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Zgłoś problem z tłumaczeniem
2: PLEASE do not think the tank is carp , it is probably the way you are driving it and using it , try using it as a TD instead of a proper front line tank (liek the T34) , its gun is FANTASITC at hiting things at distance so us that to its advantage :D.
Best things you can do about that is to stay at range (don't just charge into the front line), and hide as much of your tank as you can behind cover. Ideally, only peek over a hill with your turret (the good gun depression is a big help for fighting in hilly terrain), fire a shot, and roll back into cover. Even if you're fighting along the front line, afterall, make sure you look for routes where you can exploit that gun depression to stay in cover while also getting a line of fire on your enemy.
If you're ever forced to expose your hull, keep yourself angled towards the target at ~30-40° or so to get as much effective thickness and angle out of your frontal armour as possible and you might get a lucky bounce here or there.
Things will be just a bit better once you get the G, H or J with improved 80mm frontal hull armour, but the basic idea is the same as on the F2.
As for accuracy - once you've got the basics of spare parts and fire extinguisher upgrades covered, try to get the gun accuracy upgrade, which usually solves these problems. On top of that, also make sure you keep your crew training up to date.
DONT even duke it out with a sherman. they got 50-63mm of armor at a 56 degree slope. which means... they can survive a shell a tinsy beat more.and their guns are not hte best, but they are pain in the arse. if you shoot a KV-2 and your shell harmlessly bounces off, GTFO! i mean it! or enjoy a fridge that barreled into you at 630 m/s
A lot of german tanks all suffer from poorly placed internal magazines which are prone to cooking off in the heat of combat. By shorting your magazine (because seriously - you're not going to go through +90 reloads with ANY tank) you'll suggnificantly reduce death via explosive magazine.
the Tiger H1 specifically can be made 3 fold more resilent to potental death by simply taking 23 rounds into combat rather then the full magazine of +60.
The biggest problem with the F2 is the fact that the armor is the equivelent to wet paper and you can get easily one shotted by the T-34's, KV-1's, M4A1's, M4A2's, M4A3 105's, M10's and M18s that I found to be common enemies while playing the F2, should they pen you of course. To try to prevent this do as others have said and drop your ammo count. I never once used half of a full load (45 shells) while playing it, and the reason for that comes down to the best thing about it, ITS GUN!. While using the F2 with a properly trained crew and upgrades to accuracy I could effectively pen every other tank I faced through the front at close to medium ranges in realistic battles and was able to pen some light and mediums through the front from spawn point to spawn point while in an arcade stint.
Also don't sit out in the open still as a rock, even at ranges. Constant movement can cause an enemy to miss giving you a perfect chance to get him back. And if near large cover back behind it while reloading.
If playing realistic you need to try a more tactical approach and use flank routes to ensure you get your enemies by surprise allowing you to get the first few shots off.
If playing arcade sit at range and let your Russian and American teammates duke it out at close range with their fancy sloped armor. Id say only move in when a cap point needs attention and no friendlies are around to defend.
One more thing to add to all that cover stuff. If the enemy knows you are in a certain cover, you might peek out one more time if you have their gunner disabled, if not, either use the other side of the cover or make your way out of there. They know you are in Pz. IV, they know they can easily penetrate you and they will, if they are not totally braindead, pre-aim at the point you'll pop up again to fire once more.
It's always easy to say, but hard to put into action, be unpredictable.
To summarise;
Play cautious; use the range of your gun to your advantage.
Angle your armour; 30/60 gives you a survivability boost.
Half load your ammo; you don't need a full load.
You have the best gun available at BR 3.7 (M10 gun is a close second) it's more than capable of penning anything you meet even at medium ranges.