War Thunder

War Thunder

Statistieken weergeven:
How to survive as the F-14 IRIAF 13.0
Welp, the F-14 IRIAF is now at 13.0. Doesn't have the agility of a Gripen nor a Eurofighter, and it doesn't have enough countermeasures to pre flare an IR missile like the R73 or the AIM-9M, and the Fakours although still usable is outclassed by every radar guided missiles at its br.

So I ask how does one even use the F-14 at this BR or even survive? So far I pretty much now a ambush fighter by launching Fakours from low altitude at high altitude aircrafts or a support/clean up fighter with the AIM-7E-2s with the R-27s. Everything else, its just hopeless, its easier for me to just slam my aircraft into the ground than counter anything in my rear cuz they're just getting a free kill and I won't let them.

I can already see someone typing "It's actually very good at 13.0 you just sucks". Buddy just because you can doesn't mean everyone can the only reason I hear why it went up to 13.0 is because of the Fakours, and I am someone who has to learn from trial and error because people like you who refuse to give advise as well as the shame of even asking since according to you guys the F-14 is the easiest jet to use in top tier.

Update: Friendship over with IRIAF, F-14B is my new friend
Laatst bewerkt door AndSoDerp; 7 mrt om 21:51
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16-30 van 33 reacties weergegeven
Origineel geplaatst door Toomski2000 - Recovery Guy:
Unfortunately at the end of the day the maps are way too small for modern aircraft :steamsad:
Which is why so many of the best missiles like the Phoenix, AMRAAM's etc etc etc have such a pathetic lock range, leaving aircraft like the F-14 and so many others, which should begin engaging targets way out to 100km if you could play them as they were designed to do, means for now anyway you can't get the best from too many aircraft at high tiers.
We all know in it's day the F-14 to use your example, was a decent dogfighter and long range interceptor, but that was about 40 years ago and to have it moved to a 13 is just a joke.


Fighting the same as before if you are on BR with aircraft like F-15E, Eurofighter, Rafale, etc., and missiles like Aim-12B, MICA, Dart, etc. is that a joke? :) Fakur missiles do not significantly exceed the speed of the modern Fox-3, while the more modern Fox 3 like Aim-120B, etc. have incomparably better properties from maneuverability, G overload, range, to the quality of target tracking which is incomparably better than Fakur missiles and you will not get rid of these missiles as easily as Fakur missiles. Not to mention that top tier aircraft have 8 of these missiles, while you have 4x Fakur. I will not mention flight characteristics like power, speed, engine thrust, number of countermeasures, etc. Have you ever played for an aircraft like F-15E, Eurofighter, etc.? :) Probably not if you write that it's a skill problem. :D When you reach your altitude with the F-14 and you're just about to gain speed, I'm already at that altitude with the F-15R, a Eurofighter, and I'm flying at 1.8k speed. That way, you logically transfer much more energy and speed to the rocket and you can fly down and destroy them much faster, or destroy the Fakur by flying backwards. It's an incomparably greater advantage. So sorry, if you write that in this case it's just a question of skill, that's nonsense and you've probably never played the aforementioned aircraft. :)
The F14 can easily play at 14.0 no problem because of the Fakour 90, its unironically better than the Aim120, it has nearly double the effective range while retaining 20g of pull, you can launch WAY earlier than the enemy and by the time they are foxtrot your missile is already bearing down on them and YOU are already LONG gone before their missiles can reach you.
Its not flashy but the play INCREDIBLY brain dead and simple. Climb to 4-5k, get to at least mach 1.2 and then let fly with all 4 missiles at 4 different targets. Hold them on TWS until the Fakour goes pitbull, turn around back to base to rearm and refuel and watch the kills come in, it really is that simple. Ive gotten a 3/1KD EASILY just by braindead doing this over and over hundreds of times. Its actually still CRIMINALLY overpowered even at 13.0 Actual skill issue if you cant do this very simple strat.
Laatst bewerkt door jaxjace; 18 feb om 18:34
Origineel geplaatst door jaxjace:
The F14 can literally play at 14.0 no problem because of the Fakour 90, its unironically better than the Aim120, it has nearly double the effective range while retaining 20g of pull, you can launch WAY earlier than the enemy and by the time they are foxtrot your missile is already bearing down on them and YOU are already LONG gone before their missiles can reach you.
Its not flashy but the play INCREDIBLY brain dead and simple. Climb to 4-5k, get to at least mach 1.2 and then let fly with all 4 missiles at 4 different targets. Hold them on TWS until the Fakour goes pitbull, turn around back to base to rearm and refuel and watch the kills come in, it really is that simple. Ive gotten a 3/1KD EASILY just by braindead doing this over and over hundreds of times. Its actually still CRIMINALLY overpowered even at 13.0

What if I don't want to spam Fakours and be brain dead? Cuz I want to keep fighting and contribute to the team. Now, tell me what am I supposed to do against 14.0 jets with AIM-7E-2 and R-27s?

Also using that tactic for me is limited since from my experience most of the enemy notices my Fakours once they're launched (unless launched from low alt. or are base bombing players) and they can always notch, unless they're also a F-14. So far its a 2/10 or 1/6 hits out of 10 games if I'm competing at the same altitude of 14.0 aircraft (4-5k) with the Fakours, most of them were flying at a straight line. 2-4/10 or 2-3/6 hits out of 10 games if I launch from low altitude. Probly bcuz they don't expect it which is funny af.

I just want to add that I play in the SA server which means Chinese players absolutely know what to do or already know what's going to happen several mins. in the future and will absolutely sweat if they're not a squadron/premium player or a bot.
Laatst bewerkt door AndSoDerp; 18 feb om 18:24
Origineel geplaatst door BlackWolf9988:
just like before focus on BVR combat. fakours are the most OP fastest fox 3 in the game. if you still struggle with that its 100% a skill issue.
My struggle is after using the Fakours and going toe to toe against 14.0 aircrafts. Or surviving BVR game while not being a Fakour main.
Origineel geplaatst door AndSoDerp:
Origineel geplaatst door jaxjace:
The F14 can literally play at 14.0 no problem because of the Fakour 90, its unironically better than the Aim120, it has nearly double the effective range while retaining 20g of pull, you can launch WAY earlier than the enemy and by the time they are foxtrot your missile is already bearing down on them and YOU are already LONG gone before their missiles can reach you.
Its not flashy but the play INCREDIBLY brain dead and simple. Climb to 4-5k, get to at least mach 1.2 and then let fly with all 4 missiles at 4 different targets. Hold them on TWS until the Fakour goes pitbull, turn around back to base to rearm and refuel and watch the kills come in, it really is that simple. Ive gotten a 3/1KD EASILY just by braindead doing this over and over hundreds of times. Its actually still CRIMINALLY overpowered even at 13.0

What if I don't want to spam Fakours and be brain dead? Cuz I want to keep fighting and contribute to the team. Now, tell me what am I supposed to do against 14.0 jets with AIM-7E-2 and R-27s?

Also using that tactic for me is limited since from my experience most of the enemy notices my Fakours once they're launched (unless launched from low alt. or are base bombing players) and they can always notch, unless they're also a F-14. So far its a 2/10 or 1/6 hits out of 10 games if I'm competing at the same altitude of 14.0 aircraft (4-5k) with the Fakours, most of them were flying at a straight line. 2-4/10 or 2-3/6 hits out of 10 games if I launch from low altitude. Probly bcuz they don't expect it which is funny af.

I just want to add that I play in the SA server which means Chinese players absolutely know what to do if they're not a squadron or premium vehicle and will absolutely sweat.

You are litterally rejecting the only way to play the plane in the meta. You are asking how to play the plane wrong. Your loadout should always be 4x fakour 2x R27 and 2x aim9p,

Stop going low and staying with the team, get to altitude and do what I said to do with the fakours, then if you REALLY want to you can suicide straight into the enemy and dive on them with the R27s and you PROBABLY WILL secure another 1-2 extra kills, but then you are legitimately F***ed because once they see you your dead. No, dont try to force the plane to do something other than the meta, yes its boring, but its by far the most efficient use of your time for grinding AND gives you the most impact for the TEAM as you put it. Just climb to alt, spam fakours and repeat ad nauseum. If you think fox 3 gameplay is too boring just play something else but that is exactly how planes will be played from now on as we get more advanced, the top plane in the game the F15E literally does exactly this just with twice the missiles and about half the range but the plane is twice as fast. The F18 when it comes out will do the exact same thing, the Rafael, the Eurofighter, everyone does this, playing at low alt and trying to "dogfight" is just cope, we are in the spamram age, dogfighting is dead.
Origineel geplaatst door AndSoDerp:
Origineel geplaatst door BlackWolf9988:
just like before focus on BVR combat. fakours are the most OP fastest fox 3 in the game. if you still struggle with that its 100% a skill issue.
My struggle is after using the Fakours and going toe to toe against 14.0 aircrafts. Or surviving BVR game while not being a Fakour main.

you can launch at 60km if you have alt and speed when you launch, anything closer than 45km is seriously dangerous to the enemy team, always try to launch before 30km against 14.0s because its at that range that their missiles become superior to your own from then on. just stay at range and do true BVR, ideally you should never even SEE the enemy team when using the Iranian tomcat.
Origineel geplaatst door jaxjace:
Origineel geplaatst door AndSoDerp:

What if I don't want to spam Fakours and be brain dead? Cuz I want to keep fighting and contribute to the team. Now, tell me what am I supposed to do against 14.0 jets with AIM-7E-2 and R-27s?

Also using that tactic for me is limited since from my experience most of the enemy notices my Fakours once they're launched (unless launched from low alt. or are base bombing players) and they can always notch, unless they're also a F-14. So far its a 2/10 or 1/6 hits out of 10 games if I'm competing at the same altitude of 14.0 aircraft (4-5k) with the Fakours, most of them were flying at a straight line. 2-4/10 or 2-3/6 hits out of 10 games if I launch from low altitude. Probly bcuz they don't expect it which is funny af.

I just want to add that I play in the SA server which means Chinese players absolutely know what to do if they're not a squadron or premium vehicle and will absolutely sweat.

You are litterally rejecting the only way to play the plane in the meta. You are asking how to play the plane wrong. Your loadout should always be 4x fakour 2x R27 and 2x aim9p,

Stop going low and staying with the team, get to altitude and do what I said to do with the fakours, then if you REALLY want to you can suicide straight into the enemy and dive on them with the R27s and you PROBABLY WILL secure another 1-2 extra kills, but then you are legitimately F***ed because once they see you your dead. No, dont try to force the plane to do something other than the meta, yes its boring, but its by far the most efficient use of your time for grinding AND gives you the most impact for the TEAM as you put it. Just climb to alt, spam fakours and repeat ad nauseum. If you think fox 3 gameplay is too boring just play something else but that is exactly how planes will be played from now on as we get more advanced, the top plane in the game the F15E literally does exactly this just with twice the missiles and about half the range but the plane is twice as fast. The F18 when it comes out will do the exact same thing, the Rafael, the Eurofighter, everyone does this, playing at low alt and trying to "dogfight" is just cope, we are in the spamram age, dogfighting is dead.
Do agree on the loadout and the if that the only playstyle then I'm pretty much used to it and i appreciate the advise on how the launch range. Just one small issue. I play on the SA server and asian players play differently from what you say. Its the polar opposite. Rarely does anyone climbs and they still dogfight, so to say that were spamram age and dogfighting is dead is completely false since these players will still brawl with each other and will collectively throw everything at you. Those who climb are pretty much at a disadvantage since if they focus on a target that's at the same altitude they'll be jumped by those flying low. So, in my case what do I do if most of the enemy team are flying low and are hard flanking the map?
Laatst bewerkt door AndSoDerp; 18 feb om 19:25
So? who cares if they fly low and furball up, just launch on them anyways, the fakour is large enough of a warhead to flat out ignore multipathing so go nuts raining missiles down on the fools hugging the ground. You should never have to deal with anyone launching on you from the ground because you should never be sticking around long enough for low altitude players to be directly underneath you and if you do you should be diving on them not them climbing to you. If they are flanking wide flank wide as well, and just launch on them from above. Your Radar is very powerful, its not like anyone should be sneaking up on you anyway, stay high and keep your radar pointed down and you will know where all those low alt players are. If you see contrails then you know you have someone going high and you should deal with them first, if you dont see any just launch on everyone who should be 4-5 kilometers below you and well over 40km away, always try to keep their nose and your nose on an intercept course when you launch to preserve energy.
Laatst bewerkt door jaxjace; 18 feb om 20:44
It was easier to notch an aim-120 than a fakours
Origineel geplaatst door AndSoDerp:
R73

It literally never hit a target. 9m sometimes hit a target. Super matra always hit a target.

Just throw Fakurs or try to fly german mig-29, You will praise F-14 after that.
Origineel geplaatst door Pozieres:
It was easier to notch an aim-120 than a fakours

That means you notched half way from the map if those are from Fakours, very-very-very late that indicates you're not even reading your RWR. F-14s look at you 20kms away, ample time to react from RWR warnings. You're actually good as dead quicker if those are AMRAAMs.
Laatst bewerkt door Lt-AlphaFoxtrot; 19 feb om 6:12
Origineel geplaatst door jaxjace:
So? who cares if they fly low and furball up, just launch on them anyways, the fakour is large enough of a warhead to flat out ignore multipathing so go nuts raining missiles down on the fools hugging the ground. You should never have to deal with anyone launching on you from the ground because you should never be sticking around long enough for low altitude players to be directly underneath you and if you do you should be diving on them not them climbing to you. If they are flanking wide flank wide as well, and just launch on them from above. Your Radar is very powerful, its not like anyone should be sneaking up on you anyway, stay high and keep your radar pointed down and you will know where all those low alt players are. If you see contrails then you know you have someone going high and you should deal with them first, if you dont see any just launch on everyone who should be 4-5 kilometers below you and well over 40km away, always try to keep their nose and your nose on an intercept course when you launch to preserve energy.

So... Followed your advise and yes it does work... In perfect conditions.

Example of scenarios:
Scenario 1:
- Tried firing the Fakour at 60km as you said but decided to launch at 55km
- Enemy notices and notches away while dumping countermeasures
- Result: no hit and no idea what happened to them
- Tried locking to another but my teammates AIM-120B got their first
- Died by someone out of the clouds

Scenario 2:
- Tried firing the Fakour at 60km as you said and the same thing happens except the enemy reengages
- Target is now 40km and I fire another but the TWS tracks the missile
- Killed the target after firing another with a hard lock but dies while trying to avoid the 120

Attacking low altitude targets still work except when they know its coming in which case they still notch and do very hard maneuvers and it is funny seeing prem players crash due to it. When it comes to a furball I've noticed that the Fakours will track the nearest viable target and ignore hard locks that or they've been programmed to track primarily F4S players

Any more advice to counter these scenarios?

BTW the map in this scenario is Golan Heights and Mysterious Valley
Laatst bewerkt door AndSoDerp; 7 mrt om 21:40
All fakour 90 uses deserve to suffer. I really enjoy ripping them apart for playing that skillless plane.
Origineel geplaatst door Neckstabba:
All fakour 90 uses deserve to suffer. I really enjoy ripping them apart for playing that skillless plane.
so you're pretty much saying that you bully low skill players bcuz its easy and you're also a low skill player yourself. By that logic meta jets are also skillless since you just bully lower tier jets
Laatst bewerkt door AndSoDerp; 7 mrt om 23:58
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