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Zgłoś problem z tłumaczeniem
Three things that are potentially ruining the game that need to be addressed:
1) The plane nonsense.
2)The arty nonsense.
3)The stupid spawn nonsense.
Has anyone even seen any kind of response from any dev, mod, or whatever about these issues? I watch a lot of WT streams on Twitch and I can atest to the fact that most of the streamers are frustrated with these issues to the point that you are doing the opposite of 'selling your game'.
If not split into two 2 choices: a battle with and without airplanes spawning, it should be at least reduced in frequancy. And bombing spawn points shouldn't be possible, just like you can't order artillery barrage on them.
Hah-ha! Okay, you got me there.
But seriously ... something needs to be done about the planes it totally kills the ground game and will probably do the same to warship combat when it finally is released. And I agree, the spawn points at the start of the game are rediculous ... spread the start points out or something. And while I disagree about eliminating artillary, I understand the points made. Maybe, they can limit the ability to call artillary to scout tanks only and limit the number they get to call throughout the game.
In Ground Battles I think it's a valid tactic and something that has to be tolerated (like deliberate ramming/collisions in the Air) but is being overused because there's no cost.
Imagine how bad Acade Air Battles would be if players could deliberately ram without any risk.
I totally agree with that. After this weekend, i really learned to hate Tac-Bombers. I do not think i am a primary target so many other players must face the same issues. It's just dumb to die constantly on planes.. and in the victory cam, the enemy bomber wracks in the ground because he has nothing else to do with his "empty" plane.
I consider to start in my new Ostwind from the beginning of a battle.
Artillery just needs to go back to the oneshot per tank it had.
As far as the spawning.... wtf even happened? I stopped playing for 4 months, and now you only get 3 tanks in freaking Arcade? Yeah, im real glad i spent money getting 2-3 hangars for each faction, 9 for Americans, and i can't even use half of those in ARCADE mode for tanks? What a ripoff.
Again, as I suggested before, I would only allow scout tanks to use artillary. Most people prefer the bigger, more heavily armored and armed tanks and so limiting it to scouts only would limit the amount of artillary fire called down.
Besides, artillary call ups are easy to avoid. The game warns you when an artillary strike is called down on you and so as long as you can back up, you have plenty of time to escape the shells and return right back to where you were, fairly unharmed.
P.S. Great tag, Bipolar Potter.
Be a heck of a lot better if there was a game option to play games without planes. It's just ruining games, especially when they bomb the spawn and you're dead 3 sec after entering the game.
And don't get me started on playing games and actually losing money now because repair costs can exceed exceed winnings, especially if you use up your three allowed tanks.
I rather enjoy the chance of dying without having any pre-emptive preparation.
it's what makes this game intersting IMO.
my vote is I love the planes.....and telling myself before each round " I may die today ...."
this could easily get out of control
penalize people who just didnt pull up in time ?
penalize people who primarily play tanks, but jump in the planes periodically to keep things fresh but arent the best pilot or god forbid, a newb pilot?
penalize those who misjudged the distance of the ground while concentrating on the target ?
penalize players who may experience ping jumps or lag which results in a crash ?
the list could go on and on ......
would be impossible to determine "intent " ?
acctually bombers can
i did it in a b25j