War Thunder

War Thunder

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Why are so few people playing the objective?
So many games lost because people are so scared of their tanks getting a couple of scratches, that they rather sit back in spawn and try to snipe over the entire map instead of moving to the capture points.
Never seen a game in which people are such cowards, it's mind-boggling. Is everyone really that afraid of repair costs that players willingly lose games instead of at least try to recapture?
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Showing 1-15 of 39 comments
Dexta Sep 17, 2023 @ 3:01am 
Sweatlords gonna sweat.
Chaoslord 87 Sep 17, 2023 @ 3:05am 
It´s always a risk (especially alone) grabbing a cap because once you cap it everyone knows where to look and point their guns towards.

And quite a few are just using cap points as bait and simply camping nearby and wait for someone to grab it.

If I have no support with me or at the very least know that someones keeping an eye on the surrounding area, I´ll be hesitant to cap or be very cautious and slow moving towards a cap.
Hotschi48 Sep 17, 2023 @ 3:15am 
Maybe because players are doing different things, some are just spading their vehicles, some are after doing Battle Pass tasks etc etc - and obviously many players are doing these things by chosing the easiest - or cheapest - route they can take.
Black_Fox Sep 17, 2023 @ 3:16am 
Well, you don't get that much reward from capping in comparison to taking out enemies. Not to mention that playing the objective paints you as target for not only tanks but CAS as well, forces you to stand still on quite open terrain on most maps and leaves you in a vulnerable spot after you're finished.

I can only repeat what I say since the early closed beta days - Capture the point isn't the best game mode for a game with simulator niveau vehicles
takes five minutes to cap objectives in A-B format where sides get their own objectives so i dont go for the cap normally but when im using something fast like puma or any other vehicle i just get in and get out quick to neutralise it

in A-B-C format i dont force my hand to go cap C unless we stomp enemy team, but i'll always get to B first in a light vehicle ( definitely not for cas purposes )
-reno-FR- (Banned) Sep 17, 2023 @ 5:46am 
Originally posted by LonesomeSparrow:
So many games lost because people are so scared of their tanks getting a couple of scratches, that they rather sit back in spawn and try to snipe over the entire map instead of moving to the capture points.
Never seen a game in which people are such cowards, it's mind-boggling. Is everyone really that afraid of repair costs that players willingly lose games instead of at least try to recapture?
The big real objective is to waste the ennemy tickets.

The Cap points are only one of various methods to reach this big real objective, and often the most efficient one as long as your team has captured 2 of them & better all 3.

But it's not the only one method, as controling the map will reach +- same result : ennemies will be unable to cap points and / or to keep / defend them.

As for the "Spawn camping", what I prefer to call "the cutting of ennemy supplies", it bothers a lot the incoming of ennemy reinforcements. And so it turns into a difficult way the fact to protect / free the cap points.

And for the ability to work together, well, it depends of the people involved into the Battle.

Like, their ability to see beyond their own little ego.

An example ?
Often, the winning team will be constitued by people who will enjoy that their teammated killed an ennemy while themselves have only disabled him before.
Or while dogfighting an ennemy plane, they are happy for the allied who made the final blow.

On the opposite side, you will have often, in the losing team, people more focus on their own killboard, and crying like the toddlers they are about "gna gna kill steal".

The ability to work together requires intelligence & being interested by the TEAM objectives & less the personnal ones.

And not that much people are able to do so.
Ulvhamne Sep 17, 2023 @ 6:40am 
As a Swedish army player, my tanks can't take a single hit, so I prefer to let the brawlers do the brawling while I hang back and pick off things instead of running ahead and getting one-shotted. Though I generally suck at playing the game as well.
Skibidi Rizzler Sep 17, 2023 @ 6:57am 
average war thunder player barely remembers to breathe, let alone understand how to play the game
Fal Sep 17, 2023 @ 7:04am 
The 20% extra SL for winning are not worth the risk of losing a vehicle i rather be a top scorer on a losing team then a the average joe on the winning one
Hotschi48 Sep 17, 2023 @ 7:06am 
Just because there is a objective (the cap) this doesn't mean it's a good idea for each and every vehicle to go there.

Insisting in doing so is just yet another way to try to order other players to play as you want them to. There is no commander around in these matches.
Last edited by Hotschi48; Sep 17, 2023 @ 7:07am
SadlyItsDaniel Sep 17, 2023 @ 7:07am 
Ask gaijin devs why we have to pay for something we researched and fully paid for, ask them why overpowered planes and helicopters are able to play in ground battles, ask them.
Last edited by SadlyItsDaniel; Sep 17, 2023 @ 7:08am
Doe_36 Sep 17, 2023 @ 7:13am 
Depends on the map. For some objectives, you are just a sitting duck and some are easily defended.
Warlock Sep 17, 2023 @ 7:49am 
terrible game design might be a factor
FD_Stalker Sep 17, 2023 @ 8:11am 
Becuase maps and maps are different, sometimes going straight toward obj is must, but most of the time it's a way to lose the tactical advantage from beginning. Other than that, people are smartass
Hotschi48 Sep 17, 2023 @ 8:52am 
Does it make sense to go for the cap in a SPAA or a tank destroyer when there's other vehicles around which are a) faster and b) better suited for the task?
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Date Posted: Sep 17, 2023 @ 2:48am
Posts: 39