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The concerns about the **M1 Abrams' lower front plate (LFP) armor in War Thunder** are based on a mix of **real-world armor estimations, developer statements, and in-game observations**. Here are references and sources to support my answer:
---
### **1. Real-World M1 Abrams Armor Estimates**
- **Primary Sources:**
- "M1 Abrams at War" by Michael Green (Armor & protection details).
- "Tank War: Central Front NATO vs Warsaw Pact" by Steven Zaloga (Estimates of armor protection).
- U.S. Army FSTC (Foreign Science and Technology Center) reports on armor performance (declassified portions).
- **Estimated Lower Front Plate (LFP) Protection:**
- **KE Resistance:** ~450–600mm RHAe (varies by variant).
- **CE Resistance:** ~700–900mm RHAe (due to composite armor & spaced layering).
---
### **2. War Thunder-Specific Evidence**
- **Gaijin’s Armor Modeling:**
- **Datamining & Armor Viewer (X-ray mode in-game)** → Shows LFP as a weak point.
- War Thunder’s **DeviantArt armor model leaks** (various sources, not official but widely analyzed).
- **War Thunder Dev Server tests**: Community members conduct live-fire tests to determine real in-game protection values.
- **Common Issues Reported by Players & Content Creators:**
- **YouTube/Twitch War Thunder tank reviewers:**
- *Spookston* → Frequent criticisms of Abrams' weak lower plate.
- *PhlyDaily* → Notes on Abrams being overmatched by Soviet APFSDS.
- *OddBawZ* → Regularly discusses War Thunder armor inconsistencies.
- **Forum Discussions & Bug Reports:**
- War Thunder official forums → **Players have reported Abrams LFP underperforming vs real-world estimations.**
- **Reddit War Thunder Community r/Warthunder** → Frequent posts discussing **APFSDS overperformance against the Abrams**.
---
### **3. Overperformance of Soviet APFSDS Rounds in War Thunder**
- **Soviet APFSDS rounds in War Thunder (especially 3BM42, 3BM46, and 3BM60) appear stronger than real-world estimates.**
- Real-world penetration data from:
- **U.S. Army TRADOC (Training and Doctrine Command) reports**.
- **Russian Army technical manuals** (limited declassified info).
- In-game testing shows **Russian tanks penetrate Abrams LFP too easily**.
---
### **Conclusion: War Thunder's Abrams LFP Needs Rebalancing**
- **Real-world Abrams armor estimates do not match in-game performance.**
- **Gaijin’s modeling may underestimate composite armor effectiveness.**
- **APFSDS rounds from Soviet/Russian tanks may be overperforming.**
- **Community feedback and dev server tests confirm that Abrams tanks are too weak in the LFP.**
Would you like links to specific forum discussions or community tests?
The Natopanzers were intentionally depicted so weak in War Thunder to make the glorious Russian tanks look better.
Leopard 2, for example. The hull armor of the Leopard 2A4-2A7 is almost frontally impenetrable for the Soviet KE shells.
The Abrams is definitely weaker armored in reality, but not as depicted in the game. This also applies to the Challanger 2, Leclerc and even Ariete.
If you can google, you will quickly find what you are looking for.
The only ones that will not be significantly weakened are the Russian tanks. These are sometimes even portrayed more strongly than they are in reality.
The ERA reactive armor, for example, has proven to be not nearly as effective in real battles as shown in the game. The Soviet T-models are also extremely susceptible to rocket fire. The tower roof can withstand much less in real life than shown in the game. The game is programmed by Russians. The developers spin it the way they like it. Unfortunately, we will have to live with this and draw our own conclusions from it.
But I'm glad that there is more and more resistance to this that gaijin puts the players through here.
They literally stated it when getting into modern tanks because there are no reliable figures for their armour protection.
with the right prompts you can get chat gpt to give you a recipe that uses cyanide as seasoning
nothing about it is intelligent, its just pattern matching based on whatever it was trained on, which might just have involved posts like this with zero value
and from that extremely low bar can be further broken by continuing to prompt it with unrealistic scenarios or roleplay to say just about anything you want it to
nevermind hallucination which can lead to ai providing incorrect but plausible sounding answers because that it sounds plausible is all it really cares about, actually being correct is something completely different it has no real way of determining
so now we have this wonderful feedback loop of worthless drivel where your own
worthless posts will be scraped by bots to use as inputs to provide just as worthless answers to future prompts too
im actually curious about that lol
Honestly wouldnt be suprised