War Thunder

War Thunder

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Air RB is so mind numbingly boring for me I can't grind it
I really really tried guys. I've been through tutorials, I've tried practicing, I've tried reading actual freaking manuals for aircraft, and this mode it just not fun for me. I'm trying to get a particular U.S. plane for CAS (I imagine at least 80% of the playerbase plays this mode for the same purpose) and it goes like this:

1: Take off from airfield and turn to side climb.

2: ~7 minutes of climbing at 2500m either 3/4 the enemy team is dead or my entire team is dead.

3: I'm either left with nothing to boom and zoom or I get ganged up on by 8 planes

It really sucks to que up for a huge time sink of me flying in a straight line only for 2 seconds of action. And this is coming from a NAVAL player, where I sometimes just sail in a straight line, but at least I get to fight others while doing it, and I can respawn!

I probably know what ya'll are going to say, but how do you deal with this? I don't want to give up and I know games are meant to be enjoyed, but this aircraft I'm trying to get is literally perfect for my needs!

Edit: Just had a game where Russian fighter also side climbed toward my direction and my wing just immediately snapped off, I'm at my breaking point.
Last edited by Wrench gaming; Mar 16 @ 8:16am
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Showing 1-15 of 16 comments
Hotschi48 Mar 16 @ 8:13am 
For the exact same reasons as you I switched to Air Arcade to spade planes I want to use in naval.

Air Arcade is more fun for me than Realistic - a mode which isn't realisitc at all btw.
Warlock Mar 16 @ 8:31am 
What plane?

If you have been reading aircraft manuals, you probably should be playing Sim games. It's a lot of fun, and worth the time to set up.

One thing I do to spade a plane in ARB -when the engine is still stock - forget the sideclimb. Use the free repairs to ground pound, attack AI air targets, and any strike aircraft that you can catch.

Once the engine is fully upgraded, sideclimbing becomes at least possible. But it's true, the ARB matches are too short. If you're flying US planes you are playing defense. You have to keep your distance until the moment arrives, use your engine advantage. Know the optimal altitude/speed and don't climb much above that if you have an earlier plane.

And when the only option is to drag enemies into your AA, so be it. We didn't design the game, we're just the players.
Originally posted by Warlock:
What plane?

If you have been reading aircraft manuals, you probably should be playing Sim games. It's a lot of fun, and worth the time to set up.

One thing I do to spade a plane in ARB -when the engine is still stock - forget the sideclimb. Use the free repairs to ground pound, attack AI air targets, and any strike aircraft that you can catch.

Once the engine is fully upgraded, sideclimbing becomes at least possible. But it's true, the ARB matches are too short. If you're flying US planes you are playing defense. You have to keep your distance until the moment arrives, use your engine advantage. Know the optimal altitude/speed and don't climb much above that if you have an earlier plane.

And when the only option is to drag enemies into your AA, so be it. We didn't design the game, we're just the players.

I'm trying to get the F3D-1 to use in naval. I'm starting tor realize not only size, but speed is also key when avoiding the crazy AAA over there, and it's 7.0. The latest plane I used was F4U-1C. My plan was to get the F8F-1B fighter and use it to grind the line towards the F3D-1, starting with the P-61. Sounds a little convoluted, but the aircraft prior to what I want don't seem to be that good in dog fights.

I'll try the ground pound and targeting AI planes idea, but won't I fall victim to other aircraft very easily?
Originally posted by Wrench gaming:
I'm trying to get the F3D-1 to use in naval. I'm starting tor realize not only size, but speed is also key when avoiding the crazy AAA over there, and it's 7.0. The latest plane I used was F4U-1C. My plan was to get the F8F-1B fighter and use it to grind the line towards the F3D-1, starting with the P-61. Sounds a little convoluted, but the aircraft prior to what I want don't seem to be that good in dog fights.

I'll try the ground pound and targeting AI planes idea, but won't I fall victim to other aircraft very easily?


Do you play naval realisitc or arcade? Because in arcade you can't use the F3D-1

I'd recommend taking the F-84B-26 instead if you want speed (BR 6.7 / 7.0) it also has the CCRP mode for bombs. Or either AD-2, AD-4 or AM-1 for the loadouts, as each of those props can use aerial mines and torpedos too.

In my opinion It's less speed you need in naval, it's maneuverability to throw off the anti-air aim.
Last edited by Hotschi48; Mar 16 @ 9:15am
Originally posted by Hotschi48:
Originally posted by Wrench gaming:
I'm trying to get the F3D-1 to use in naval. I'm starting tor realize not only size, but speed is also key when avoiding the crazy AAA over there, and it's 7.0. The latest plane I used was F4U-1C. My plan was to get the F8F-1B fighter and use it to grind the line towards the F3D-1, starting with the P-61. Sounds a little convoluted, but the aircraft prior to what I want don't seem to be that good in dog fights.

I'll try the ground pound and targeting AI planes idea, but won't I fall victim to other aircraft very easily?


Do you play naval realisitc or arcade? Because in arcade you can't use the F3D-1

I'd recommend taking the F-84B-26 instead if you want speed (BR 6.7 / 7.0) it also has the CCRP mode for bombs. Or either AD-2, AD-4 or AM-1 for the loadouts, as each of those props can use aerial mines and torpedos too.

In my opinion It's less speed you need in naval, it's maneuverability to throw off the anti-air aim.

I play Naval RB , sometimes Naval EC when I can. That's a good point about maneuverability. I was actually going down the line for the F3D-1 to get the AD-2, AD-4 or AM-1 as well. Three torpedoes and mines at once just sounds so gnarly
Last edited by Wrench gaming; Mar 16 @ 9:21am
Axonteer Mar 16 @ 10:19am 
When i went back into Airplane Clicking i chose (after several years of hitatus after i had 4000h AB active battle time clocked in) to go RB only with the french tree and it was an interesting departure. I felt it to be much faster to grind out a plane , and pace was much slower ... however once i hit the area where you fight missile armed jets with uptiered jets with no countermeassures, its a hard brick wall to learn the required AMM skills to dodge those beacuse well... one hit and your toast.

WT is for me an air only game as it was in its inception way back in alpha, but the ... BR disparity over the years made it more and more unfun for me to play.

So id say if you just want to dakka hard, go arcade.
There is something to it using WW2 tankbuster airplanes in Air to Air combat ... :-]
French Cat Mar 16 @ 12:28pm 
ADHD player base I swear
Originally posted by French Cat:
ADHD player base I swear

Bro my favorite game mode is Naval EC with ships that go 21knots and have 45 seconds of reload where the shots take half a minute to reach their target in a 1:1 scale replica of the English Channel where you have to sail across to capture the D point
Realistic modes in general are designed to be boring while being the "sweet spot" for most people around here because a lot of idiots are on the "but muh realizm" train, which this game derrailed a long time ago

Just stick to arcade or sim, every game mode is over a literal decade old and has not been improved in that time, so at least play something you may get some fun in
Warlock Mar 16 @ 4:08pm 
I unlocked all of Rank V , and what I recall is the last BRs of US props were not fun. So I unlocked Rank V using favorite lower Ranked props + RP boosters.

But then I got sidetracked going back to Rank I in other nations, mostly Japan , and am grinding RP into the R2Y2 series presently as I finish up the last Japan props.
Originally posted by French Cat:
ADHD player base I swear
Bot response. Apparently liking faster action is ADHD, not personal preference. Sorry not everyone likes their 6 hour long DnD campaigns about a pub visit.
Elijah1 Mar 16 @ 4:56pm 
This is the reason i hate playing props at low tier But top tier jets isnt much better either but atleast im not flying for 10 minutes just to climb
At the end of the day all the game modes in this game has huge problems that gaijin just will not fix
Ground RB is my preferred game mode but I get what you’re saying about grinding things out in air RB to get better CAS options. Honestly it’s just best to bite the bullet and buy a premium or squadron vehicle to do the grinding.
Originally posted by Wrench gaming:
Originally posted by Warlock:
What plane?

If you have been reading aircraft manuals, you probably should be playing Sim games. It's a lot of fun, and worth the time to set up.

One thing I do to spade a plane in ARB -when the engine is still stock - forget the sideclimb. Use the free repairs to ground pound, attack AI air targets, and any strike aircraft that you can catch.

Once the engine is fully upgraded, sideclimbing becomes at least possible. But it's true, the ARB matches are too short. If you're flying US planes you are playing defense. You have to keep your distance until the moment arrives, use your engine advantage. Know the optimal altitude/speed and don't climb much above that if you have an earlier plane.

And when the only option is to drag enemies into your AA, so be it. We didn't design the game, we're just the players.

I'm trying to get the F3D-1 to use in naval. I'm starting tor realize not only size, but speed is also key when avoiding the crazy AAA over there, and it's 7.0. The latest plane I used was F4U-1C. My plan was to get the F8F-1B fighter and use it to grind the line towards the F3D-1, starting with the P-61. Sounds a little convoluted, but the aircraft prior to what I want don't seem to be that good in dog fights.

I'll try the ground pound and targeting AI planes idea, but won't I fall victim to other aircraft very easily?

I genuinely love that aircraft and have been playing it as my main jet to get back into CAS jets.

My advice is try sim if you are able, if you are dedicated to mastering an aircraft doing it in sim is far more rewarding.

First because there is plenty of time to get up and to get to alt so you can gain speed, you'll be able to drop bombs on bases but i find the AAA problem is true for convoys too, in sim taking out cas targets isn't easy but one or two, with the combination of bomb damage and successful landing(and subsequent CAS runs to beef up your score), chewing up an hour or hour and half of gametime to net you a reward of a few hundred thousand SL and usually about 12k of plane experience per sim game with a premium account.

This has helped with learning and mastering the F3D-1 and helps me have a different perspective when playing air rb, as doing a simple BnZ on a target isn't impossible but rather, easy as when you master an aircraft in Sim, the seemingly slight difference in air models from Air RB and Sim show and you can push the aircraft to do a lot in Air RB that you cant in sim, just like Air RB vs Arcade.

You just make more money and exp from sim, its just sim isnt that fun unless you just find it fun. :/

Hope this helps, anything to get this very fun jet some love
Labdog Mar 17 @ 1:16am 
It's awful because it's the same team deathmatch gamemode from 2012 with minimal changes. The russian devs back then looked at the popularity of CS:GO and said hmm let's do that but with planes, without understanding what made CS:GO worked. Obviously team deathmatch with planes isn't a good fit and makes for a very simplistic and boring gamemode.

They should copy ground rb, put A, B and C points spread through out the map for fighters to contest, more ground objectives for bombers to destroy and have multiple airfields to spawn from for each team. It has to be a points based gamemode with multiple respawns so you can build a proper lineup of planes. It would be a so much better addition than just new vehicles every update and nothing else.
Last edited by Labdog; Mar 17 @ 1:19am
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Date Posted: Mar 16 @ 8:06am
Posts: 16