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Those numbers are fudged by the shifting skill level of the players. The cracked outliers are going to overshadow everything else.
I'm a Deuternope...my stats effect your gameplay.
increasing the BR even after they do this process leaves behind a messy meta for a while.
every time there has been some busted vehicle that is left in this void of no competition.
where due to all the gaps left in the BR's it can dominate in it's BR bracket until gaijin starts adding more vehicles to fill in the spaces.
also even after they use the stats to create the initial list of BR changes they read through the forums posts to make more.
some times they remove vehicles from the list of changes other times they add vehicles.
there has been plenty of times where they take the middle ground. by increasing the BR and giving a slight buff, they may give something a buff/nerf instead and leave it instead of increasing/decreasing the BR.
these changes they make most of the time based on player feed back, it's just a lie to tell yourself they rely on stats.
they are moving stuff ahead of the BR increase which will create the decompression.
I thought I did a good job at spelling it out for people but I guess not.
seriously this is how they have always done it. it is what they done before increasing from 11.0-11.3 then to 11.7 for ground there is always a bunch of big changes in the BR before an increase to the limit.
you can tell the difference between BR changes adjusting due to performance and BR changes ahead of BR limit increase i.e from 11.7-12.0.
regular BR changes for balance will see more vehicles moving both up and down.
BR changes like what we are seeing now and the previous BR change are mostly in the upwards direction.
there has been no decompression yet but gaijin is setting up for it.
I feel like I have repeated myself but clearly I have to.
Obviously not...But they're kinda already doing that. i.e. the "Chinese" F16 gets AIM-7M right off the bat but USA has to work through a whole jet for it. They're both 12.0
They need proper in house play testing to measure each vehicle accurately instead of cheaping out on their biggest money maker and using statistics which are inherently wrong unless you're a "meta" normie.
I'm struggling with this too atm... CL13 Mk6 is 9.3 in Germany.
I'm always in a match with fighters that out perform me in every way. I can't even hope to out turn missiles let alone the planes themselves.
I get almost no down tiers and even if I did, I still around half the burst mass of any other plane because i have 50's instead of cannons.
how they order ♥♥♥♥ in modifications has always been made up. because vehicles unlocking ♥♥♥♥ irl is not a thing.
there is over 2000 vehicles on game, there is not a team big enough to test everything every time they want to make some changes. guess what they need to test everything because otherwise they'd just be testing meta vehicles for what you like to call meta normies whatever the ♥♥♥♥ that is.
they need to test as many combinations of lineups, match ups between nations and maps how the ♥♥♥♥ do you think any team is going to figure that ♥♥♥♥ out for balance. they won't that is how.
there is only leaving it up to the players of the game to create everyone of those scenarios, taking the data then adjusting BR's.
also it is not just pure stats they take, they are still taking players input on the forums right now, I imagine we will see an updated BR list monday once they finish reading all the feedback.
the best and only way to balance is how they do it. which is: take stats, create list, gather feedback, update list, gather more feedback before making final adjustment and implementation.
it's how they always do it and how they should always do it.
Try the german F-84F, being a practice target for all kinds of missiles is fun according to Gaijin....
9.3 with no countermeasures and a 700mph top speed, 2 missiles, and .50 cals. Or you could do a F-104 which has double the top speed, and 20mm cannon. Or an F-100D which has 200 mph greater top speed, and 4 AIM-9Es or twice the bomb load.
Or jump to the USSR tree and find the Yak-38M packing 4 R-60s at 9.3.
8.0 -> 9.0 jets is an absolute ♥♥♥♥♥♥♥♥ currently. In 8.0 you're facing the 9.0 jets which generally have superior speed and missiles, so you're just a sitting duck whose only hope of a kill is honing in on someone distracted by your allies.
At 9.0 you don't even have that option because you're facing off against R-60s and you have (generally speaking) no CMs or RWR. So you just die to missiles long before you even get a shot off. And on the off chance you DO get a missile off, its only a 10g so the slightest turn by the enemy and its a miss.
how they order ♥♥♥♥ in modifications has always been made up. because vehicles unlocking ♥♥♥♥ irl is not a thing.
It's all intrinsic to the BR...This is simply just one example. China has a superior missile earlier at a BR where the same jets SHOULD have the same equipment but they do not.
there is over 2000 vehicles on game, there is not a team big enough to test everything every time they want to make some changes. guess what they need to test everything because otherwise they'd just be testing meta vehicles for what you like to call meta normies whatever the ♥♥♥♥ that is.
Their willy nilly additions to the vehicle tree are the problem because it's like they're not planning anything out. It's bad management or it's just predatory practices of seeing what they can get away with instead of actually trying to make the game enjoyable.
Meta normies only play the "good" vehicles and it skews the statistics. For example, the PZ.IIF and T28 are both 1.7, but the T28 has had over 1500 battles in the last month while the PZ.II has only 16. In arcade, T28 has 85% win rate while PZII has 13%
Now they're not removing the shrapnel round from the 1.7 T28, but they're removing it from the LOWER tier vehicles that came out long after everybody and their dog knew about the Sh-354 round being OP in it's bracket. Big surprise the T-35 premium is keeping it's shrapnel round
Meanwhile you have 2.0 Sweden out here with APDS penetrating over 100mm of armor which allows it to punch way above it's BR. Hence "Most Effective Tactic Available normie."
They need to test as many combinations of lineups, match ups between nations and maps how the ♥♥♥♥ do you think any team is going to figure that ♥♥♥♥ out for balance. they won't that is how.
there is only leaving it up to the players of the game to create everyone of those scenarios, taking the data then adjusting BR's.
This is again, the main issue. Players don't know exactly how the game works and you'll get whiners complaining about hackers when they're just not into this game like that...they wanna get on and have fun with the vehicle they like.
These guys will be farmed by more veteran players with game knowledge who can't bridge the gap to be an excellent player.
also it is not just pure stats they take, they are still taking players input on the forums right now, I imagine we will see an updated BR list monday once they finish reading all the feedback.
the best and only way to balance is how they do it. which is: take stats, create list, gather feedback, update list, gather more feedback before making final adjustment and implementation.
it's how they always do it and how they should always do it.
The game is on Steam...The fact that they won't bring their official discussion here is a big problem and has been a huge tell for other games where they want to control the conversation.
A lot of folks aren't going to go through the trouble of taking up a second job as a forum rat to fully understand things because the game already takes up so much of their time.
It's a F2P game...they'll just move on because they feel no need to get their moneys worth.
Gaijin seems to have it's own delusion on what is deemed to be meta. Cause it definitely isn't related to actual vehicle performance.
Helicopter change is good example of this. The changes themselves seem reasonable, but why is it only affecting the US? When russian helicopters are the meta. So it would have been logical choice to either move them up side-by-side or have russian helicopters be moved up first.
This thing really is atrocious...that plane makes me want to pop.
Agreed, My main issue with switching now is that my german crews are already max...that crew grind kills me and makes a huge difference. If it weren't for the F5C, i wouldn't even be working on USA.
I'm stuck at the CL13 as well on Germany. Only way i make research is i put a talisman on the F84F and BLUs...pray to RNGesus that I can kill a base and ground pound a bit before anybody notices me.
then you come at me with something that is based around grind.
how can they get the same when the US does not get 9P's at all.