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It's just a way of the game sometimes.
Implying all things can be fixed
^ This. It's always been a thing.
There truly isn't a way to "fix" it in that you can entirely eliminate it.
On Gaijin's end, they can increase server capacity for the services they use (in the US they use AWS services, dunno what they do for Europe), but even then, that doesn't necessarily work. If your Internet is traveling through a busy network node, you're gonna have connection issues regardless of what Gaijin does. That's entirely on your ISP at that point. If your cables are damaged to any degree or your router/modem is old and may be failing, you're gonna have connection issues. If you're using wi-fi, you're likely going to have connections issues unless you're in line of sight of your wi-fi emitter.
It's a rabbit hole of an issue.
I personally very rarely experience Ghost Shells unless there's something odd going on in the US at a National scale. As I understand it in Europe, it can be a lot more "spotty" and from my observations it's much more likely to happen there than it is in the US.
If you're consistently experiencing an issue, do a Tracert test and send it to Gaijin.
https://support.gaijin.net/hc/en-us/articles/200071171-How-to-troubleshoot-your-connection
Not really, internet infrastructure in Europe is much more robust compared to the US, by virtue of end users rarely being more than a few hops from major backbones, simply nothing in the hands of 3rd rate ISPs just trying to skate by with zero investment.
If there is an issue, it is likely to affect a lot more players at the same time though. Very rare to happen though, last time I remember must have been a couple of years ago.
It typically is the equipment at home that's faulty, which people always refuse to acknowledge. Just like with degraded thermal paste being somehow the responsiblity of devs to "OptImIzE thE gAmE".
Case closed.
Im sure its all just a coincidence though.