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I'm not going to pretend it's working that well, but if you hop in AAB for a couple of matches you'll see how bad ganking gets when there's no friendly fire.
Honestly I'd rather see far more severe punishment for TK, maybe even an immediate kick from the match and a 5 minute timeout like the one you get for crashing
THAT would definitely help against both ganking and funny haha trolls that teamkill during takeoff
Did Gaijin ever mention that ?
Id say its more to make it a bit more realistic and skill driven . Imagine with planes how weird it would be just spamming and hoping you hit an enemy instead of a friendly.
That scenario is all about skill if team damage is involved.
I really dont mind it in the game then I hardly get teamkilled its more the other way around if any when I accidently bomb a team mate's tank which I find an attractive thought for again skill driven gameplay.
Personally I wouldn't like that, it would incentivize players to kill steal more than the game already does because it would remove the risk of getting shot down entirely.
I'm really sorry for people getting shot by trolls while taking off but the dumb pilot jumping in front of an IR missile to try and machinegun the enemy plane deserves to explode.
I may be biased though because I'm VERY careful with my heatseekers and absolutely never fire them when I see a friendly is already pursuing the enemy so if someone gets shot down by my missile it's always because they were doing something really really stupid.
I don't know if Gaijin ever said that, but generally it's good game design to enable friendly fire when you want to discourage ganking.
Then again while I wrote that I realized that Gaijin and good game design only go together in the phrase "Gaijin does not give a damn about good game design" so yeah there's that
literally nothing changes with my suggestion other than it stops punishing the poor bastard getting team killed, he (most of the time) had no say in the situation, dying to a situation out of his control, and he gets punished for it more than the killer does.
FF is still the best way.
To late we have the evidence you said Gaijin incoperated good game desing.
Funny how you first assume something and portray it as fact only to quickly back peddal because omg its something positve about the game I play evry now and then.
Doesnt really make your words weigh more in a discussion.
So let me get this straight, you want teamkilling to be a thing, with lockouts and such as punisment, in a game where:
- Accidents can happen.
- People can't drive normally, and bump into me 7x a minute.
- People drive in front of me, lining up my shot.
- People drive onto my artillery.
- "Insert other non-fault of my own incident here that gets me a TK"
There's tons more reasons why Team kills happen, and it's not fair to make the punishment for such a thing to happen, so severe, that it locks you or bans you from playing. In a game that really does not need Teamkilling to be a thing.
I paid for premium, I paid for premium vehicles, why do other people not playing well, getting me an accidental teamkill, make it so I cannot play the game for X amount of time?
This does not make any moral or logical sense. Please, stop the witch hunting of gamers for things that happen on a game, because actual bans should be for actual problematic people. Not someone who shot at a light tank, because it drove in front of him while lining up the shot.
We don't run a prison here.