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This isn't an RNG issue, this is an aiming issue.
Well, I play WT since some first versions, did thousands of battles so I know what ammo is, and even the first british lines with only acpr felt more deadly and reliable than current ammo and rng, you could take out the gunner almost every time, now there is no such thing as reliable shots unless you play some uptier op premium vehicle, everything just bounces or stops on some inner modules without going deeper, pen mechanics are just worse then ever imo.
To explain, no, gods no, apcr is possibly the worst round possible, it has high pen but only against un sloped armour, the moment slopes are involved it’s more likely than any other round just to just ricochet, and even if you do penetrate it’s subcalibur solid shot, ie even less damage than even normal solid shot. Apcr is the shell you don’t even waste ammo rack space on unless given no other choice, it’s virtually always better to use another round aiming for a less optimal weak point than go with apcr. There exist only a handful of vehicles it should even be considered for
Bruh, then go make an experiment, play something like KV2 and shoot only the hatch, sometimes you will have whole crew killed or even ammo racked, and sometimes you wont do any dmg, RNG is everything.
Hmm, I would say quite opposite, shooting the hull is not reliable with IS1/2, but I was playing germans and russians before so I had enough firepower to pen the turrets. Maybe on the USA lines it is different then.