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Ilmoita käännösongelmasta
Some helicopters aren't really worth using. They're just there to make grinding harder and persuade you to buy premium.
The German one, I guess. Because the French line starts with H-34.
You can use it in ground realistic and ground simulator modes (namely - 9_2 lineup). In the former, be wary that since you can only equip ATGMs as suspendable armament, you can't use this heli from the start of a match; you'll need to spawn some tank first and earn additional SP for the flight. Then you can use it's four ATGMs with 3.5 km max range to explode some tanks. Be sure you have trained in test flight or custom battles in order to be effective with it, understand the flight principles of this type of vehicle, it's behavior, mechanics and so on. You'll also want to have some light tank to spawn this heli as fast as posssible (Sd.kfz. 234/2 might be enough in fact, just use active scouting, rush to caps and don't die too soon), or a good 8.0+8.3 lineup (Turm III, M48A2 G A2, Leopard I and DF 105 are a good choice of core tanks).
In ground simulator, you can spawn in the very beginning of a match, but the controls are more complicated. There's no hovering mode (for this model and other early helis), you'll need to bind key for SAS modes to toggle it to dampening every time you spawn, otherwise the helicopter is barely controllable in manual mode, plus there are no markers above allies and enemies alike and no tips on reducing speed/pitch control etc. With no view outside of cockpit available, SPAAs and enemy air pose greater danger once they have spotted you. But if you want to give it at try, the experience might be rewarding, and you might get a lot of entertainment.
Heli PvE is a mess tbh, because they just lump helicopters of all BRs together no matter their capabilities. While rank VI can do at least something with more advanced ATGMs and air-to-air missiles, capping heli-pads and destroying the leftovers of ground units not protected by SPAAs + bombing bases (if you have good bombs and lots of rockets, which is not the case of the Alouette) are the only activities left for starter helis. You can also try ground assault, but since all helicopters except Agusta-Bell 205 A and HKP3C with their 7.7 take part in 8.3+ matches where you have to oppose top-tier MBTs, there's little you can help your team with, and if you're defeated, the rewards are pauper (not to mention that some ground units fire back at you). I wouldn't recommend playing it with helis that aren't rank VIII or have 16 Hellfires at least, or aren't Ka-50.