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gaijin should just remove/rework the fakour or put the iranian f14 up to 13.0.
If anything, only the F-14 IRIAF should have been moved to 13.0, precisely with the Fakurs, which have much higher speed compared to the regular AIM-54. Overall, this BR 13.0 is very poorly set up. 13.0 doesn't solve much. You will still be able to encounter the Fakur at BR 12.0, while the IRIAF will start to encounter literally top tier 13.7-14.0, which is already insanely exaggerated for the F-14 to fight the F-15E, Eurofighter, Rafale, etc. These are all modern aircraft with modern Fox 3s, which are significantly better than the Fox 3 F-14.
Modern Fox 3s should be a separate category where aircraft without these missiles could not meet aircraft with modern Fox 3s. The top tier should be 14.7-15.0 and the F-14 should be moved to 13.3 where it could not meet top tier aircraft, but at the same time 12.0 could not lose to the F-14 and from 13.3 a category of aircraft early versions of the F-16, Mig-29, F-15, SU-27, etc. would be created. Simply powerful machines without modern Fox 3s that do not have the older Fox 3 AIM-54 or Fakur, but in terms of performance and flight characteristics they can compete much more with the F-14 than aircraft from BR 12.0.
But Gaijin will only move the F-14 to 13.0, which as I wrote doesn't solve anything much and even wants to move the early version of the F-16 to 12.3 which is crazy nonsense. Realistically, with a BR 11.3 aircraft, you will be able to meet the F-16. :D And the SU-39 with R-73 top tier IR rockets will go to 11.3 which is a joke if you imagine that an aircraft from 10.3 will be able to meet the R-73. :D Sometimes I feel like the people who decide about this don't play this game at all.
Whoever trying to justify 13.0 F-14 IRIAF, clearly a straight line base runner wanker that do not know how to do a simple Notching.
I agree, the aim-54 or Fakur is very simple. The problem with this is often mainly faced by players whose game play is set on speed and destroying the first base. They have to do what prevents them from being the first to continue straight to the base because the F-14 often chooses the players who rush to the base first.
That combined with the fact it can be shot from the enemy base is the problem. It is a no skill weapon which breaks that BR which is usually more about missile dogfights. It also forces most of the team that doesnt have and f14's to be very very evasive, which has a big effect on the outcome.
The reason its a huge pain is mainly that, there is no skill involved in it, and still it gives a huge advantage to one team, and often 1 of them take out 1-4 players within 3-4min of the game. So honestly, if you f14 players are missing it sounds more like a skill issue on your side since you people wanna bring out that card. Anyways now it will be changed since gaijin finally saw the issue with it. And yeah, its not a good solution but there has never been any good solutions, just more compression.
The reality is that you always have F-14s on both your team and the enemy's. Fakur or aim-54s have to be fired from a long distance of 20-30km, because they are ineffective at short distances. In other words, you just need to make a notch maneuver at the beginning and most of these missiles are fired. In other words, I don't think it should have a significant impact on one. The only problem is players who want to destroy the base and be the first. They don't like having to notch and lose their first position. Or if they don't notch, they will be destroyed. As I already wrote, I personally don't have a big problem with these missiles. I die very rarely from them. And if I die from them, it's often my fault. And I don't know why you're writing about skills when I wrote that I have no problem avoiding them, which means I don't play F-14s. I don't even have IRIAF. If I write that I have a problem with Fakur missiles, etc. does that mean that I have a problem with skills? A bit strange.
Besides, you didn't understand the point of my post. I wrote about the opposite side, that the F-14 will meet top tier machines like the F-15E, Eurofighter, Rafale, Gripen, etc. Doesn't that sound a bit too much like an aircraft from the 70s to you? :) The fact that BR 11.7 will not meet the F-14 IRIAF, that's fine, I have no problem with that. The aircraft tree simply needs to be more spread out in BR and the top tier should be at 14.7-15.0 in the current situation, not 13.7-14.0.
Because playing many other nations often only face USA, and it causes a disadvantage.
They are hard to avoid with a bad RWR, once again. Most times you only have a warning in the last 5-10s before being hit. And even when notching, you still often get hit. I dont do bases, I do dogfights, so I dont care about being in the front. Now maybe its mainly because my RWR is not good, but 25% of the time I still get hit when notching, and imo its a pain in the ass knowing that the only thing the enemy did was launch a missile from across the map.
Yeah maybe the f-14's will struggle, but I doubt it, their missiles still have a higher range than everything else, so the main tactic for them will remain the same, unload a bunch of missiles, land, repeat.
Also you mention the age of the planes, but that missile is from 2011....sooo that kinda drops dead in the water.
I understand you, I'm just talking about the fact that I don't have a big problem with it if I'm aware that IRIAF are in the game. I'll always look at it and maybe BR. Besides, it doesn't matter if I play for the USA or not. The USA is almost always on both sides. And I don't know if you've played top tier 13.7-14.0, there the game play is in most cases the same as the F-14. With the difference that modern Fox 3s of the Aim-120 type, etc., are incomparably better than the Aim-54 or Fakur. Not to mention the performance of the aircraft where the F-15, Eurofighter, Rafale, etc. cannot even remotely compare to the F-14's performance. They reach much higher speeds much sooner, altitude in connection with the better Fox-3 missiles, the F-14 is a joke.