War Thunder

War Thunder

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hackers on this game
thanks for the ban you ♥♥♥♥♥ i was only stating the truth that there is people hacking on this game using aimbot/macros and iv even seen people teleport so ban me some more im not going to let this rest!
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Beiträge 1630 von 62
Ursprünglich geschrieben von Bridge Haku Yamata:
I've seen guys driving the M22 Locust at it's top speed of 35mph and swivel the turret around and one shot mutiple tanks within seconds with the reload time being practically instant. If I could record videos with my computer I would have, but seeing something like that just reminded me of the aimbot in Ace of Spades since he would turn his cannon 180 degrees and fire with no delay at all between actions and he'd have killed a HVSS or other equally armored tank that was facing him head on.

So yeah, I do beleive there are hacks in game since it looked exactly the same as aimbots from other games. I just think that less people have them though so that they aren't patched.
The M22 Locust's stats show that it can reload rate is 3.7 seconds, and its turret's rotation speed is 20.5 degrees/second. you are foolish to think one is hacking for simply using the ability of the tank to its fullist.
Tiberius 10. März 2015 um 1:24 
Ursprünglich geschrieben von PwRTheGiza66:
thanks for the ban you ♥♥♥♥♥ i was only stating the truth that there is people hacking on this game using aimbot/macros and iv even seen people teleport so ban me some more im not going to let this rest!

I agree, I think macros are UNFAIR. They are maybe not hacking or cheating, but they shouldn't be allowed in the game.
Enthropy 10. März 2015 um 1:27 
Ursprünglich geschrieben von JohnDoe123:
Ursprünglich geschrieben von PwRTheGiza66:
thanks for the ban you ♥♥♥♥♥ i was only stating the truth that there is people hacking on this game using aimbot/macros and iv even seen people teleport so ban me some more im not going to let this rest!

I agree, I think macros are UNFAIR. They are maybe not hacking or cheating, but they shouldn't be allowed in the game.

Macros are normal feature of most decent gaming hardware. Saying, that macros should be forbidden is like saying that players should not use upper half of their keyboard or more then 5 mouse buttons :-D
I get called a cheat sometimes, sad truth is that I used to play War thunder to much. Average kills per game were around 14-18 and I would only lose around 1-2 planes. You get to learn how most people will react in certain situations and so I just exploit their lack of experience and skill. Just like real WW2 pilots did.
Ursprünglich geschrieben von Spaddobird:
War Thunder actually can't be hacked, the system is built in a way that it's genuinely impossible.

That is a false statement if ever I heard one. Do your research before posting.
Nadlug 10. März 2015 um 5:44 
Ursprünglich geschrieben von Spaddobird:
War Thunder actually can't be hacked, the system is built in a way that it's genuinely impossible.

Read about forbidden game modifications here here:
http://forum.warthunder.com/index.php?showtopic=195636&p=3755017#entry3755017

"Is it possible to use cheats in War Thunder (like speed-hack, invulnerability and other unfair advantages)?

All movements and player interactions like collisions, damage etc. are calculated on the server side. It means that even if corresponding parameters are modified on the client side, the cheater will not actually gain any advantages like invulnerability, increased damage or anything similar. Anyone pretending to distribute software that gives such advantages is probably a fraudster looking to steal your money or compromise your personal data."

It just can't be done, if you see something you think is a hack then you've probably seen a bug or exploit and you should proceed to lodge a bug report on the main forum.

Yes we are all painfully aware of gaijins policy of denial. Saying "it cant be done" is pure arrogance especially when there is video footage of it having been done in the past.

Look i dont mean to give you flack for this personally, your just a community moderator afterall. Your only doing what your told. But theres is no possible way to explain how a shell can ricoshet 5 times inside my tank fragmenting each time, beyond exploits. Or any of the BS gameplay ive seen in my time playing WarThunder for that matter.

You know the KV with the crew compartment sandwitched between two fuel tanks? I put 15+ shells through one on one particular player. Shells went in the side through both tanks and never started a fire, never even damaged the fueltank let along the crew i kept hitting in the process. Not a single shell even fragmented for that matter (was not using APCR)

There are exploits out there, Gaijin tries to do a decent enough job to track down the ones they can but they dont get everything. This policy of denial is unconstructive and only serves to slow the pace at which existing and new exploits get tracked down and fixed.

And before any more silly people say Client-Server connections cannot be hacked need I remind you that security measures such as VAC, Punkbuster, and others exists for a reason. They too arnt perfect but they are alwayse getting updated to fix the new loopholes determined indaviduals will enevitably find.
Zuletzt bearbeitet von Nadlug; 10. März 2015 um 5:52
Ursprünglich geschrieben von Nadlug:

But theres is no possible way to explain how a shell can ricoshet 5 times inside my tank fragmenting each time, beyond exploits. Or any of the BS gameplay ive seen in my time playing WarThunder for that matter.

I can offer another possible explanation. A bug/glitch. They happen, and if you've ever developed any kind of software you'll know that they pop up in the strangest, most unexpected and unrelated ways.
Zuletzt bearbeitet von The Pangaean Gamer; 10. März 2015 um 6:07
Nadlug 10. März 2015 um 7:03 
Ursprünglich geschrieben von AussieGhost789:

I can offer another possible explanation. A bug/glitch. They happen, and if you've ever developed any kind of software you'll know that they pop up in the strangest, most unexpected and unrelated ways.
Maby though it really doesnt help that untill that point i had never even seen a shell Ricoshet inside the "This is what killed you" replay. That and it took a very specific path that defies physics.

The shell penetrated the frontal plate of my PZ 4 at a level angle to the right of where the drivers optics are, Traveled downwards and towards the front of the tank, hit the interior floor and exploded, bounced straight to the back into the engine and exploded, turned around and hit an ammo rack under the turret exploded, and finally bounced up into the center of the turret and exploded again.

By this point your probably thinking im wearing a tin foil had but you really cant make this poo up.
Im no programmer and im no ballistics expert but ya know maby having it hardcoded somewhere that a Ricoshet Cannot exceed a 90 degree change in direction seems to me like the first thing to be covered

If it was a bug its a pretty damn good one. Sure killed the poo out of my tank.

But then again its not like we can report these things. Ive submitted bug reports before only to have my post deleted by a Moderator who then chews me out for not posting it properly even though i did. I've submitted tickets at the request of an ingame GM only to have CS tell me to take it up with an ingame GM.

Gaijins general "dosent give a poo" attitude towards bug reports and their denial polciy towards explotis is only hurting themselves.

Ursprünglich geschrieben von cowinspace:

You really aren't grasping this are you? But, you could prove us all wrong, go buy one of those fabled hacks, record yourself using it, and put it up for the world to see.

Punkbuster is an outsoruced anti cheat service that is used by a large amount of MMO's which are all pure serverside calculations. Your quick to dismiss the fact that the server has to get its input from somewhere.

As for using them, hell no. Im desent enough at the game (except in german GF but thats a balance complaint for another thread) I would rather not get my account banned.

I would post the video's i know of but A. It is bannable offence, and B. All of the ones I know of were pulled from youtube by gaijin for copyright infringement.

You will flat out deny any infomration I post anyway so wahts the point?
Zuletzt bearbeitet von Nadlug; 10. März 2015 um 7:29
Ursprünglich geschrieben von Nadlug:
Maby though it really doesnt help that untill that point i had never even seen a shell Ricoshet inside the "This is what killed you" replay. That and it took a very specific path that both physics.

The shell penetrated the frontal plate of my PZ 4 at a level angle to the right of where the drivers optics are, Traveled downwards and towards the front of the tank, hit the interior floor and exploded, bounced straight to the back into the engine and exploded, turned around and hit an ammo rack under the turret exploded, and finally bounced up into the center of the turret and exploded again.

By this point your probably thinking im wearing a tin foil had but you really cant make this poo up.
Im no programmer and im no ballistics expert but ya know maby having it hardcoded somewhere that a Ricoshet Cannot exceed a 90 degree change in direction seems to me like the first thing to be covered

If it was a bug its a pretty damn good one. Sure killed the poo out of my tank.

But then again its not like we can report these things. Ive submitted bug reports before only to have my post deleted by a Moderator who then chews me out for not posting it properly even though i did. I've submitted tickets at the request of an ingame GM only to have CS tell me to take it up with an ingame GM.

Gaijins general "dosent give a poo" attitude towards bug reports and their denial polciy towards explotis is only hurting themselves.

Well just look at real life examples, JFK was shot with a bullet that hit him then came out of him and turned back round and went through his head and then through someone else. Then it finally just fell out onto the gurney in the hospital so was easy to find as evidence. If a small rifle bullet can do that imagine the magic a bigger round can do!
Nadlug 10. März 2015 um 7:20 
Ursprünglich geschrieben von P¤þΣ ©hδ♂:
Well just look at real life examples, JFK was shot with a bullet that hit him then came out of him and turned back round and went through his head and then through someone else. Then it finally just fell out onto the gurney in the hospital so was easy to find as evidence. If a small rifle bullet can do that imagine the magic a bigger round can do!

I thought that grassy knoll looked familar! It all makes sence now.
Ursprünglich geschrieben von Maj.RedEyes420:
I was doing plane battles and I think we had a cheater ingame never seen anyone do the things this guy did GWL Tamren 28/4 in 5 mins game was over our team was dead..Everyone was ♥♥♥♥♥♥♥♥ in chat.

I've pointed out to Tamren that he's so good he must be cheating. I'm sure he'll get a kick out of that.

He has 1,650 hours in War Thunder. so there's an outside chance he's just good at the game.
Ursprünglich geschrieben von CanofWhoop:
The M22 Locust's stats show that it can reload rate is 3.7 seconds, and its turret's rotation speed is 20.5 degrees/second. you are foolish to think one is hacking for simply using the ability of the tank to its fullist.

So it's possible to drive full speed over super bumpy terrain and oneshot people with the M22 Locust which generally doesn't even penetrate as is, and not just that but one shot people who are the full map from you while still going full speed and shooting players in a full 360 degrees from your own tank? This guy never missed a single shell and got 11 kills before a fighter plane killed him.

I understand you can reload in .5 seconds or faster as I've watched a M6A1 do it last night, but I find it hard to believe that anyone can use a tank that isn't effective at all except for scouting and single handedly snipe and kill the entire enemy team in the way I've described.

I'm not saying snipe as in 34m, I'm saying snipe as in he is in grid H 7 and shooting players in A 2 through A 8 for perfect critical hit one hit kills while driving over large hills and such. This was him shooting people across the full map in a very ineffective tank and destroying any tank he hit with one hit. Stug, HVSS, M4A2, PZ IV F2, KV-2.

Ursprünglich geschrieben von Spaddobird:
War Thunder actually can't be hacked, the system is built in a way that it's genuinely impossible.

Read about forbidden game modifications here here:
http://forum.warthunder.com/index.php?showtopic=195636&p=3755017#entry3755017

"Is it possible to use cheats in War Thunder (like speed-hack, invulnerability and other unfair advantages)?

All movements and player interactions like collisions, damage etc. are calculated on the server side. It means that even if corresponding parameters are modified on the client side, the cheater will not actually gain any advantages like invulnerability, increased damage or anything similar. Anyone pretending to distribute software that gives such advantages is probably a fraudster looking to steal your money or compromise your personal data."

It just can't be done, if you see something you think is a hack then you've probably seen a bug or exploit and you should proceed to lodge a bug report on the main forum.

I remember when other games said the same. Even if someone claims something can't be hacked in the end that statement is false. Someone will ALWAYS find a way around it. Aimbot doesn't need to be server side either and anyone who actually does their research would know not to be so ignorant towards certain hacks as serversided can't stop them at all.

Aimbot will dirrectly influence the aiming of your gun, meaning that if you hotkey'd your hack to T and you pressed or held down T then your gun would immediately turn and lock onto your target. If someone coded this program properly then it would lock onto any visible targets on the map starting with the closest targets first, and it would aim to fire a shell perfectly into the critical zone of tanks each time to assure a one hit kill 90% of the time. Aimbot doesn't care about what the server thinks, and it certainly doesn't care what anti-cheats think because if the coder is good enough he will work his code around it all.
Gekko 10. März 2015 um 9:51 
Been called a "hacker" plenty of times, especially when I go downhill in a T-50 with a aced driver. Then it's a "speed hack".

Most people who accuse others of being hackers are tossers who have no idea what they are talking about.
Ursprünglich geschrieben von Bridge Haku Yamata:
I understand you can reload in .5 seconds or faster as I've watched a M6A1 do it last night
You can't, it just has 2 guns in the turret that have about the same ballistic trajectory.
Sometimes, there's also a bug where you fire the gun and everything plays correctly, except that the gun doesn't actually fire. Keep clicking, and it can look as if your gun fires like a machinegun, but only one of the shots actually happens.
Jordanu-t 10. März 2015 um 12:45 
Ursprünglich geschrieben von cowinspace:
Ursprünglich geschrieben von gizzard_puke:

That is a false statement if ever I heard one. Do your research before posting.

It's not false. This game performs all of the critical calculations on the server, so a client side "hack" is meaningless for most things as the client has no say in the matter. Things like aimbots are also useless due to the need to lead a plane or aim for a weakspot on a vehicle.

All of the "hacks" you see advertised online are scams designed to part idiots and their money.

From the mouth of Gajin @ https://gaijin.zendesk.com/hc/en-us/articles/200069281-War-Thunder-Cheats-And-Hacks.

"All hacks are being fixed as they appear. We understand that it is a major threat and we keep attention to this matter."

That sentence alone disproves the naysayers. There are hacks now, and in the future hacks will be made - it's a fact so stop spreading utter rubbish that WT is invulnerable; it isn't and it never will be.

I myself am not really bothered by them (hackers), they are a cancer on the online experience and infect virtually every MMO/multiplayer game (including server side ones) and they will continue to do so in the future. The game of whack-a-mole will continue unabated for as long as online gaming exists and the only thing you can do is point and laugh at their uselessness.
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Geschrieben am: 9. März 2015 um 4:28
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