War Thunder

War Thunder

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New UI is very mobile-like and it's gross
Anyone else agree and rather revert it back?
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Showing 1-15 of 15 comments
Completely agree, its just awfull. why change something that makes things worse?
magazine2  [developer] Mar 19 @ 1:59am 
Hi! We did several UI changes in this update - what part do you not like specifically?
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
Right clicking on vehicles UI is extremely squareshaped, it feels mobile-like, why bother changing that, revert it as the old one is more nice to the eyes. I know it could be irrelevant but that's one concern. The other is cannon shell information, it is all over the place and just revert it back to it's previous UI which is way better and less mobile-like.

Generally what I have seen with these UI changes it's like turning the game into a mobile-port version of it on the iphone and it's becoming more corporate meaning it doesn't look good. I remember when you changed vehicle portraits from historical to mobile 360 potraits, why not give us an option to revert them back?

Give us options, I am sure newer players would enjoy it but after playing 10 years of this game, I recommend you giving us the option to revert it back.
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
The new weapon cards are wayyy too compact and full of info. It's like an excel spreadsheet. You failed to highlight a lot of the important stuff. You guys need to higher a graphic designer that knows menus bruh.
Last edited by French Cat; Mar 19 @ 8:48pm
Originally posted by French Cat:
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
The new weapon cards are wayyy too compact and full of info. It's like an excel spreadsheet. You failed to highlight a lot of the important stuff. You guys need to higher a graphic designer that knows menus bruh.
This. Just revert it back, not sure what made your investors think "oh we need to change it". If it aint broken, then don't change it.
magazine2  [developer] Mar 20 @ 3:57am 
Originally posted by Terranical:
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
Right clicking on vehicles UI is extremely squareshaped, it feels mobile-like, why bother changing that, revert it as the old one is more nice to the eyes. I know it could be irrelevant but that's one concern. The other is cannon shell information, it is all over the place and just revert it back to it's previous UI which is way better and less mobile-like.

Generally what I have seen with these UI changes it's like turning the game into a mobile-port version of it on the iphone and it's becoming more corporate meaning it doesn't look good. I remember when you changed vehicle portraits from historical to mobile 360 potraits, why not give us an option to revert them back?

Give us options, I am sure newer players would enjoy it but after playing 10 years of this game, I recommend you giving us the option to revert it back.

Originally posted by French Cat:
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
The new weapon cards are wayyy too compact and full of info. It's like an excel spreadsheet. You failed to highlight a lot of the important stuff. You guys need to higher a graphic designer that knows menus bruh.

Hi, thanks for taking the time to write your feedback. With the stat card, our goal is to highlight the most important aspects you need for a shell and to generally update it with a more modern look. I can appreciate that it was changed from something that was there for a long time, the change can take some time to get used to, as we're all familiar with the old one.

But for new players for example, stat cards were filled with info and it wasn't exactly clear what was the most important to look at - now it is, as it's shown at the top. The table with the values for distance, AoT and penetration are still in the same place, so nothing there was changed.

We cannot give an option for old or new, it would strain resources as we'd have to manage two different UIs at the same time, which is far from ideal and technically difficult.
Smackz Mar 20 @ 5:24am 
Gotta admit the UI changes was not an improvement. I dont dig it either. Like all the others said, the changes feels and looks like your trying to go with a phone app.
Please add an option to toggle to the original UI.
DON'T YOU GUYS HAVE PHONES???111one
Originally posted by magazine2:
Originally posted by Terranical:
Right clicking on vehicles UI is extremely squareshaped, it feels mobile-like, why bother changing that, revert it as the old one is more nice to the eyes. I know it could be irrelevant but that's one concern. The other is cannon shell information, it is all over the place and just revert it back to it's previous UI which is way better and less mobile-like.

Generally what I have seen with these UI changes it's like turning the game into a mobile-port version of it on the iphone and it's becoming more corporate meaning it doesn't look good. I remember when you changed vehicle portraits from historical to mobile 360 potraits, why not give us an option to revert them back?

Give us options, I am sure newer players would enjoy it but after playing 10 years of this game, I recommend you giving us the option to revert it back.

Originally posted by French Cat:
The new weapon cards are wayyy too compact and full of info. It's like an excel spreadsheet. You failed to highlight a lot of the important stuff. You guys need to higher a graphic designer that knows menus bruh.

Hi, thanks for taking the time to write your feedback. With the stat card, our goal is to highlight the most important aspects you need for a shell and to generally update it with a more modern look. I can appreciate that it was changed from something that was there for a long time, the change can take some time to get used to, as we're all familiar with the old one.

But for new players for example, stat cards were filled with info and it wasn't exactly clear what was the most important to look at - now it is, as it's shown at the top. The table with the values for distance, AoT and penetration are still in the same place, so nothing there was changed.

We cannot give an option for old or new, it would strain resources as we'd have to manage two different UIs at the same time, which is far from ideal and technically difficult.
Why do we need to know the kinetic penetration of a heat shell, or an HE shell. How is that important information. G-overload for missiles is sandwiched and hard to focus on. What if I want to know my shell’s pen at an angle?
Last edited by French Cat; Mar 20 @ 7:17am
Just revert it as it is, the new UI is not that great visually and shows information way too much and not simplified as it is.
jaxjace Mar 21 @ 4:49pm 
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
the new profile page is just terrible, we used to be able to tell at a glance all on one page how many vehicles a person had, how many spaded vehicles he had, how many hours played per mode etc etc. The vast majority of the community does NOT like the changes to the profile screen, we have to ask why did you even change it? Nobody asked for it, it was a waste of dev time and all it did was create BAD will in the community towards you guys, and THEN after months of us complaining about it and you guys promising to improve it to AT LEAST parity with the old system, here we are and its still no where NEAR as good as the old one between this and the DISASTER that is the new forums, the removal of the roadmap, and the over the top premium vehicle sales its pretty clear the community is not impressed with the first update of the year, its a damn shame too because it should have been a big HYPE update with iconic planes like the F18 and Su30 but it turned out to be a big MEH nothing burger for everyone.

Naval got screwed by your insistence on changing the mechanics every month, you guys STILL havent figured out why nobody plays it despite all we have offered as suggestions, this new HP bar mechanic is CRINGE though, please revert.

Ground got nothing worth mentioning this update and the leopards and Abrams tanks got nerfed with the new DM that nobody else has yet, boy do you think we can get american winrates down past 20%? who knows but that must be your intent considering they are at 32% right now lol all that was changed is CAS players like me will get even more deadly because now we have 2 top of the line planes to bring in for America AND Russia, not that I care much but there is a big portion of the community that is sick of people like me dunking on them from the air with almost no counterplay, im going to keep doing it until you stop me.

Air had 0 change to the meta this update whatsoever, the F18 is the weakest 14.0, thats not a problem in and of itself but the fact that it was added NOW means its essentially dead on arrival, it should have been added years ago with the F16, now there is 0 reason to play it over the F15E other than in ground RB to use as your 2nd cas plane because its classified as a fighter. Su30 is more of a sidegrade to the frankenstein Su27SM you guys have with SM1 sensors and SM3 engines with the opposite on the Su30 with SM3 sensors and SM1 engines, if it wasnt for the R77-1 and the better radar then the Su27SM would still be flat out better. Again the primary use of this plane will be ground RB as a backup to the Su34

Im gonna be honest boss. The only thing I like in this update is the Su30, and even thats pushing it. Get it together gaijin, you make way too much money off this game to not expect us to demand a better product.
Originally posted by jaxjace:
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
the new profile page is just terrible, we used to be able to tell at a glance all on one page how many vehicles a person had, how many spaded vehicles he had, how many hours played per mode etc etc. The vast majority of the community does NOT like the changes to the profile screen, we have to ask why did you even change it? Nobody asked for it, it was a waste of dev time and all it did was create BAD will in the community towards you guys, and THEN after months of us complaining about it and you guys promising to improve it to AT LEAST parity with the old system, here we are and its still no where NEAR as good as the old one between this and the DISASTER that is the new forums, the removal of the roadmap, and the over the top premium vehicle sales its pretty clear the community is not impressed with the first update of the year, its a damn shame too because it should have been a big HYPE update with iconic planes like the F18 and Su30 but it turned out to be a big MEH nothing burger for everyone.

Naval got screwed by your insistence on changing the mechanics every month, you guys STILL havent figured out why nobody plays it despite all we have offered as suggestions, this new HP bar mechanic is CRINGE though, please revert.

Ground got nothing worth mentioning this update and the leopards and Abrams tanks got nerfed with the new DM that nobody else has yet, boy do you think we can get american winrates down past 20%? who knows but that must be your intent considering they are at 32% right now lol all that was changed is CAS players like me will get even more deadly because now we have 2 top of the line planes to bring in for America AND Russia, not that I care much but there is a big portion of the community that is sick of people like me dunking on them from the air with almost no counterplay, im going to keep doing it until you stop me.

Air had 0 change to the meta this update whatsoever, the F18 is the weakest 14.0, thats not a problem in and of itself but the fact that it was added NOW means its essentially dead on arrival, it should have been added years ago with the F16, now there is 0 reason to play it over the F15E other than in ground RB to use as your 2nd cas plane because its classified as a fighter. Su30 is more of a sidegrade to the frankenstein Su27SM you guys have with SM1 sensors and SM3 engines with the opposite on the Su30 with SM3 sensors and SM1 engines, if it wasnt for the R77-1 and the better radar then the Su27SM would still be flat out better. Again the primary use of this plane will be ground RB as a backup to the Su34

Im gonna be honest boss. The only thing I like in this update is the Su30, and even thats pushing it. Get it together gaijin, you make way too much money off this game to not expect us to demand a better product.

yeah gaijin. F U for making YOUR game!!! I HATE YOU!!!!
Originally posted by Terranical:
Originally posted by magazine2:
Hi! We did several UI changes in this update - what part do you not like specifically?
Right clicking on vehicles UI is extremely squareshaped, it feels mobile-like, why bother changing that, revert it as the old one is more nice to the eyes. I know it could be irrelevant but that's one concern. The other is cannon shell information, it is all over the place and just revert it back to it's previous UI which is way better and less mobile-like.

Generally what I have seen with these UI changes it's like turning the game into a mobile-port version of it on the iphone and it's becoming more corporate meaning it doesn't look good. I remember when you changed vehicle portraits from historical to mobile 360 potraits, why not give us an option to revert them back?

Give us options, I am sure newer players would enjoy it but after playing 10 years of this game, I recommend you giving us the option to revert it back.

It's for the younger console people in my opinion making it more familiar to them.
Like you I have almost 10 years in this game and since Gaijin got the consoles on board a lot of changes are aimed at them despite what they may say as we aren't dumb lol - While us long time players on our PC's have been forgotten by Gaijin, despite the fact it is us that got Gaijin into the position that they could engage Sony and Microsoft.
Instead of asking the devs, we should ask modders to make a pack that replaces the current ui with the old versions.
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Date Posted: Mar 18 @ 8:48pm
Posts: 15