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It is sometimes not fair to the damaged player, granted, but "still flying" doesn't mean the plane is capable of steering and landing.
https://steamcommunity.com/games/236390/announcements/detail/7598205277471550903
But personally, I looked at it this way- The cost to repair the damage exceeds the cost to make a new aircraft, so they write it off and buy a new one. Actually fairly common in the US with car accidents and insurance.
The issue here is that what constitutes as severe damage to a prop plane doesn’t necessarily translate to all aircraft in the game, which is why the mechanic works well in lower tier play but gets weird as you go up in BR.
It’s also worth noting that, just because you can still fly and control the aircraft, that doesn’t mean it’s still combat capable. If your plane is so damaged that you can definitely still fly back and land, but anything resembling a combat maneuver would send you into the ground or just be impossible, your aircraft isn’t really “fly able” anymore. Though severe damage applies after specific criteria of damage is met which can include just losing the vertical stabilizer despite that being decently survivable damage.
Kinda just depends really.
I know its a fairly new thing as often I have also had a plane lose all its engines and some parts of the wing/tail and it was still counted as survived at the end of the battle so I will assume it is not working properly right now. Hopefully it will be better at detecting such in the future.