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One of the functions of this restriction is to "force" players to play more than 1 vehicle. Without it, you would have more and more battle with players who simply "run" through tech tree. They will have 1 vehicle at high BR and nothing to put in line with it. We do not have plans to change that rule. We adjust number of vehicles if there are changes in tech tree, but I do not see that we will remove this rule.
Same here, I spade everything one by one in every tech tree. So if something new pop-up, I get back to it before I proceed with more advance vehicles. Thanks to this my line up are always full of vehicles and I can spawn numerous times in battle.
For instance think about Sweden or Italy, when the Finnish and Hungarian subtrees got added if a player is alrady at a high rank with those it makes no sense for them to go again throug a WWII plane or tank that won't be of any use for them
Or at least do something like they did for the RP in the foldered vehicles, if you already have a tech tree vehicle of a higher rank than the one you are researching, it's SL cost gets reduced
For instance a rank III or IV vehicle that costs 100k SL could cost 75-50k instead if you already have some rank V or VI vehicle
This would make both the grind more bearable and incentivise players to actually try other nations
This sounds as a good idea on paper but I'm sure you are aware that it really does close to nothing to prevent one death leaving, specially at those higher br's