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On the other hand, I always go to 4.0 when i need to kill strike aircraft and 6.0 when i need to kill bombers (rank III tasks).
Most wyvern players have below average skill, because they never learned to do anything else than flying straight, and thus are easy to down with the appropriate plane (Do-335 and VB.10C-1 can catch them).
So personally I'm pretty glad that those planes exists as they're a guaranteed pinata kill for those annoying tasks.
BTW: Vywern should be 5.0
yeah this would be ok for me too but when trying to play a bomber and i spawn in seeing 4 wyvern on my team its just pointless even trying to do anything since they will most likely take all the bases and that only leaves the main base but good luck getting there alive. at that point it has just become a ropeplaying game and my role is free xp
They exist, they do what they do. All you can do is adjust your own approach.
none of what you said helps since you will just get intercepted anyways
As someone who loves his Wyvern, I disagree with you. The enjoyment of games and sport depends on a certain level of courtesy. Where the rules, or absence of rules, fail the players in general and affect their ability to enjoy the game, it falls to the players themselves to accommodate each other.
When people respect others in pinging a base, then the overall enjoyment of the battle is generally much higher (for me at least) because I know I'm actually 'playing' with other like-minded people. When people maximise their own score at the expense of their team then it's just a bunch of selfish ♥♥♥♥♥ grinding points and no-one's really playing at all (especially the types who deliberately bomb targets at extreme low altitude when they know someone else has already dropped their own ordinance on it).
The pinging system is a rare player-driven moment of teamwork and sportsmanship in a game that actively discourages it by introducing aspects that force players to be selfish (through tasks and boosters). I respect it every time, and I'll happily shoot down anyone who doesn't.
(On a side note, what the game needs is large city-sized bombing targets with lots of health containing multiple 'hard points' such as factories that give extra score. This would reward both fast precision bombers as well as strategic bombers with larger payloads. It would encourage bomber formations and shared targets as well as make heavy bombers actually worth playing.).
so when theres 4 wyverns i might as well j out huh? now that seems like very fun
No, just get better at flying bombers. Other guy is right, many people just fail to plan, fail to adjust and these people are always fodder for fighters. Your defeatist attitude is a you problem, not a Wyvern problem.
That's a cool idea and I would love to have it in the game! One of the most memorable moments I had in Air RB was flying a B-17 together with another and to provide cover. Even managed to shoot down a fighter attacking the other bomber (a lucky shot by me to be fair).
About Wyverns or strike planes generally and level bombers, I see it from both sides, in a perfect world, the level bombers would go for bases and strikers for ground targets - but we don't live in a perfect world, nor is WT actually promoting teamplay. That's why I also started to ignore the "base-pinging" and either look where the other bombers are going or I ignore them altogether and just do my thing. First come, first serve.
The "base-pinging" is such a abused thing nowadays that it became useless and unreliable, One can spawn in and just ping all of them, who actually checks player names and planes then? This only distracts from setting up your flight path and planning.
Bear in mind that with all those tasks and spading and grinding each and everyone is basically after a different goal...
IME, 99% of wyvern pilots, when engaging a Bomber, just sit on the tail , so you *should* be able to get a kill, or crit that leads to a kill, at least some % of the time, the total nerf of manual turret aim notwithstanding.
that goes for almost all fighters coming at your Bomber, they never seem to expect to get hit. I am finding that short sprays of varying leads will get results.
many of the wyverns will also dive, so. don't dive your Bomber. Keep an eye out for them and turn the other way while you still have a chance. Choose engaging with Fighters sparingly, when the mission depends on it, or you have some help nearby.
IMO Bombers are all about defensive flying. People cry and moan, especially near the end of the match, but there is NO shame is using the airfield for extra firepower, and you can get some nice kills off even a small hit from your turret before AA finishes them off. I find it very funny that some of these players expect you to just let them swarm and shoot you down and you're a "coward" if you do something intelligent to level the playing field.
If you're going to harass and strafe my Bomber very close to or on the airfield, no I will NOT simply J out. If you let me land I'll consider it and most often do, since the match is usually hopeless at that point.
In addition to that bombs do less damage to bases and give less rewards for bombing and the tail gunner accuracy in both manual and in AI mode has been nerfed like 95%