Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
alternatively it missile is fired from range then go cold (fly straight away from missile while slowly adjusting your trajectory to make it maneuver and lose speed)
go watch some guides on fox3 evasion.
thats way easier then trying to explain in text only format.
start here:
https://youtu.be/l80IHJPOh9w?si=TzydPWl-oWdHNfoA
You should not rely on Multipathing. It's very easy to play around it and it's very easy to go above the Multipathing height long enough for a missile to successfully track and score a kill on you. There's also the issue if you're trying to multipath something like an AIM-54, its blast radius is large enough to still damage/kill you.
I highly suggest you not fly in a straight line and "notch" the missile OR decrease altitude to about 25 meters - 30 meters. I have about 6 thousand kills in the f14 and i dodged the same amount of fox 3's if not more. If you see a radar missile going towards you it is best to turn 90-110 degree away from it as it will lose track.
Notch and chaff.
What do you mean?
AI = Aircraft Interception
Air-to-Air radar
EDIT: It's your radar warning receiver showing AI. Not your radar.
You don't and it won't pick up a pulse-Doppler radar.