Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
instead of taking an SPAA with you into battle, why not take a fighter?
cas is optimized to kill ground targets, so if you bring a dogfighter with you then you should have an easy enough time shooting them down, right?
the point of an spaa is to kill cas, and the point of a dogfighter is also to kill cas.
why not fight plane with plane?
ok, your right, and yes i would prefer it if there were no aircraft in ground battles, but that dosnt change the fact that the devs said it will remain a combined arms game.
you can either play an ineffective spaa and play duck hunt with the planes, get in a plane yourself and have a far better time shooting down cas, or you can go play a different game.
take your pick.
personally i chose to start grinding airplanes so i can have a fighter and then laugh at the cas planes that arent equipped for dogfights
Add into that Russia has the most powerful SPAA that outranges any other and you have a situation where you cant fight back
ok now see that is a good point for talking about balance.
maybe the sp requirements of AA loadouts could be reduced to encourage more people to bring them, making it more viable to deal with cas
Noticed M247 can lock on and intercept missiles
Otherwise
it does, not so often as other countries, but yeah, there is a big need of new SPAA
Some people like me aren't too good in flight simulators and don't play air as a result. We have to make do with SPAA.
In the lastest question and answer this month, Gaijin has finally acknowledged that statistically, the large amount of new CAS/attack helicopters that they introduced and the munitions that decisively outrange the current AA has decisively shifted the balance toward the airforce and lead it to dominate the ground battles. They're supposed to add new SAMs with longer range next year and are thinking about how to implement them.
But this isn't enough. I think that what is needed is to increase the spawn point cost of CAS/helicopters across the board. It should be a precious ressource not to be squandered and the cost should rise sky high after the first air asset that you spawn. Currently, you can spawn an aircraft with full CAS loadout after capturing a point or scouting a little and as a CAS, you will earn enough to spawn another CAS after each death. It's absolutely ridiculous and it makes the game unfun to everyone.
A lot of people forget that CAS is in ground battle only for one thing: quickly clear off enemies that are stopping your team from advancing. After you've dropped your load, you're a liability to your team. You shouldn't be around more than a few minutes after that, you're way more needed on the ground with a tank to help your team win.
I've lost way too many games because most of my team was in the air inefficiently straffing stuff with nobody capping objectives. CAS isn't there to bolster players failing IRL sense of self-worth. It's there to help your team win. And aircrafts ain't going to capture the B point.
SPAA costs like 70 sp and a plane like 800. If the enemy is spawning Su-34s it means your side isn't doing great. Also the side that flies Su-34 gets a strong air defence in the shape of pantsir as well.
Just to clarify im a Su-34 user myself.
While I agree it's lacking in SPAA, it has the F-15 with 8 AIM-120's, so not only has the ability to fight back, but can do it in literally the most effective way with the best air to air missiles in the game.
The problem with this whole situation that most of the community simply refuses to aknowledge for whatever the ♥♥♥♥ reason, is that you here are talking about Su-34's, Type 81's and I mentioned the F-15, which are played along Leopard 2's and Abrams
The problem is, that you can go back where you lineup is composed of Chi-Nu's, Tigers, Spitfires, Stukas and Ostwinds, and you will get the same maps and game modes.