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Rapporter et oversættelsesproblem
It's IRCCM really only seems to work when it's within 1km
On side aspect shots, because of flare rise time, the missile is much less likely to see them from longer ranges than a front or rear aspect shots.
Iv gotten front-aspect hits in close range combat. The closer i am to the target before launching, better the odds of hitting.
Personally, I feel that the effectiveness of anti-radar measures was increased, probably thanks to the Fox 3 missiles. Regarding the R-73, I had a similar problem, I started to change the gameplay, shot angles, distance and subsequent behavior of the missile. Then he adjusted my playing style accordingly and the situation improved. As someone has already written, R-73s are undetectable, mainly from the front, but for me, attacks from the side where you limit yourself with the plane and send the missile more in advance, while the countermeasures fly behind the plane, that is, you create as much difference as possible between the targeting missile and the countermeasures, and in in that case, he often hits the target. It also depends on your speed and how much energy you transfer to the rocket. The R-73 also works well at a very short distance of less than 1 km, where thanks to its high G acceleration, it can turn very well, before the enemy often reacts with countermeasures. And evasive maneuvers often do not work due to the aforementioned G drags of the rocket.