; 2013 年 9 月 7 日 下午 11:01
=^.^= Bigshow 2013 年 9 月 7 日 下午 11:15 
引用自 myronik
引用自 =^.^= Bigshow
i wish they would merge WTs leveling system with WoWPs plane mod system. like have you unlock new planes at higher levels, but also be able to update the planes you have *like new or prototype engines that were either added or testing in planes at one point in time*
So you like current World of Tank mess with tons of paper modules and tanks that never existed and which are required to be unlocked in order to progress or fight effectively? Right..

Wargaming stated many times that their main income comes from *surprise* Experience conversion. This "leveling system" created to suck your money - if you want to skip some stipid underpowered tank or plane you must pay or you can suffer while "leveling" those modules.
In WT you can progress just sticking around with planes that you like most.

i also prefer WoTs slot system used in wp then in WT, mainly cause its one static price and doesnt go up everytime you buy a slot.
You like to buy slots for every single plane with real money in order to fly them? You like selling your beloved plane just because you dont have free slot in hangar? You like to retrain crews with real money for every new plane?
*sigh* That's kinda masochistic preferences, but I'm not judging you..

Also adding to my previous compilation post. World of Warplanes now have "consumables".
I dont like "pay2win" definition, but that's probaly exactly what it is:

Medikit
Effect: Heals entire crew; Improves durability of all crew members by 25% during the entire battle.

Pneumatic Restarter
Effect: Gives the ability to manually restore engine functionality

Automatic fire extinguisher
Effect: Automatic extinguishing of fire. -15% on fire probability throughout entire battle.
http://forum.worldofwarplanes.com/index.php?/topic/20467-official-051-consumables-and-equipment-feedback/


and you mean they dont in this game? youre just showing blind faith now..... and yes, i enjoy upgrading my tank or lane to another model based on the same tank or plane without having to buy a new slot *at least like it is in WoWP* both of these games are p2w, regardless of how you sugar coat it. hell you can even boost yourself in this game but converting the nations free xp to add to its overall level......that means if you dont want to, you can just skip ahead two levels to get to the shiney stuff...... neither of these games are perfect, but trying to act like it is is just dumb. OP asked which is better, and i tried my best to give an even opinion. and honestly, i do like how they do some of the stuff in wowp.....hadnt had to buy a slot yet due to how theyre modules are set up. but in wot and wt, i have to buy slots for certain planes. the problem comes when wt prices scale when wot has a set price....and even have sales on them so you can get them for cheap at times. i guess i like having more planes/tanks to play with rather than sitting around flying/driving the same ones or in wots case, waiting for them to get out of battle when i can go into battle with another tank i have of play with friends that might have lover level tanks.


hell if anything this should be a what was can both of these games be better thread instead of yet another vs thread
MockingClone 2013 年 9 月 8 日 上午 12:09 
Havnt tried WoWP personally, but ive seen enough videos to conclude its not my type of game.
TimeNinja 2013 年 9 月 8 日 上午 1:38 
引用自 Erosinnin
wathunder will have tanks planes and ships under 1 game while wot wowp wows are 3 entirely different games and will never have the 3 elements playing vs each other at the sametime like warthunder is planned to do

Actually, that IS the plan for the World Of games. All three world of games are going to merge into a single warfare system. The xp and money of Tanks and Planes is already linked. After World of Battleships comes out they will start making maps and gamemodes that feature all forces together.
Erik the Elder 2013 年 9 月 8 日 上午 1:41 
引用自 Behrditz
引用自 Erosinnin
wathunder will have tanks planes and ships under 1 game while wot wowp wows are 3 entirely different games and will never have the 3 elements playing vs each other at the sametime like warthunder is planned to do

Actually, that IS the plan for the World Of games. All three world of games are going to merge into a single warfare system. The xp and money of Tanks and Planes is already linked. After World of Battleships comes out they will start making maps and gamemodes that feature all forces together.


Ok not heard this one so evidence and proof please or I call this c**p
=^.^= Bigshow 2013 年 9 月 8 日 上午 1:48 
引用自 Hull City A.F.C.
引用自 Behrditz

Actually, that IS the plan for the World Of games. All three world of games are going to merge into a single warfare system. The xp and money of Tanks and Planes is already linked. After World of Battleships comes out they will start making maps and gamemodes that feature all forces together.



Ok not heard this one so evidence and proof please or I call this c**p

me neither, but i do know when you log in, it looks as if you can select which world of game you could play....which has been in WoT sense it was launched. its like you can open WoT and select WoWP or whatever if they choose to link it like that. but im not sure
myronik 2013 年 9 月 8 日 上午 2:06 
引用自 =^.^= Bigshow
the problem comes when wt prices scale when wot has a set price....and even have sales on them so you can get them for cheap at times.
May I ask why you so obsessed with additional crew slots in War Thunder? You need more than 5 planes in one arcade battle? I think if you lose more than 5 planes in single battle, you'd better change your playstyle, additional crew slots wont help.

引用自 =^.^= Bigshow
youre just showing blind faith now.....
I have listed existing features that currently presented in WT and WoWP/WoT. There is no "blind faith", only facts.
最后由 myronik 编辑于; 2013 年 9 月 8 日 上午 2:33
=^.^= Bigshow 2013 年 9 月 8 日 下午 4:39 
引用自 TheHound
do you want health bars? then go to world of war planes. Do you want relistic destruction to your craft as you struggle back to your base? then pick the right choice. Pick war thunder


i think the right choice would be DCS p51, but you have to actually buy that XD.
最后由 =^.^= Bigshow 编辑于; 2013 年 9 月 10 日 下午 10:08
Boris Yeltsin 2013 年 9 月 11 日 下午 7:18 
War Thunder is much better graphically and in its quality, but WoWP does have some features that would benefit WT.
Erosinnin 2013 年 9 月 11 日 下午 7:42 
引用自 Behrditz
引用自 Erosinnin
wathunder will have tanks planes and ships under 1 game while wot wowp wows are 3 entirely different games and will never have the 3 elements playing vs each other at the sametime like warthunder is planned to do

Actually, that IS the plan for the World Of games. All three world of games are going to merge into a single warfare system. The xp and money of Tanks and Planes is already linked. After World of Battleships comes out they will start making maps and gamemodes that feature all forces together.

they are only merging the economy

WT has everything under one launcher
and if you and me are in a squad you can grab a plane while i can grab a ship and play on the same map at the sametime
you could even land on my aircraft carrier for repairs etc


while WT will have 3 way maps that have all the toys in play (not counting static defences) in play by human players


this is something that wargaming said was impossible to do multiple times
some in wargaming games you will always have tanks vs tanks planes vs planes ships vs ships
and in clanwars they will be able to support clan actions but never engage outside their element


P.S. i also want proof that wargaming decided to do a 180 like microsoft did to copy some ideas that some other company has
最后由 Erosinnin 编辑于; 2013 年 9 月 11 日 下午 7:43
Hydro [SIRRIS] 2013 年 9 月 12 日 上午 9:17 
WoWP is a shame in all aspects.
Comparing it to WT is nearly an insult in my opinion.
Kai 2013 年 9 月 12 日 上午 10:44 
WoWP has no landing pads and no reloading. Once you used that single use of rockets on a plane, that's it.

It's like arcade mode, but in HB mode where you gotta land to reload, but cannot land because the game doesn't let you.

Then again, WoWP has WAY better matchmaking because it's more simplier based on tiers.

It's not like you'll find BF109s trumping your entire team a few times in MM, and your own team doesn't have it's own counter to that.

The MM in WoWP is based on pure statistical comparison between each players to see if there are any 'technological' advantage, and if so, reduces the tech of the team with the higher tech with low tech players.

For WT? Woop-de-doo, it doesn't care if you have strong lineups alongside all ranks, so long as the max rank is a certain amount to be MM into it.

5x rank 7-8 planes for instance, and BF109 outmatches most planes in the same rank.
But other players might have lower ranked planes, thus 'weaker' tech on their team overall. But the MM doesn't check for that and sometimes throw rank 5-7 planes on one team with 6-8 on another.
最后由 Kai 编辑于; 2013 年 9 月 12 日 上午 10:48
Kifli 2013 年 9 月 12 日 上午 10:52 
引用自 myronik
My brief translation from russian compilation.[war-tundra.livejournal.com] Sorry for mistakes, I learned English in teh Internets.

What War Thunder have, and World of Warplanes doesn't:

1. Different battle modes with different tasks and objectives.

.......

also all the warthunder planes was real models or at least experimental planes meanwhile most of wowp are projects which newer flow.
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发帖日期: 2013 年 8 月 27 日 下午 2:05
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