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I didn't notice that. Aim-7E DFs don't work very well on targets at a distance of 20km anyway. I rather use them at a distance of 5-8 km. However, if the enemy locks on and the missile loads the target correctly, it can actually be launched at a range of perhaps 4-5 km. Of course, on EJ, which unfortunately only has AIM-7E missiles without DF, you have to shoot at a longer distance because the missiles don't track the enemy immediately after launch like Aim-7E DFs.
Rules of Operation:
- It is reliably unreliable
- The closer you are to the target, the more reliable the lock, even through ground clutter
- If any part of the radar beam gets ground returns in the lock attempt, expect the lock to fail
- Always attempt to fly below your intended target - if the radar points toward the ground, regardless of altitude, it can fail
- Smaller targets are harder to detect and lock than larger targets
- The AN/APQ-120 starts its scan pointing above the F-4 then shifts downward in a +3.5/-3.5 degree pattern (7 degree coverage)
- Targets flying level with you can avoid your radar due to the aforementioned scan pattern, try to be at minimum 200m lower than anything you're trying to find
- ACM is 13x13, enabling it pick up ground clutter very easily, try to position your target in the bottom left or bottom right corner of your ACM box, it helps mitigate ground clutter
- Best targets are within 7km distance while using AIM-7E2s (they have a higher velocity than AIM-7F/Ms at this distance and will strike your target first in a joust!)
- If possible, avoid engaging targets greater than 9km in a headon
- You will really only reliably "see" targets no further than 30km and varies on aircraft RCS, altitude, etc.
- Don't bother locking until you can see the target on your 9km radar scope setting, anything outside of that is unreliable and your AIM-7E2 just doesn't have the range to have a high kill probability
- You can lock in ACM through ground clutter if you're close enough.
Thanks for the full information.
Basically I play as you recommended. I always stay as low as possible to the ground because of the radar so that I have the enemies as much as possible above me. I lock them at a distance of about 5 km, I don't even try to do it above 9 km, not only because of the radar but also because of the missiles which are inaccurate above 9 km.
The problem is that even if I have the enemy in an absolutely perfect position, I am 500 meters above the ground, he is at an altitude of 4 kilometers, I turn the plane towards the sky, so it is really just the enemy and clear sky, but I still have to have 3, 4 or 5 attempts until the radar locks on the enemy. Sometimes it takes so long that the enemy is already too close. Often he doesn't even use chaff and my radar doesn't want to lock on him, that seems a bit strange to me.
But it will probably be like you wrote, it is reliably unreliable. If this radar worked like this in reality, then I really don't envy the pilots.
Man out here doing the gods work when the wiki is dead