War Thunder
Ez a téma zárolásra került
World of Tanks knowledge actually DOES help!
There is a common misconcenption that, by playing loads of World of Tanks, you are bound to be very bad at War Thunder. That's mostly true...until you take into account common sense.

I don't consider myself pro, but I have been doing really well (2000+ exp consistently, albiet for a statistically insignificant number of games), and I find that my World of Tanks knowledge (a game I am only average on), seems to work BETTER in War Thunder.

What I feel is that, when you take into account that 1 shot can end your life, you are innately tempted to play more cautiously, which means you are more aware about positioning and angling. Angling is the key here. If it is one thing the two games have in common, it's armour angling, and it works miracles in-game. If you are good at angling in World of Tanks, you should see yourself not struggling with bouncing shots in War Thunder.

Now, I have not gone far up the tech tree, and I will leave a few disclaimers before you post them in the comments to discredit me (I will admit, I am sure I am missing something enough to discredit me):
- I have played less than 100 games. 1000 games is a statistically moderate sample, but just bear with me.
- I am not far up the tech tree. As you might notice, the low tier tanks aren't particularily armoured, save maybe the KV-1. But, if it says anything, angling armour is harder at these low tiers, and angling has at least helped me throw enemy shots into my tracks or bounce off my side.
- I play a lot of the Panzer IIIs, and some may have an argument that the Panzer III is OP. I cannot say anything about it. It could be OP, it may not. I don't know. I just love that series of tanks.
- I still suck at the game. Just because I got fancy schmancy 2000+ exp consistantly for about 50 battles doesn't mean I am a unicum. I could be having a lucky day for all I know.
- Ground Forces players, I will be frank, tend to suck. Many people are rather new to the game, and won't be making all the correct decisions (I know I don't).

But besides angling, the most important thing I got from World of Tanks to take with me to Ground Forces is tactical sense. I always see at least 3 other people in my games who have good tactical sense, capping points, making 5+ kills, and not facing many deaths. War Thunder GF is actually easier to be situationally aware than World of Tanks (when on arcade mode of course; about the same difficulty in Realistic mode, and more challenging in Sim battles). I found the map very difficult to read (but not to difficult whenever I was not on fire and had an opportunity to study the map), but nobody asked me not to look around once and a while. As most people praise about this game, tanks aren't invisible. Well, they are, but they are much easier to detect than in World of Tanks. Invisible tanks at least make sense in this game:

- In world of tanks, there tends to be about a half second delay when enemies are spotted in plain sight, and for only 450m. In War Thunder, if there is no bush blocking your view, you can see an enemy over 1000m away.
- Tanks stay hidden when behind cover...but more easily lose their camo after one shot. No "more than 15m behind bush invisibility" rule, and no stealth-field tank destroyers.

Generally, one 360 degree scan with the old Mk. 1 Eyeball can give you a really good sense of what is going on. You can see the muzzle flashes of invisible tanks, impact blasts, and everything your crew can spot. To stay on topic, if you had good tactical sense in World of Tanks, you will have just as good of it here in War Thunder, probably better because you are motivated not to die from that fatal 1-shot.

So, basically, what you should get from this is that you should not be afraid if you are a big World of Tanks blubber. Ground Forces is definitely easier than you would expect it to be. I tend to find those who are cocky, saying "playing WoT makes you suck at Ground Forces", worse players because they have not retained what they learned from the previous game, a game that actually has some skills you can take over, and probably masted better, with tactical sense being key. If Gaijin made the map easier to read, it would be so much better. But don't be afraid. If you know these things, you are bound to be consistantly getting good-to-top scores in your games:
- Periodically look all around your tank.
- Traverse between cover.
- Observe your games. People tend to gravitate to specific places on the map, and thanks to having more than 3 lanes of attack (which WoT only has), you can exploit blind spots and get behind the enemy, racking up fire kills. A loss or a bad game is a victory if you learn from your mistakes.
- Check your map during times of calm.
- Don't attack things that are shooting at you. No matter how powerful you are (unless, of course, you are certain your target is so tiny and harmless and completely alone), you should be relocating if a gun is pointed in your direction. If there is another lane of attack, take it, especially if you are in a fast tank. No other lane of attack, wait for the enemy to come to you. Tired of playing cat-n-mouse or need to get rolling to cap a base, it may be best to retreat and go an entirely different flank.

If you noticed something, these skills are all things that are useful in World of Tanks. Fair enough, somethings don't transfer (don't act like you can be shot more than once, or that you can be sneaky-sneaky sprinting behind a bushline, or that those noobs are firing OPgoldr0undhax). Otherwise, if you are half decent in World of Tanks, you will be just as good or even better in War Thunder (especially with much of the luck factor out of the way). Also, knowledge of weakspots and modules transfer, as they transfer from real life as well.

Have fun on the battlefield, and please don't gang-bang Jingles.
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115/31 megjegyzés mutatása
inb4 children start flamewars about war thunder vs world of tanks

Sorry, someone had to call it. Good post, OP. I bet it'll be helpful for a few people out there.
Legutóbb szerkesztette: Johari; 2014. máj. 1., 20:18
ownomics eredeti hozzászólása:
inb4 children start flamewars about war thunder vs world of tanks

Sorry, someone had to call it. Good post, OP.
Don't worry. I already anticipated that a flamewar would loom over the horizon. In fact, I am excited to see what happens! I would get so see awesome, incoherent opinions! (and maybe some educated ones).
Legutóbb szerkesztette: Ed; 2014. máj. 1., 20:18
I am in arguably the best WOT clan in the game (IOC) and I have to agree. My skills have defintely transfered to this game, due to my 420 Blaze it/Yolo Swag tactics.
war thunder gf - arcade and realistic battle mode is like wot with better graphics. in simulation mode its like wot-hardcore mode. but you can play wot also in hardcore mode. if you have a ati graphic then just turn aa on at the catalyst control center and turn off the gui in wot, and zoom max to your tank.
the only difference of the 2 games are that you have to grind even more in warthunder and the rng-factor is also higher then in wot. but in wot you have factor 10 more tanks.
Legutóbb szerkesztette: DrSmile; 2014. máj. 2., 1:28
DrSmile eredeti hozzászólása:
war thunder gf - arcade and realistic battle mode is like wot with better graphics. in simulation mode its like wot-hardcore mode. but you can play wot also in hardcore mode. if you have a ati graphic then just turn aa on at the catalyst control center and turn off the gui in wot, and zoom max to your tank.
the only difference of the 2 games are that you have to grind even more in warthunder and the rng-factor is also higher then in wot. but in wot you have factor 10 more tanks.

Eehhhh....No, Not to be the first to throw a brick, but, Warthunder will eventually have more tanks, and there is no higher RNG factor than in WoT.

That and Warthunder just looks and plays so much better.

Not sure how Realistic is like WoT at all.

I will agree with Arcade being a Better form of WoT
Legutóbb szerkesztette: Fertz; 2014. máj. 2., 2:46
You learn how to angle armor and aim for weakpoints in WoT, That will help you VS airplane pilots horde.
This could just be nice OP of advice. Why Bring world of turds in?
ownomics eredeti hozzászólása:
inb4 children start flamewars about war thunder vs world of tanks

Sorry, someone had to call it. Good post, OP. I bet it'll be helpful for a few people out there.
Thorexelfury eredeti hozzászólása:
This could just be nice OP of advice. Why Bring world of turds in?

and it begins.....
I don't think they mean the gereral tank knowledge of weak points of tanks, angling, etc. as much as they do that in WoT you can charge in and be Rambo, killing everyone.
Wolfbane Secret Recipe Toast eredeti hozzászólása:
I don't think they mean the gereral tank knowledge of weak points of tanks, angling, etc. as much as they do that in WoT you can charge in and be Rambo, killing everyone.
What makes World of Tanks relevant is in the fact that you can learn and master weakspots and angling in WoT. Watch all the air pilots cry when you know that the lower glacius of a King Tiger is highly vulnerable.
Murkha eredeti hozzászólása:
Wolfbane Secret Recipe Toast eredeti hozzászólása:
I don't think they mean the gereral tank knowledge of weak points of tanks, angling, etc. as much as they do that in WoT you can charge in and be Rambo, killing everyone.
What makes World of Tanks relevant is in the fact that you can learn and master weakspots and angling in WoT. Watch all the air pilots cry when you know that the lower glacius of a King Tiger is highly vulnerable.
The lower glacius of an IS-1 is as well, along with most tanks. BOOM! Ammoracked! :D
Legutóbb szerkesztette: Kalashnikov; 2014. máj. 3., 16:31
DrSmile eredeti hozzászólása:
war thunder gf - arcade and realistic battle mode is like wot with better graphics. in simulation mode its like wot-hardcore mode. but you can play wot also in hardcore mode. if you have a ati graphic then just turn aa on at the catalyst control center and turn off the gui in wot, and zoom max to your tank.
the only difference of the 2 games are that you have to grind even more in warthunder and the rng-factor is also higher then in wot. but in wot you have factor 10 more tanks.
WoT has a bigger grind same with the planes version you just don't see it because they have 10 tiers while WT used to have 20 and dropped it to 5
and WoT-WoWP forces you to buy 95-100% of the upgrades before moving up to the tank research or XP grind for it
not to mention last i looked WT had way more planes than WoWP but WT will have more tanks coming for russia and germany not to mention a US tank tress to come out later as well

everything else i agree with save for the RNG factor that i will agree with Geheime
RWG Erosinnin eredeti hozzászólása:
DrSmile eredeti hozzászólása:
war thunder gf - arcade and realistic battle mode is like wot with better graphics. in simulation mode its like wot-hardcore mode. but you can play wot also in hardcore mode. if you have a ati graphic then just turn aa on at the catalyst control center and turn off the gui in wot, and zoom max to your tank.
the only difference of the 2 games are that you have to grind even more in warthunder and the rng-factor is also higher then in wot. but in wot you have factor 10 more tanks.
WoT has a bigger grind same with the planes version you just don't see it because they have 10 tiers while WT used to have 20 and dropped it to 5
and WoT-WoWP forces you to buy 95-100% of the upgrades before moving up to the tank research or XP grind for it
not to mention last i looked WT had way more planes than WoWP but WT will have more tanks coming for russia and germany not to mention a US tank tress to come out later as well

everything else i agree with save for the RNG factor that i will agree with Geheime
I highly doubt Gaijin will have more tanks than WoT, unless they completely pull out the prototype card.

The reason WoWP has so few planes is that, unlike War Thunder, many models of the same plane are simply unlockable fuselages for individual planes in WoWP. The "next plane" is generally significantly different, unlike in War Thunder the next vehicle can be practically identical, save some minor improvements. Also, WoWP just plain sucks, so of course they will have so few planes (I mean that game does not have the JU 87). However, in World of Tanks, there are many models in the game, most of them prototype, paper, or imaginary. WoT has nearly 500 different vehicles in the game. I don't want Gaijin to pull the prototype card; they already did with the Panther II and Tiger 105..
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115/31 megjegyzés mutatása
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Közzétéve: 2014. máj. 1., 20:12
Hozzászólások: 31