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On your team you have a player with 10 kills and you lose because the other team has a player who died 4 times and then took a cap with a SPAA vehicle.
dead enemies can neither cap nor prevent you from capping.
I think a lot of these players are newbs. They are either buying their way into a tier legitimately or they are buying accounts on the black market.
Or they are Noobs that just die their way upwards over a long period of time - would be my explaination for so many idiots in high tier
The enemy team loses both tickets as well as spawn points without gaining any new spawn points... It's positive trade and good for your team...
the teammates who don't manage to kill anything but die 3-4 times feeding a lot of spawn points to the enemy team, those are the bad ones who aren't of any help to the team...
Cherry on top is that KD flaunting in this game has become almost synonymous with ODLing, because you can bet your ass those people will quit to save their precious streak and claim it's to "deny the enemy spawn points", meanwhile all those spawn points they've gained vanish while the enemy respawns anyway.
but it's the ones keeping enemies away from the cap who enable people who die over and over again to get the job of cleaning enemies in the cap and then capping done.
How are enemies supposed to rush past the cap when they die as soon as they leave the spawn?
They're suppressing reinforcements while your job is to clean up the leftovers.
If you fail to do your job, despite potential numerical advantage, then you're the problem, not the one suppressing enemy reinforcements..
The team doesn't benefit from it whatsoever because they're just holding the map control back instead of actually moving up and pushing the line to support the people actually trying to capture the points, but hey, that KD looks nice on their statcard, I guess.
Are you now talking only about the few maps, that have decent overwatch/sniping spots near their spawn? Or are you talking about general? Because if it's about general, i never seen that happen in map, that do not have decent overwatch/sniping spots near spawn.
Are you now expecting non-assault tanks to do assaults instead of doing what they're strong at? Sure sounds like it.